Fixed gameheaders

This commit is contained in:
Pali Rohár 2011-08-08 15:47:57 +02:00
parent 5e35702ba9
commit b2e8cb9a90
2 changed files with 7 additions and 1 deletions

View file

@ -665,6 +665,12 @@ else()
message("Doxygen documentation: No (Enable by param -DENABLE_DOC=ON)")
endif()
if(ENABLE_DEV)
message("Game development files: Yes (Disable by param -DENABLE_DEV=OFF)")
else()
message("Game development files: No (Enable by param -DENABLE_DEV=ON)")
endif()
if(ENABLE_UPX AND SELF_PACKER_FOR_EXECUTABLE)
message("Upx packer: Yes (Disable by param -DENABLE_UPX=OFF)")
else()

View file

@ -570,7 +570,7 @@ WARN_LOGFILE =
INPUT = ${CMAKE_CURRENT_SOURCE_DIR}/metaserver \
${CMAKE_CURRENT_SOURCE_DIR}/src \
${CMAKE_CURRENT_SOURCE_DIR)/gameheaders \
${CMAKE_CURRENT_SOURCE_DIR}/gameheaders \
${CMAKE_CURRENT_SOURCE_DIR}/tools
# This tag can be used to specify the character encoding of the source files