Fixed VC++ Debug macros
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d122996560
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1 changed files with 19 additions and 42 deletions
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@ -198,40 +198,14 @@
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#else // }{ !__GNUC__
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// FIXME: need useful code for this debug functions!
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/**
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** Print debug information of level 0.
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*/
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static inline void DebugLevel0(const char* fmt,...) {};
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/**
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** Print debug information of level 1
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*/
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static inline void DebugLevel1(const char* fmt,...) {};
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/**
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** Print debug information of level 2
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*/
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static inline void DebugLevel2(const char* fmt,...) {};
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/**
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** Print debug information of level 3
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*/
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static inline void DebugLevel3(const char* fmt,...) {};
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/**
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** Print debug information of level 0 with function name.
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*/
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static inline void DebugLevel0Fn(const char* fmt,...) {};
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/**
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** Print debug information of level 1 with function name.
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*/
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static inline void DebugLevel1Fn(const char* fmt,...) {};
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/**
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** Print debug information of level 2 with function name.
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*/
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static inline void DebugLevel2Fn(const char* fmt,...) {};
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/**
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** Print debug information of level 3 with function name.
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*/
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static inline void DebugLevel3Fn(const char* fmt,...) {};
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#define DebugLevel0(args) do { fprintf(stdout,args); } while(0)
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#define DebugLevel1(args) do { fprintf(stdout,args); } while(0)
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#define DebugLevel2(args) do { fprintf(stdout,args); } while(0)
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#define DebugLevel3(args) /* TURNED OFF: do { fprintf(stdout,args); } while(0) */
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#define DebugLevel0Fn(args) do { fprintf(stdout,__FUNCTION__ ": " args); } while(0)
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#define DebugLevel1Fn(args) do { fprintf(stdout,__FUNCTION__ ": " args); } while(0)
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#define DebugLevel2Fn(args) do { fprintf(stdout,__FUNCTION__ ": " args); } while(0)
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#define DebugLevel3Fn(args) /* TURNED OFF: do { fprintf(stdout,__FUNCTION__); fprintf(stdout,args); } while(0) */
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#endif // } !__GNUC__
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@ -253,14 +227,17 @@ static inline void DebugLevel3Fn(const char* fmt,...) {};
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#else // }{ __GNUC__
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static inline void DebugLevel0(const char* fmt,...) {};
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static inline void DebugLevel1(const char* fmt,...) {};
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static inline void DebugLevel2(const char* fmt,...) {};
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static inline void DebugLevel3(const char* fmt,...) {};
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static inline void DebugLevel0Fn(const char* fmt,...) {};
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static inline void DebugLevel1Fn(const char* fmt,...) {};
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static inline void DebugLevel2Fn(const char* fmt,...) {};
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static inline void DebugLevel3Fn(const char* fmt,...) {};
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#undef _C_
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#define _C_
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#define DebugLevel0(fmt) /* disabled */
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#define DebugLevel1(fmt) /* disabled */
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#define DebugLevel2(fmt) /* disabled */
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#define DebugLevel3(fmt) /* disabled */
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#define DebugLevel0Fn(fmt) /* disabled */
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#define DebugLevel1Fn(fmt) /* disabled */
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#define DebugLevel2Fn(fmt) /* disabled */
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#define DebugLevel3Fn(fmt) /* disabled */
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#endif // } !__GNUC__
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