Tim Felgentreff
6b30981702
Release version 2.4.3
2020-04-25 10:05:52 +02:00
Tim Felgentreff
8251f91971
allow specifying color, percentages, and border for LifeBar
2018-10-27 14:08:12 +00:00
Tim Felgentreff
1611014649
Update changelog.html
2018-09-29 11:39:38 -07:00
Tim Felgentreff
493bd57ddb
prepare release 2.4.2
2017-06-11 12:16:18 +02:00
Ferdinand Thiessen
ecfec02f7f
Fixed FSF address
2017-02-17 12:51:06 +01:00
Tim Felgentreff
11b71b579c
Fix #31 , adapt Wyrmgus' code for icon frames and allow more control over flashing or non-flashing border.
2016-11-06 17:34:40 +01:00
Sam Klein
5551213dc2
Update index.html
2016-03-28 21:15:43 -05:00
Sam Klein
a58f8dc0b9
correct small spelling mistake
2016-03-28 20:48:42 -05:00
Tim Felgentreff
705ba176b7
update man page with current options
2015-12-08 11:10:57 +01:00
Tim Felgentreff
aa82e54b5f
update documentation after move to Github
2015-12-08 10:55:16 +01:00
Andrettin
b5d66547f7
Added autosave support, updated changelog, updated version to 2.4.0
2015-12-04 18:13:53 +01:00
KroArtem
9c29a2dd63
removed all maemo stuff
2015-12-04 13:49:11 +03:00
KroArtem
358af4e537
start removing maemo support
2015-12-03 15:03:35 +03:00
Andrettin
bf841969a7
Units can now (optionally) have a RangedAttack animation specified
2015-11-26 13:04:35 +01:00
Andrettin
27c2433851
The editor now saves whether a unit's AI is active
2015-11-24 23:21:27 +01:00
Andrettin
dc4391b8c3
The AI now only uses units which have their AI set to active (as intended)
2015-11-24 23:06:07 +01:00
Andrettin
b664bcceff
SetUnitVariable can now add individual upgrades to units, and GetUnitVariable can now get whether they have an individual upgrade
...
GetUnitVariable can now also check whether a unit is idle or not
2015-11-24 20:25:27 +01:00
android@localhost
27752f0be0
[*] Updated debian changelog and copyrights
2015-03-17 11:30:22 +05:00
android@localhost
2487dc4e20
[*] Changelog and debian scripts update
2015-03-17 11:09:25 +05:00
cybermind
5e3426967e
[*] Updated changelog.html
...
[*] Updated copyright year
2015-02-23 22:52:33 +05:00
cybermind
c560b02922
[+] Added Fluidsynth support for MIDI playback
...
[*] Increased sound channel count to reduce sound lags
[*] SetDefaultTextColors is available from Lua
2014-10-20 23:58:56 +06:00
cybermind
dfe2bdb034
[*] Updated changelog for new release
2013-12-16 19:22:55 +06:00
joris
d55f0acadd
Implement lua wrapper CheckDependency. Inspired from Mikko Merikivi's patch.
2013-10-18 12:12:48 +02:00
joris
dfc0e048d9
[Html]:Fix docu about coding style (introduce AStyle).
2013-03-09 13:19:48 +01:00
Pali Rohár
7bcf6ebf4b
Update file Doxyfile.in
2013-02-07 15:02:55 +01:00
Pali Rohár
6c5305411a
Add file version-generated.h to Doxygen
2013-02-07 14:53:38 +01:00
Pali Rohár
0eef9e3351
Remove version string from doc/stratagus.6
2013-02-05 23:41:07 +01:00
Pali Rohár
1da6e419f8
Remove hardcoded version string from doc/Doxyfile.in, instead use compile time variable from cmake
2013-02-05 23:40:39 +01:00
Joris
99330eaad2
[Doc] : Remove ignored code inside DefineAiHelper (These relations are filled according to button).
2013-01-23 13:23:07 +01:00
joris
5676c6ee51
[Doc]:Fix AiSetCollect, AiSetReserve.
2012-12-29 23:40:59 +01:00
Joris
03f7503d86
[DOC] : Remove obsolete restriction ('big' TileSize only for building).
2012-11-09 11:23:33 +01:00
Pali Rohár
e89e3ed2e7
Release version 2.2.7
2012-08-20 15:27:46 +02:00
Joris
cd6badad7d
Add missing </li> and closing other tags to be more correct.
2012-07-25 16:12:03 +02:00
Joris
9f9c87047c
[ChangeLog]
...
- Use 2.2.7
- Remove duplicated entries.
- update with the last Cybermind commit.
2012-07-25 14:46:50 +02:00
Pali Rohár
3d588da990
Extend copyright in doc/ footer
2012-07-24 14:00:09 +02:00
Pali Rohár
ecbc8bb6f8
Whitespace fixes in doc/
2012-07-24 13:54:25 +02:00
Pali Rohár
373440382b
Update changelog
2012-07-24 13:39:37 +02:00
cybermind
c59a035066
[+] Reverted back the gray dot showing for UnitActionStill.
...
[+] Added support for AlwaysFire flag in spawn-missile anim.
[*] More complete changelog.
[-] Fixed unit freeze for UnitActionStandGround.
[-] Fix MaxResources manage.
[-] Fixed clamp assert if left and right ranges are equal.
2012-05-03 19:46:26 +06:00
Joris
c43b9c2e1d
[Changelog] Change number of version to 2.2.7
...
Add compatibility with Lua 5.2
2012-05-03 11:30:31 +02:00
joris
e317a5120d
Prepare changeLog for next release
2012-04-08 19:44:46 +02:00
Pali Rohár
630fc2c65c
Release version 2.2.6
2011-12-24 16:16:33 +01:00
Pali Rohár
3ce0fc416d
Fixed definitions in gameheaders for proper generating doxygen doc
2011-11-06 20:39:07 +01:00
Pali Rohár
3ace22754f
Update Doxyfile (with header and footer) to version 1.7.4
2011-11-06 17:50:32 +01:00
Pali Rohár
1eb620711e
Make doxygen documentation files with relative paths, add generated file tolua.cpp to doxygen too
2011-11-06 16:53:50 +01:00
Pali Rohár
3a84142457
Remove macros STRATAGUS_HOME_PATH and STRATAGUS_LIB_PATH
...
Use instead global std::string variables UserDirectory and StratagusLibPath (they are initialized and updated after parsing command line arguments)
Update manpage
Change default config directory:
* windows: user profile application data folder/Stratagus
* mac: ~/Library/Stratagus
* other: ~/.stratagus
2011-10-05 16:30:48 +02:00
Pali Rohár
9d2fec0f87
Updated info in doc/changelog.html, renamed it to name with lower chars
2011-08-09 09:19:14 +02:00
Pali Rohár
36e429a50f
Updated info how to generate Doxygen documentation
2011-08-09 09:13:40 +02:00
Pali Rohár
b2e8cb9a90
Fixed gameheaders
2011-08-08 15:47:57 +02:00
Pali Rohár
5e35702ba9
Added Stratagus Game headers file for easy creating Game Launchers and Maemo Extractors
2011-08-08 15:28:05 +02:00
Pali Rohár
5db6a09d33
Added Lua function DebugPrint - same as C macro DebugPrint
2011-05-28 21:41:16 +02:00