Release version 2.2.7
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7 changed files with 55 additions and 12 deletions
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# Stratagus - A free fantasy real time strategy game engine
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#
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# CMakeLists.txt
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# Copyright (C) 2011 Pali Rohár <pali.rohar@gmail.com>
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# Copyright (C) 2011-2012 Pali Rohár <pali.rohar@gmail.com>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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project(stratagus)
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cmake_minimum_required(VERSION 2.6)
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set(STRATAGUS_VERSION 2.2.6)
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set(STRATAGUS_VERSION 2.2.7)
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# Stratagus sources
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43
debian/changelog
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43
debian/changelog
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stratagus (2.2.7-1) unstable; urgency=low
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* Added CclCreateMissile function to create missiles from Lua code. from Cybermind)
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* Added MissileType::SmokeParticle (same use as SmokeMissile).(from Cybermind)
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* Alllow same units to get upgrade-to in one click.(from Cybermind)
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* CclGetUnitVariable and CclSetUnitVariable now can get and set the Max, Increase and Enable fields.(from Cybermind)
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* Added OnHit Lua callback parameter for UnitType to create some effects if unit is hit. (from Cybermind)
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* Reworked the button's popup system to achieve more flexibility (from Cybermind)
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* Added Preference.ShowNameDelay and Preference.ShowNameTime to show a popup for unit under cursor (from Cybermind)
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* Code compile now with Lua 5.2 (from Joris Dauphin).
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* Fix bug #901393: Always "network out of sync" in multiplayer mode (from Cybermind)
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* Fix bug #710187: OpenGL is slower than without OpenGL (from Cybermind)
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* Fix bug #909454: compile errors on OpenBSD. (from Pali Rohár)
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* Fix compilation for maemo. (from Pali Rohár)
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* Fix bug #910078: worker unable to do anything after building structure. (patch from Neil Tan)
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* Fix bug #912904: Fix pathfinfing problem with unit near of goal. (patch from Neil Tan)
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* Fix bug #911062: Fix segfault. (patch from Neil Tan)
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* Fix bug #841133: Fix Action resource and DeassignWorkerFromMine. (from Joris Dauphin)
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* Fix some regression in pathFinding. (from Joris Dauphin)
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* Rearchitecturing of COrder and CAnimation. (from Joris Dauphin)
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* Add DefineDefaultResourceMaxAmounts() to define max value per resource (like tiberium from C&C). Add "Storing" in UnitType to increase MaxResourceAmount (from Cybermind)
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* New unitType flag:"Wall" which create "connection" with its neighboors. (from Cybermind)
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* New unitType flag:"NonSolid" for unit which don't forbid other unit to be in the same place. (from Cybermind)
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* New missile class "missile-class-treacer" which seek towards its target. (from Cybermind)
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* New missile class "missile-class-clip-to-target" which is clipped to the target, then animate once before deal the damege. (from Cybermind)
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* Add parameter "use-unit-var" to "spawn-missile" spell to use caster's damage. (from Cybermind)
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* Rework animation parser to have access to some variables. (from Cybermind)
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* Add impact by type. (from Cybermind)
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* Add "AlwaysFire" flag to missile to shoot even if target is dead.(from Cybermind)
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* Fix some saving issues.(from Joris Dauphin)
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* Activate AutocastSpell for non moving unit. (from Cybermind)
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* Disable buggy multithreading support. (from Pali Rohár)
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* Fixed mouse scroll speed (from Pali Rohár)
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* Fix bug #913621: Replace the abort and core dump by a lua_Error when unitType is unknown (from Joris Dauphin)
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* Fix bug #976937: Fix crashing issue when loadnig a game with more than 3 ai-forces (from Joris Dauphin)
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* Fix bug #993364: Fix compilation when using lua 5.2 (from Joris Dauphin)
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* Fix bug #1001999: Do not overwrite CMAKE_CXX_FLAGS and CMAKE_EXE_LINKER_FLAGS variables, make install paths configurable (from hasufell)
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* Fix bug #1013694: Fix compilation when MNG support is active (from Joris Dauphin)
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* Fix bug #1020858: Fix Assert in Action_Attack (from Joris Dauphin)
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* Fix bug #1022272: Fix Assert in pathfinding (from Joris Dauphin)
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-- Pali Rohár <pali.rohar@gmail.com> Mon, 20 Aug 2012 13:33:38 +0200
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stratagus (2.2.6-1) unstable; urgency=low
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* Changed directory structure for CMake, DoxyGen and platform code (from Pali Rohár)
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4
debian/copyright
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4
debian/copyright
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Copyright:
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(C) 1998-2011 by The Stratagus Project and Pali Rohár
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(C) 1998-2012 by The Stratagus Project and Pali Rohár
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License:
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The Debian packaging is:
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Copyright (C) 2004 David Martínez Moreno <ender@debian.org>
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Copyright (C) 2010-2011 Pali Rohár <pali.rohar@gmail.com>
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Copyright (C) 2010-2012 Pali Rohár <pali.rohar@gmail.com>
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and is licensed under the GPL version 2,
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see "/usr/share/common-licenses/GPL-2".
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# This could be handy for archiving the generated documentation or
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# if some version control system is used.
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PROJECT_NUMBER = 2.2.6
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PROJECT_NUMBER = 2.2.7
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer
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.TH STRATAGUS 6 "Oct 2011" "Stratagus v2.2.6"
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.TH STRATAGUS 6 "Oct 2011" "Stratagus v2.2.7"
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.SH NAME
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stratagus \- Strategy Gaming Engine
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.SH SYNOPSIS
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#define DESCRIPTION NAME " - Strategy Gaming Engine"
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/// Engine version shown
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#define VERSION "2.2.6"
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#define VERSION "2.2.7"
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/// Stratagus major version
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#define StratagusMajorVersion 2
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#define StratagusMinorVersion 2
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/// Stratagus patch level (maximal 99)
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#define StratagusPatchLevel 6
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#define StratagusPatchLevel 7
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/// Stratagus patch level 2
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#define StratagusPatchLevel2 0
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#define LICENSE "GPL v2"
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/// Copyright
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#define COPYRIGHT "Copyright (c) 1998-2011 by The Stratagus Project and Pali Rohar"
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#define COPYRIGHT "Copyright (c) 1998-2012 by The Stratagus Project and Pali Rohar"
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; Stratagus - A free fantasy real time strategy game engine
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;
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; stratagus.nsi - Windows NSIS Installer for Stratagus
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; Copyright (C) 2010-2011 Pali Rohár <pali.rohar@gmail.com>
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; Copyright (C) 2010-2012 Pali Rohár <pali.rohar@gmail.com>
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;
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; This program is free software: you can redistribute it and/or modify
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; it under the terms of the GNU General Public License as published by
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!define NAME "Stratagus"
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!define DESCRIPTION "Strategy Gaming Engine"
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!define VERSION "2.2.6"
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!define VERSION "2.2.7"
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!define VIVERSION "${VERSION}.0"
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!define HOMEPAGE "https://launchpad.net/stratagus"
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!define LICENSE "GPL v2"
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!define COPYRIGHT "Copyright (c) 1998-2011 by The Stratagus Project"
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!define COPYRIGHT "Copyright (c) 1998-2012 by The Stratagus Project"
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;--------------------------------
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