Better attacked messages.
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1 changed files with 1 additions and 1 deletions
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@ -3240,7 +3240,7 @@ global void HitUnit(Unit* attacker,Unit* target,int damage)
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}
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}
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NotifyPlayer(target->Player,NotifyRed,target->X,target->Y,
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"%s attacked",target->Type->Ident);
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"%s attacked",target->Type->Name);
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if( target->Player->AiEnabled ) {
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AiHelpMe(attacker,target);
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}
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