Replace SCM with int
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@ -934,7 +934,7 @@ local int CclSoundForName(lua_State* l)
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** Glue between c and scheme. Allows to specify some global game sounds
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** in a ccl file.
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*/
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local SCM CclDefineGameSounds(lua_State* l)
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local int CclDefineGameSounds(lua_State* l)
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{
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return 0;
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}
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