Better attacked messages.

This commit is contained in:
johns 2002-05-21 23:43:43 +00:00
parent f10b9ab283
commit e649609b1d

View file

@ -3240,7 +3240,7 @@ global void HitUnit(Unit* attacker,Unit* target,int damage)
}
}
NotifyPlayer(target->Player,NotifyRed,target->X,target->Y,
"%s attacked",target->Type->Ident);
"%s attacked",target->Type->Name);
if( target->Player->AiEnabled ) {
AiHelpMe(attacker,target);
}