Commit graph

124 commits

Author SHA1 Message Date
53ca76657f AI works again, bullets run as an RPC to peer 2023-02-23 10:19:37 -07:00
25a876f71a Multiplayer fully works 2023-02-22 21:31:22 -07:00
a7ce62450a RPC now works 2023-02-21 13:34:05 -07:00
ec05c7d61a Added crosshair 2023-02-21 12:53:13 -07:00
e11945f93f Removed export/ from git history
Former-commit-id: 5d9e8f709e
2023-02-16 13:32:22 -07:00
9eced015e1 Removed build
Former-commit-id: ac45f46fdc
2023-02-16 13:29:25 -07:00
b5dd6f1577 Saving variables to a file & loading, more networking progress (RPC)
Former-commit-id: c5741d4490
2023-02-16 13:27:34 -07:00
b9f39efc72 Basic networking, RPC, etc. 2023-02-15 23:41:14 -07:00
06f8180169 Standardized for Godot 4 2023-02-14 13:29:43 -07:00
6b0d3d1c68 Bullets follow direction of camera, more multiplayer progress 2023-02-14 11:40:02 -07:00
923ed7a018 Multiplayer progress 2023-02-09 13:10:25 -07:00
414d22f483 Bullet gravity 2023-02-07 13:25:06 -07:00
f224c93c93 AI, bullets do damage, etc. 2023-02-07 13:22:31 -07:00
7ffed59347 Improved death, health now works, menus, and yes 2023-02-02 13:28:14 -07:00
07a76b966f Added descriptions to each variable in global.gd 2023-01-31 22:21:21 -07:00
8c8c6ef9d3 Fixed speed bugs 2023-01-31 21:41:47 -07:00
068f227b8f Fixed casing of objects, to be consistent, otherwise bullets don't work on *nix 2023-01-31 20:29:47 -07:00
261de67db8 Added multiplayer menu, death screen, respawn timer, and more 2023-01-31 13:34:11 -07:00
72648ac136 Started work on loading and saving variables to a file 2023-01-29 10:41:06 -07:00
8c1583c928 Added bullets 2023-01-27 12:47:13 -07:00
7b382dcbe1 updated settings and menu more 2023-01-26 13:23:13 -07:00
2cedc10bb5 Main menu works, new WIP settings 2023-01-26 12:17:54 -07:00
add1047253 Added broken main menu 2023-01-24 13:33:37 -07:00
6cb10041fb first commit 2023-01-24 12:43:19 -07:00