Fixed speed bugs
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068f227b8f
commit
8c8c6ef9d3
2 changed files with 4 additions and 2 deletions
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@ -72,6 +72,8 @@ func _physics_process(delta):
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SPEED = 10.0
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if Global.fatigue < 5:
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SPEED = 2.0
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if Input.is_action_pressed("sprint"):
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pass
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elif Global.fatigue > 5:
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SPEED = 5.0
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if Input.is_action_just_released("sprint"):
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@ -3,7 +3,7 @@
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[ext_resource type="Script" path="res://objects/Bullet/Bullet.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://pni78bumc5f5" path="res://objects/Bullet/model/Bullet.dae" id="2"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_ab5n2"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_l4uod"]
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size = Vector3(0.40456, 0.406836, 0.393048)
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[node name="Bullet" type="Area3D" groups=["bullet"]]
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@ -12,7 +12,7 @@ script = ExtResource("1")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." groups=["bullet"]]
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transform = Transform3D(0.957696, 0, 0, 0, 1, 0, 0, 0, 1.66763, 0, 0, -0.295843)
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shape = SubResource("BoxShape3D_ab5n2")
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shape = SubResource("BoxShape3D_l4uod")
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[node name="Bullet" parent="." instance=ExtResource("2")]
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transform = Transform3D(0.200224, 0, 0, 0, -8.75207e-09, 0.200224, 0, -0.200224, -8.75207e-09, 0, 0, 0)
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