Commit graph

16315 commits

Author SHA1 Message Date
cybermind
cfbfca0cd4 [+] Added support for StackTrace library to log call stack into stderr in case of crash 2015-02-19 18:47:55 +05:00
cybermind
fafcad4518 [+] Add ability to get unit reference and CUnitType::TileWidth and CUnitType::TileHeight in Lua
[*] GetUnitsAroundUnit now supports 3 parameter for getting all units in range
2015-02-19 14:28:14 +05:00
cybermind
8d9874a330 [-] Fix incorrect map save in editor 2015-02-18 22:58:38 +05:00
cybermind
d75ee25a90 [+] Added ability to keep selected harvester when it enters mine 2015-02-18 21:21:12 +05:00
cybermind
ec7c277249 [*] Improved auto-cast animation 2015-02-17 23:08:44 +05:00
cybermind
cb5b7d32bc [-] Fixed assert for transformaed units 2015-02-17 21:34:39 +05:00
cybermind
16ab7b89f4 [-] Fixed collision detection for oil tankers 2015-02-17 20:37:30 +05:00
cybermind
4dafa76a97 [*] Improved AI collision detection
[-] Correcting transporting
2015-02-16 23:14:37 +05:00
cybermind
f80feaecf7 [*] Improved AI collision detection for bigger units
[*] AI tries to reach the goal pos when unloading units
2015-02-16 18:01:12 +05:00
cybermind
7e83a31e76 [*] Moved DrawCosts, SetCosts and ClearCosts to CStatusLine
[*] Print spell costs in status line
2015-02-15 23:14:23 +05:00
cybermind
53ed03e055 [-] Correct explosion for critters 2015-02-15 15:00:38 +05:00
cybermind
951f59e4c5 [*] Research all upgrades which were already researched on the map beginning 2015-02-15 12:10:04 +05:00
cybermind
28c49d7370 [-] Fixed crash in Fluidsynth when no soundfont is loaded 2015-02-14 23:28:44 +05:00
cybermind
84f9fc0f7b [+] Added CPreference.StereoSound, to control stereo effects
[-] Some fixes to icon lifebars display
2015-02-14 23:20:40 +05:00
cybermind
15c177ef90 [-] Removed obsolete CclSetMetaServer
[-] Fixed button popup line color
2015-02-14 20:23:35 +05:00
cybermind
881a3dd830 [-] Another fix for fluidsynth 2015-02-14 16:47:22 +05:00
cybermind
a0f150241c [-] Fixed bug with alpha in DrawFrameClipTransX, thanks to Andrettin 2015-02-14 10:16:37 +05:00
cybermind
f4b21b6282 [-] Correct FluidSynth player cleanup 2015-02-14 00:18:32 +05:00
cybermind
a39d6d6e92 [-] Removed obsolete VORBISFILE_LIBRARY and VORBISENC_LIBRARY 2015-02-13 22:46:11 +05:00
cybermind
f3718a24d3 [+] Addec option for parallel build on MSVC
[-] Removed MinSizeRelease, RelWithDebInfo configurations
2015-02-13 22:39:28 +05:00
cybermind
0b50a9d88a [-] Fixed bug with IsNotSelectable units and InfoPanel 2015-02-13 19:54:34 +05:00
cybermind
65487e9e2a [+] Applied Andrettin's patch for SetPlayerData, https://bugs.launchpad.net/stratagus/+bug/1331628 2015-02-12 22:27:37 +05:00
cybermind
51647d9be9 [+] Implemented Andrettin's patch for GetPlayerData: https://bugs.launchpad.net/stratagus/+bug/1331788 2015-02-12 21:47:54 +05:00
cybermind
800c6ef6d1 [-] Fixed bug with incorrect race name display. 2015-02-12 21:30:41 +05:00
cybermind
a8da7073dd [-] Fixed bug with IsNotSelectable flag showing info about units 2015-02-12 21:22:39 +05:00
cybermind
fcf4752d0a [-] Fixed bug with AI pathfinding on shorelines. 2015-02-12 20:54:53 +05:00
cybermind
2ef346636f [-] Fixed savegame bug. 2015-02-12 16:24:39 +05:00
cybermind
3b0cb65893 [-] Fixed crash with construction shadows. 2015-02-12 16:23:15 +05:00
cybermind
2e91d391f3 [+] Added special "~|" formatting symbol to specify the position symbol (useful for making translations with different string length) 2014-11-04 14:26:50 +05:00
cybermind
f3765d485d [*] More strings to translate 2014-10-31 22:35:02 +05:00
cybermind
3378f3d08a [-] Reduce sound lags 2014-10-31 21:53:42 +05:00
cybermind
18a82e0e3e [*] Generic AI collision detection for blocked units
[-] Fixed AI transporter attack
2014-10-28 18:05:43 +05:00
cybermind
c560b02922 [+] Added Fluidsynth support for MIDI playback
[*] Increased sound channel count to reduce sound lags
[*] SetDefaultTextColors is available from Lua
2014-10-20 23:58:56 +06:00
cybermind
aff4a094bc [-] Fixed colored text 2014-09-24 22:15:59 +06:00
joris
49c60110f9 Fix typo for tileset. thanks to Andre Novellino Gouvêa 2014-08-16 20:54:20 +02:00
Tim Felgentreff
f57e7edf11 Add missing include for VS2013 2014-07-20 20:18:45 +02:00
cybermind
b8a682ac25 [-] Fixed spell sound distance calculation 2014-06-12 15:21:14 +06:00
cybermind
8c5ec2dae0 [*] Fire animation for flame shield spell 2014-06-12 13:27:21 +06:00
cybermind
e68a4a291a [*] Applied Dinky's patch to icons.cpp
[-] EOL fix in script_map.cpp
2014-06-12 12:31:54 +06:00
cybermind
2e0652a04e [-] Fixed bug with "corpse" autocast condition check 2014-06-11 17:49:38 +06:00
cybermind
10996157dd [+] Applied Andrettin's patch to map scripting: https://bugs.launchpad.net/stratagus/+bug/1328664 2014-06-11 16:24:50 +06:00
cybermind
3020cf9453 [+] Applied Andrettin's patch to editor: https://bugs.launchpad.net/stratagus/+bug/1328326 2014-06-11 16:18:44 +06:00
cybermind
3d5fb9cf9e [-] Fix for mana cost displaying 2014-06-10 00:01:41 +06:00
cybermind
f6481c538c [-] Fixed incorrect disabled slider bar marker drawing 2014-06-09 17:23:42 +06:00
cybermind
9c365ee68d [-] Fixed bug with rescued units icon drawing 2014-06-09 17:00:27 +06:00
cybermind
9cfdae4f6a [-] Fixed crash when unit tries to find another resource 2014-06-09 16:34:12 +06:00
cybermind
519d39f922 [+] Apply Dinky's icons patch 2014-06-09 15:16:14 +06:00
cybermind
df3f239226 [-] Fixed another issue with player colors 2014-06-08 20:01:44 +06:00
cybermind
2a3bfff15f [+] Support for saving subtables in tables 2014-06-06 00:08:55 +06:00
cybermind
12e52ab172 [-] Fixed crash when autocasting spells without sound 2014-06-04 00:08:16 +06:00