jsalmon3
|
b8b1c3c3ea
|
Removed prgname
|
2004-02-02 06:38:07 +00:00 |
|
jsalmon3
|
25c77ac051
|
Only support 16 and 32 bpp
|
2004-02-02 06:34:43 +00:00 |
|
jsalmon3
|
2f0c401466
|
Fix for 8 and 24 bpp, clean up
|
2004-02-02 06:29:58 +00:00 |
|
nobody_
|
a7527066e4
|
Rem META_LUA, sorry
|
2004-02-01 23:30:35 +00:00 |
|
nobody_
|
9854f9f3ce
|
Fix polymorph. Some more doc work.
|
2004-02-01 23:12:31 +00:00 |
|
jsalmon3
|
ce466b082c
|
Disabled restart scenario in multiplayer games
|
2004-02-01 22:31:56 +00:00 |
|
wizzard
|
6f2e1e11d7
|
Fix Testing bug that accidently go committed
|
2004-02-01 21:51:20 +00:00 |
|
nobody_
|
10879bf8a2
|
More docs. Fix some stdout junk.
|
2004-02-01 19:00:25 +00:00 |
|
nobody_
|
2f1d6fd92a
|
At least it compiles.
|
2004-02-01 13:46:48 +00:00 |
|
wizzard
|
9d6c6fb682
|
My Hopeful final attempt to fix placement on buildings under fog
|
2004-02-01 06:03:34 +00:00 |
|
wizzard
|
20a82a800e
|
Fix Bug where you should not mark/unmark vision of Destroyed units
|
2004-02-01 05:15:19 +00:00 |
|
wizzard
|
0316941ab3
|
Fixed commands that should be checked for valid ness
|
2004-02-01 04:32:20 +00:00 |
|
wizzard
|
86a8a3c603
|
Replace SCM with int
|
2004-02-01 04:16:57 +00:00 |
|
wizzard
|
713ba012fc
|
Allow MessageQuit to be a valid command
|
2004-02-01 02:17:21 +00:00 |
|
wizzard
|
9a9822ff39
|
Fix building placement, and filter flags for building placement
|
2004-02-01 02:15:00 +00:00 |
|
nobody_
|
f436ffa30a
|
Begin docs. Cool index script
|
2004-02-01 00:38:46 +00:00 |
|
nobody_
|
b4317e4fb1
|
Fix when saving with unit in early stages of death
|
2004-01-31 22:25:02 +00:00 |
|
wizzard
|
6d4ada8c41
|
Save and Load SyncHash and SyncRandSeed, so they replay stays in sync
|
2004-01-31 22:04:05 +00:00 |
|
wizzard
|
0744cb6be2
|
Only draw decorations if the unit is visible
|
2004-01-31 20:54:31 +00:00 |
|
wizzard
|
d7648ab5ac
|
Attack units should use VisibleAsGoal, attack range may be more than visible range
|
2004-01-31 20:19:22 +00:00 |
|
jsalmon3
|
9def7c9422
|
Use sizeof(LocalPlayerName)
|
2004-01-31 20:12:31 +00:00 |
|
nobody_
|
11f3d9a90f
|
minor clean-ups, fix for USERNAME.
|
2004-01-31 20:06:57 +00:00 |
|
wizzard
|
e42d51addc
|
Fixed Bug #7466: Can Send Commands for other players
|
2004-01-31 19:43:24 +00:00 |
|
nobody_
|
b3fbda4e03
|
Remove 3 lines.
|
2004-01-31 19:39:34 +00:00 |
|
nobody_
|
4a25d20151
|
Original script design doc
|
2004-01-31 19:01:47 +00:00 |
|
jsalmon3
|
e38cff2cf8
|
Added #ifdef DYNAMIC_LOAD
|
2004-01-31 18:35:57 +00:00 |
|
nobody_
|
5db7772c6c
|
Fix circle drawing, again:)
|
2004-01-31 13:54:06 +00:00 |
|
nobody_
|
c9ae53d71f
|
Reduce memory usage with about 15 megs
|
2004-01-31 10:52:23 +00:00 |
|
nobody_
|
646d96b58a
|
Don't crash if there is no HandleCheats function in lua.
|
2004-01-31 09:51:34 +00:00 |
|
nobody_
|
4be2abce6a
|
Default play name to username on unix systems.
|
2004-01-31 09:40:04 +00:00 |
|
nobody_
|
b655753879
|
Fix replay in savegames.
|
2004-01-31 09:26:13 +00:00 |
|
wizzard
|
ddbcd6cdf8
|
Fixed Bug #7294: Building cursor over hidden building
|
2004-01-31 06:57:26 +00:00 |
|
wizzard
|
3a52711a06
|
Load/Saved Map properly with multiple load/saves
|
2004-01-31 06:18:21 +00:00 |
|
wizzard
|
9aa858f474
|
Buggy, fixing
|
2004-01-31 05:56:00 +00:00 |
|
jsalmon3
|
77775c211c
|
Removed useless return
|
2004-01-30 18:01:56 +00:00 |
|
jsalmon3
|
8ef7fea250
|
Removed IconWidth and IconHeight
|
2004-01-30 17:58:38 +00:00 |
|
jsalmon3
|
7afeea1cf5
|
Fixed unit icons
|
2004-01-30 17:57:41 +00:00 |
|
jsalmon3
|
6c86cf2181
|
Removed #define DEBUG_ACTIONS
|
2004-01-30 17:04:14 +00:00 |
|
jsalmon3
|
08eaf13e5f
|
Fixed bug if destroyed unit is at the end of the table
|
2004-01-30 17:03:21 +00:00 |
|
nobody_
|
6d662a2be2
|
Applied jarod's patches.
|
2004-01-30 15:52:13 +00:00 |
|
nobody_
|
34b8c6e580
|
Buildings work as transporters while doing other stuff. Minor fixes.
|
2004-01-30 15:14:51 +00:00 |
|
nobody_
|
7df397f398
|
Fix for transporters as depots. Proper actions.c Destroyed unit filtering.
|
2004-01-30 14:02:51 +00:00 |
|
nobody_
|
ef8fb86b5f
|
Fix stdout junk, sorry.
|
2004-01-30 09:49:38 +00:00 |
|
nobody_
|
78407a7a75
|
Fix shooting at cloacked units.
Fix vision bug when killing detectors.
|
2004-01-30 09:48:01 +00:00 |
|
wizzard
|
9ceddd25b8
|
Fixed Possible crash when a Burning building is destoryed in HandleRegeneration
|
2004-01-30 07:55:23 +00:00 |
|
wizzard
|
7672e340a6
|
Fixed crash when a unit was destroyed in HandleBuffs
|
2004-01-30 06:02:43 +00:00 |
|
wizzard
|
9182d5161b
|
Fixed Bug loading saved missile
|
2004-01-30 02:46:09 +00:00 |
|
wizzard
|
561901a3ae
|
Basic Protection against sending commands for others
|
2004-01-30 01:47:48 +00:00 |
|
wizzard
|
9fd3664d9d
|
Fixed Crash where info->Filename is not allocated for a pud's info
|
2004-01-29 21:17:51 +00:00 |
|
nobody_
|
5a73e6db0e
|
More savegame fixes.
|
2004-01-29 20:36:23 +00:00 |
|