cybermind
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7383712a0d
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[-] Fixed compilation for metaserver and in release mode
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2013-04-30 17:33:12 +06:00 |
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cybermind
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b45c081b0b
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[+] Added information in help for new command line parameters
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2013-04-29 19:31:19 +06:00 |
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cybermind
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9c15e7939b
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[+] Allow user to dump unit info in log using "-i" command line parameter
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2013-04-29 19:22:59 +06:00 |
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cybermind
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befeb12084
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[-] Correctly handle RegenerationRate modify in CclSetUnitVariable
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2013-04-29 18:49:22 +06:00 |
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cybermind
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9a1f64f00e
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[+] Player can enable and disable asserts or debug messages. Use -a or -p command line options.
[-] Replaced RefsAssert by Assert
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2013-04-29 18:46:12 +06:00 |
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cybermind
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2e5a50d7e4
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[-] Fixed incorrect in-game screenshots in software mode
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2013-04-29 16:29:27 +06:00 |
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cybermind
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75bf724a78
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[+] Added Opponents field in CServerSetup
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2013-04-29 16:26:50 +06:00 |
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joris
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d06e4a584a
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Replace CMap::ClearTile by Clear{Wood,Rock}Tile
Move MapField flags from tile.h to tileset.h
Add accessor for some CMapField members.
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2013-04-26 15:04:33 +02:00 |
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joris
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be4b634e72
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Clean up: Add const
Replace some code by more concise code.
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2013-04-25 16:27:24 +02:00 |
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joris
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a1c9b4cebf
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Add helpers in script.cpp to get value inside table directly.
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2013-04-25 15:57:02 +02:00 |
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joris
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c89449df41
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Fix previous commits.
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2013-04-24 14:17:40 +02:00 |
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joris
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8610491675
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Rename some arguments of CTileset methods.
Change some methods of CTileset as private.
Move hardcoded getDefaultTileIndex into CTileset.
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2013-04-23 22:49:57 +02:00 |
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joris
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69246a0896
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Add class CTile : regroups CTileset::NumTiles Table, FlagsTable, Tiles into CTileset::tiles.
Remove useless code.
Fix minimap of Editor.
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2013-04-23 15:45:52 +02:00 |
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joris
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41969f7e94
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Remove duplicated test.
Some factorisation in map_wall.cpp
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2013-04-23 10:36:10 +02:00 |
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cybermind
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4a37c36524
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[+] Added particle drawing check
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2013-04-22 19:40:31 +06:00 |
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joris
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4b744633a1
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Some clean up and renaming of tileset.
Fix docu.
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2013-04-22 14:34:27 +02:00 |
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joris
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afe6b7e8cc
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Move CMapField code into its own file. (and so remove map_save file)
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2013-04-21 15:35:48 +02:00 |
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joris
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888fe50184
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Remove dead code.
Fix docu.
Replace unsigned short *VisibleTable by std::vector..
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2013-04-21 15:34:33 +02:00 |
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joris
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805ee08cdf
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Fix compilation under MSVC.
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2013-04-21 10:35:10 +02:00 |
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joris
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4795c9570e
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Move more related stuff of tiliset into tileset.cpp
Remove CleanTileset since it is done in Map::Clean()
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2013-04-21 10:09:30 +02:00 |
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joris
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c971512ce6
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Fix crash when GameFont is not defined (f.e in main-menu).
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2013-04-20 15:52:35 +02:00 |
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joris
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e8451ddea9
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Remove unused growingTree.
make more CTileset member private
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2013-04-20 09:33:37 +02:00 |
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joris
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5003649f64
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Fix typo (case5) in QuadFromTile.
Fix CTileset::getTileNumber.
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2013-04-19 19:25:02 +02:00 |
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joris
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2773438529
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Add CTileset::getTileNumber and fillSolidTiles
cleanup editloop.cpp
Use loop.
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2013-04-19 12:49:04 +02:00 |
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joris
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c348a93f61
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Add CTileset::findTileIndex{,ByTile}.
Redisplay terrain names in editor in debug.
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2013-04-18 20:00:32 +02:00 |
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joris
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cc5e73a31f
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Clean up tileset.
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2013-04-18 12:01:21 +02:00 |
|
joris
|
8f06b9bf13
|
Clean up tileset.
|
2013-04-17 20:43:16 +02:00 |
|
joris
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0a96f73811
|
Replace some raw arrays by std::vector.
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2013-04-17 12:33:18 +02:00 |
|
joris
|
f48eb02fa5
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Clean up tileset.
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2013-04-16 19:55:29 +02:00 |
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joris
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ac760fba42
|
Fix warning for gcc.
Use a more generic way to choose colorIndex.
Add some comment.
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2013-04-16 16:34:32 +02:00 |
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cybermind
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b7ee246ab8
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[-] Fixed new UI colors drawing (to-do: need more generic way to specify colors)
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2013-04-15 20:41:57 +06:00 |
|
cybermind
|
a4b526c42c
|
[+] Added teleport spell
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2013-04-15 20:39:16 +06:00 |
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cybermind
|
87d7fa5a87
|
[*] Increased in-game notify message size fron 64 to 128
[-] Fixed bug with transparent 32bpp images in software mode
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2013-04-15 19:39:36 +06:00 |
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cybermind
|
ef2755a4e3
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[+] Added SmokePrecision in MissileType to make smoke trails much smoother
[+] Added OnImpact lua callback in MissileType to make custom effects on missile impact
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2013-04-15 19:36:06 +06:00 |
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joris
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b5028c1174
|
Remove Unit::Rs
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2013-04-14 10:42:37 +02:00 |
|
joris
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4cf60a5607
|
Add possibility to specify userDirectory via commandLine.
|
2013-04-14 10:42:04 +02:00 |
|
joris
|
c9d9d1723e
|
Clean up: Remove unused arg from some functions.
Remove some useless cast.
|
2013-04-13 15:19:19 +02:00 |
|
joris
|
537acf8f38
|
Fix warning in release.
|
2013-04-13 15:19:01 +02:00 |
|
Kyran Jackson
|
35f512285b
|
UI improvements.
|
2013-04-13 10:57:39 +10:00 |
|
joris
|
2c67ccb304
|
ReturnGoods without depot works in network too.
|
2013-04-12 18:12:26 +02:00 |
|
joris
|
53c91f39bb
|
Fix compilation on x64
|
2013-04-12 17:18:31 +02:00 |
|
joris
|
4ae820929a
|
All (de)serializations return size_t instead of unsigned int (Should fix compilation on x64)
Commit missing unit test file.
|
2013-04-12 15:58:50 +02:00 |
|
joris
|
b9b8ad8c82
|
Some renaming into network.cpp
Reordering some functions in network.cpp
Create some sub fonctions.
|
2013-04-12 15:38:58 +02:00 |
|
joris
|
a4a7241558
|
Fix warnings encountered by Julio (artofwar).
|
2013-04-11 13:14:29 +02:00 |
|
joris
|
e63f45b60a
|
Move generic network statistic into CUDPSocket (and add more). (remove statistic not set).
Move NetworkTimeout into CNetworkParameter.
|
2013-04-11 12:19:16 +02:00 |
|
joris
|
a42cfaecab
|
Rework InGame network messages.
Remove 'adjust' parameter of ChangeTeamSelectedUnits (always called with 0)
|
2013-04-10 19:39:52 +02:00 |
|
joris
|
39dec1df00
|
Remove CNetworkCommandQueue custom allocator.
use deque<T> instead of list<T*> for (Msg)CommandsIn.
|
2013-04-09 19:58:01 +02:00 |
|
joris
|
6b56c67135
|
Use GameNetCycle (GameCycle / NetworkUpdates) instead of GameCycle as index of NetworkIn, NetworkSyncSeeds, NetworkSyncHashs.
NetworkInSync is bool instead of int.
NetworkLags vlaue has been divided by NetworkUpdates.
|
2013-04-09 13:59:34 +02:00 |
|
joris
|
128c42210b
|
Fix HandleSuicideClick over network.
|
2013-04-08 16:36:28 +02:00 |
|
joris
|
cdb606fae6
|
Move some network globals into a singleton.
Remove configuration from the command line of NetworkLag, NetworkUpdates.
|
2013-04-07 16:40:32 +02:00 |
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