jsalmon3
|
86a6ec16bb
|
Fixed text scrolling at different resolutions
|
2002-05-28 00:55:01 +00:00 |
|
nehalmistry
|
a2be1064ae
|
changed read back to read -n 1
|
2002-05-28 00:51:28 +00:00 |
|
nehalmistry
|
71f2a0e034
|
not needed anymore, binaries are now statically linked against SDL
|
2002-05-28 00:32:18 +00:00 |
|
jsalmon3
|
5f0a109568
|
Fixed bug 561203: Who is speaking in 3 player game.
Text wraps if it is too wide.
|
2002-05-28 00:18:50 +00:00 |
|
johns
|
5478400061
|
MacOS compile fixed and project builder project added (from Ben Hines).
|
2002-05-28 00:04:03 +00:00 |
|
jsalmon3
|
b17d5a4e72
|
Changed DebugLevel*Fn macros for VC++
|
2002-05-27 21:24:15 +00:00 |
|
latimerius
|
c3846c63e7
|
Undone the NEW_SHIPS-like behavior.
|
2002-05-27 21:12:41 +00:00 |
|
latimerius
|
9ad38eccd0
|
Undone the NEW_SHIPS-like behavior.
Re-enabled the path-executor's embryo.
Started correct handling of moving goals.
|
2002-05-27 21:07:11 +00:00 |
|
jsalmon3
|
21cb30d830
|
Fixed gcc warnings
|
2002-05-27 21:05:16 +00:00 |
|
latimerius
|
fed06baddd
|
Fixed parsing and initialization of Missile::[XY] and Missile::{DX,DY}
attributes.
|
2002-05-27 21:01:54 +00:00 |
|
latimerius
|
5837a1b99d
|
Code that should apply only for -DNEW_SHIPS enclosed into appropriate
#ifdef/#endif pair.
|
2002-05-27 20:54:59 +00:00 |
|
latimerius
|
2bd2dfd3a5
|
Fixed a bug in attack code which caused fighting unit's Moving flag to be
still set (the "move to target" subaction never cleared it). It is only for
the hierarchic pathfinder, anyway.
|
2002-05-27 20:43:50 +00:00 |
|
johns
|
a54b86af95
|
Fixed compile problem with zziplib support.
|
2002-05-27 20:42:46 +00:00 |
|
jsalmon3
|
e26dcb7032
|
Fixed VC++ Debug macros
|
2002-05-27 20:37:49 +00:00 |
|
jsalmon3
|
d122996560
|
Fixed Debug macros to use _C_ instead of commas
|
2002-05-27 20:36:02 +00:00 |
|
jsalmon3
|
b2561577ef
|
Rewrote menus using standard C so it will compile with VC++
|
2002-05-27 20:04:01 +00:00 |
|
jsalmon3
|
3a099e41bd
|
Added VC++ support to ReadDataDirectory
|
2002-05-27 19:59:10 +00:00 |
|
jsalmon3
|
9e41e21aaa
|
Fixed Debug macros to use _C_ instead of commas
|
2002-05-27 19:56:56 +00:00 |
|
jsalmon3
|
951f6949f2
|
Fixed Debug macros to use _C_ instead of commas
|
2002-05-27 19:19:28 +00:00 |
|
jsalmon3
|
b9895e3a06
|
Fix for strcasestr on OSX
|
2002-05-27 16:21:18 +00:00 |
|
johns
|
29643fe5e8
|
The new questions.
|
2002-05-27 15:05:33 +00:00 |
|
johns
|
9f4b9beed6
|
GCC 2.96 FAQ added, I was sure that I have it already written.
|
2002-05-27 13:16:52 +00:00 |
|
johns
|
3db19a5dfc
|
Fixed bug: Wrapper script looses all command line options (from Josef Spillner).
|
2002-05-27 13:15:38 +00:00 |
|
johns
|
5ed49192ec
|
Preparation for stable release.
|
2002-05-26 13:42:33 +00:00 |
|
jsalmon3
|
ded87fb79f
|
Updated VC++ section to mention stdint.h
|
2002-05-26 05:11:20 +00:00 |
|
jsalmon3
|
6a95d8f0d3
|
Fixed multiplayer menu bug on different resolutions
|
2002-05-25 22:27:28 +00:00 |
|
nehalmistry
|
36b7cec1ef
|
don't search for svgalib if win32
|
2002-05-25 20:17:07 +00:00 |
|
johns
|
8b7852a5a3
|
Lag and updates values are transfered from server to client.
|
2002-05-25 19:23:03 +00:00 |
|
johns
|
dbf8f8e41d
|
Direct link to _map_info_ in docs added.
|
2002-05-24 22:54:18 +00:00 |
|
cade
|
3172e5fc75
|
- alt-buttons done.
|
2002-05-24 22:24:29 +00:00 |
|
cade
|
1a2204732c
|
- alt-buttons support. button positions >9 are attached to
positions as 10=1, 11=2, ... and are show if alt key is pressed. this
gives twice as many available buttons, still every button can have own
hotkey.
|
2002-05-24 21:40:28 +00:00 |
|
johns
|
e05045e06c
|
Small fixes.
|
2002-05-24 19:04:44 +00:00 |
|
johns
|
f8139c7195
|
Lag 10 is a better and saver default.
|
2002-05-24 19:03:27 +00:00 |
|
johns
|
9d3850b9db
|
Update docs.
|
2002-05-24 14:15:12 +00:00 |
|
johns
|
f3b0082ddd
|
Fixed compiling.
|
2002-05-24 13:22:43 +00:00 |
|
ariclone
|
e2ad45e13e
|
Delayed ack state from real life testing added
|
2002-05-23 23:05:33 +00:00 |
|
latimerius
|
f7d7690eee
|
Disabled clearing of MapArea after each viewport mode change since it
erased a part of the intro screen.
|
2002-05-23 22:51:06 +00:00 |
|
latimerius
|
50301b2eaf
|
New viewport number now passed to SetViewportMode() as an argument.
|
2002-05-23 22:22:35 +00:00 |
|
ariclone
|
535fffa78a
|
Fixed input item (re-)activation flaw found be Nehal
|
2002-05-23 21:41:00 +00:00 |
|
latimerius
|
7497145faa
|
Viewport mode setup code reorganized.
|
2002-05-23 21:09:51 +00:00 |
|
ariclone
|
cd172b24fb
|
Fixed race selection and slot exclusion ("closed") in gui-started network
game. Don't think this was easy..
|
2002-05-23 20:42:33 +00:00 |
|
johns
|
0b968efaac
|
Updated VC++ question.
|
2002-05-23 13:31:38 +00:00 |
|
johns
|
03c41e6e58
|
Fixed player problems with campaign and command line starting.
|
2002-05-22 20:25:01 +00:00 |
|
johns
|
e649609b1d
|
Better attacked messages.
|
2002-05-21 23:43:43 +00:00 |
|
johns
|
f10b9ab283
|
Build #19 started.
|
2002-05-21 23:24:14 +00:00 |
|
johns
|
927a196e1a
|
Build #19 started.
|
2002-05-21 23:07:42 +00:00 |
|
johns
|
dcecd73a7e
|
Doxygen comment added.
|
2002-05-21 21:02:23 +00:00 |
|
ariclone
|
cab11600ee
|
some minor (optical) fixes + preparations to account for selected races
and player types (closed, computer, etc) in network games.
|
2002-05-21 18:25:06 +00:00 |
|
ariclone
|
e276fd7635
|
Shut up gcc (-Werror ... ) on unititialized vars
|
2002-05-21 17:00:28 +00:00 |
|
latimerius
|
c46fbb3790
|
Some documentation added.
|
2002-05-21 03:46:49 +00:00 |
|