Fix Testing bug that accidently go committed
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@ -124,7 +124,7 @@ global void DoRightButton(int sx, int sy)
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// Unit selected isn't owned by the player.
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// You can't select your own units + foreign unit(s).
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//
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if (!CanSelectMultipleUnits(Selected[0]->Player) && 0) {
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if (!CanSelectMultipleUnits(Selected[0]->Player)) {
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return;
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}
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