minor clean-ups, fix for USERNAME.

This commit is contained in:
nobody_ 2004-01-31 20:06:57 +00:00
parent e42d51addc
commit 11f3d9a90f
4 changed files with 6 additions and 22 deletions
doc/script
src

View file

@ -26,18 +26,6 @@
</head>
<body>
<h1>Stratagus Configuration Language Description: Content</h1>
<hr>
<pre width=80>
_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
</pre>
<p><b>
(C) Copyright 1998-2004 by The Stratagus Project. Distributed under the
<a href="../gpl.html">"GNU General Public License"</a>
@ -170,9 +158,7 @@
<b>FIXME: this is not complete, but it should give you an idea.</b>
<h2>Content</h2>
not much.
<a href="stratagus.html">Stratagus.*</a>
<hr>
Last changed: $Id$<br>
All trademarks and copyrights on this page are owned by their respective owners.

View file

@ -93,11 +93,11 @@ typedef struct _viewport_ Viewport; /// Viewport typedef
struct _viewport_ {
int X; /// Screen pixel left corner x coordinate
int Y; /// Screen pixel upper corner y coordinate
int EndX; /// Screen pixel right x coordinate
int EndY; /// Screen pixel bottom y coordinate
int EndX; /// Screen pixel right x coordinate
int EndY; /// Screen pixel bottom y coordinate
int MapX; /// Map tile left corner x coordinate
int MapY; /// Map tile upper corner y coordinate
int MapX; /// Map tile left corner x coordinate
int MapY; /// Map tile upper corner y coordinate
int MapWidth; /// Width in map tiles
int MapHeight; /// Height in map tiles

View file

@ -1183,7 +1183,6 @@ local int ScriptStratagusGetValue(lua_State* l)
key = LuaToString(l, -1);
DebugCheck(!key);
DebugLevel0Fn("(%s)\n" _C_ key);
META_GET_STRING("LibraryPath", StratagusLibPath);
META_GET_INT("GameCycle", GameCycle);
@ -1206,7 +1205,6 @@ local int ScriptStratagusSetValue(lua_State* l)
DebugCheck(lua_gettop(l) != 3);
key = LuaToString(l, -2);
DebugCheck(!key);
DebugLevel0Fn("(%s)\n" _C_ key);
// Here start the fields.
// Sorry, none yet.

View file

@ -977,7 +977,7 @@ global int main(int argc, char** argv)
strcpy(LocalPlayerName, "Anonymous");
#else
if (getenv("USER")) {
strncpy(LocalPlayerName, getenv("USERNAME"), 14);
strncpy(LocalPlayerName, getenv("USER"), sizeof(LocalPlayerName) - 1);
} else {
strcpy(LocalPlayerName, "Anonymous");
}