Release version 2.2.6

This commit is contained in:
Pali Rohár 2011-12-24 16:16:33 +01:00
parent 98803131db
commit 630fc2c65c
6 changed files with 36 additions and 12 deletions

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@ -28,7 +28,7 @@
project(stratagus)
cmake_minimum_required(VERSION 2.6)
set(STRATAGUS_VERSION 2.2.5.5)
set(STRATAGUS_VERSION 2.2.6)
# Stratagus sources

22
debian/changelog vendored
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@ -1,8 +1,26 @@
stratagus (2.2.6-1) unstable; urgency=low
* UNRELEASED
* Changed directory structure for CMake, DoxyGen and platform code (from Pali Rohár)
* Rewrited Stratagus build system to CMake (from Pali Rohár)
* Updated debian scripts to CMake, better Maemo section (from Pali Rohár)
* Updated Stratagus DoxyGen documentation (from Pali Rohár)
* Removed tolua++ source code from Stratagus tree, instead use system library (from Pali Rohár)
* Fixed crashing if editor configuration script not exists (from Pali Rohár)
* Added support for touchscreen input method at compilation time (from Pali Rohár)
* Fixed bug #730283 - Fixed crashing when 2 workers enter the mine which have resources only for 1 worker (from Pali Rohár)
* Added support for animating resource container when harvesting (from Pali Rohár)
* Fixed crashing metaserver at first start (from Pali Rohár)
* Added Lua function DebugPrint (from Pali Rohár)
* Fixed bug #816573 - Fixed compilation on Mac (from ASDF)
* Created Game header files for Launcher and Maemo extractor (from Pali Rohár)
* Rewritten Debian control files to debhelper 7 (from Pali Rohár)
* Fixed bug #821210 - Fixed compilation with png 1.5 (from Thomas Klausner)
* Updated WinAPI AttachConsole, fixed for MSVC
* Reverted back Color Cycling support (from Joris Dauphin)
* On Windows moved Stratagus user save and logs directory to user profile directory
* Fixed bug #685144 - Added support for any resolution from command line (from Pali Rohár)
-- Pali Rohár <pali.rohar@gmail.com> Mon, 08 Aug 2011 22:00:45 +0200
-- Pali Rohár <pali.rohar@gmail.com> Mon, 19 Dec 2011 13:35:02 +0100
stratagus (2.2.5.5-1) unstable; urgency=low

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@ -31,7 +31,7 @@ PROJECT_NAME = Stratagus
# This could be handy for archiving the generated documentation or
# if some version control system is used.
PROJECT_NUMBER = 2.2.5.5
PROJECT_NUMBER = 2.2.6
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer

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@ -38,12 +38,12 @@
</pre>
<hr>
<h1>ChangeLog: Stratagus Version 2.2.5.5</h1>
<h1>ChangeLog: Stratagus Version 2.2.6</h1>
<hr>
<ul>
<p><li>2.2.6 UNRELEASED<p>
<p><li>2.2.6 Released<p>
<ul>
<li>Changed directory structure for CMake, DoxyGen and platform code (from Pali Rohár)
<li>Rewrited Stratagus build system to CMake (from Pali Rohár)
@ -56,9 +56,15 @@
<li>Added support for animating resource container when harvesting (from Pali Rohár)
<li>Fixed crashing metaserver at first start (from Pali Rohár)
<li>Added Lua function DebugPrint (from Pali Rohár)
<li>Fixed compilation on Mac (from ASDF)
<li>Fixed bug #816573 - Fixed compilation on Mac (from ASDF)
<li>Created Game header files for Launcher and Maemo extractor (from Pali Rohár)
<li>Rewritten Debian control files to debhelper 7 (from Pali Rohár)
<li>Fixed bug #821210 - Fixed compilation with png 1.5 (from Thomas Klausner)
<li>Updated WinAPI AttachConsole, fixed for MSVC
<li>Reverted back Color Cycling support (from Joris Dauphin)
<li>On Windows moved Stratagus user save and logs directory to user profile directory
<li>Fixed bug #685144 - Added support for any resolution from command line (from Pali Rohár)
</ul>
<p><li>2.2.5.5 Released<p>
<ul>

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@ -9,7 +9,7 @@
#define DESCRIPTION NAME " - Strategy Gaming Engine"
/// Engine version shown
#define VERSION "2.2.5.5"
#define VERSION "2.2.6"
/// Stratagus major version
#define StratagusMajorVersion 2
@ -18,10 +18,10 @@
#define StratagusMinorVersion 2
/// Stratagus patch level (maximal 99)
#define StratagusPatchLevel 5
#define StratagusPatchLevel 6
/// Stratagus patch level 2
#define StratagusPatchLevel2 5
#define StratagusPatchLevel2 0
/// Stratagus version (1,2,3) -> 10203
#define StratagusVersion (StratagusMajorVersion * 10000 + StratagusMinorVersion * 100 + StratagusPatchLevel)

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@ -45,8 +45,8 @@
!define NAME "Stratagus"
!define DESCRIPTION "Strategy Gaming Engine"
!define VERSION "2.2.5.5"
!define VIVERSION "${VERSION}"
!define VERSION "2.2.6"
!define VIVERSION "${VERSION}.0"
!define HOMEPAGE "https://launchpad.net/stratagus"
!define LICENSE "GPL v2"
!define COPYRIGHT "Copyright (c) 1998-2011 by The Stratagus Project"