[-] Fixed incorrect in-game screenshots in software mode

This commit is contained in:
cybermind 2013-04-29 16:29:27 +06:00
parent 75bf724a78
commit 2e5a50d7e4

View file

@ -368,15 +368,6 @@ static void DisplayLoop()
VideoSyncSpeed = RealVideoSyncSpeed;
}
#endif
#if defined(USE_OPENGL) || defined(USE_GLES)
if (!UseOpenGL)
#endif
{
if ((GameRunning || Editor.Running) && (FastForwardCycle <= GameCycle || !(GameCycle & 0x3f))) {
Video.ClearScreen();
}
}
}
static void SingleGameLoop()