wizzard
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86a8a3c603
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Replace SCM with int
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2004-02-01 04:16:57 +00:00 |
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wizzard
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713ba012fc
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Allow MessageQuit to be a valid command
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2004-02-01 02:17:21 +00:00 |
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wizzard
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9a9822ff39
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Fix building placement, and filter flags for building placement
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2004-02-01 02:15:00 +00:00 |
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nobody_
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f436ffa30a
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Begin docs. Cool index script
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2004-02-01 00:38:46 +00:00 |
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nobody_
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b4317e4fb1
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Fix when saving with unit in early stages of death
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2004-01-31 22:25:02 +00:00 |
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wizzard
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6d4ada8c41
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Save and Load SyncHash and SyncRandSeed, so they replay stays in sync
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2004-01-31 22:04:05 +00:00 |
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wizzard
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0744cb6be2
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Only draw decorations if the unit is visible
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2004-01-31 20:54:31 +00:00 |
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wizzard
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d7648ab5ac
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Attack units should use VisibleAsGoal, attack range may be more than visible range
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2004-01-31 20:19:22 +00:00 |
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jsalmon3
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9def7c9422
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Use sizeof(LocalPlayerName)
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2004-01-31 20:12:31 +00:00 |
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nobody_
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11f3d9a90f
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minor clean-ups, fix for USERNAME.
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2004-01-31 20:06:57 +00:00 |
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wizzard
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e42d51addc
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Fixed Bug #7466: Can Send Commands for other players
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2004-01-31 19:43:24 +00:00 |
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nobody_
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b3fbda4e03
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Remove 3 lines.
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2004-01-31 19:39:34 +00:00 |
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nobody_
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4a25d20151
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Original script design doc
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2004-01-31 19:01:47 +00:00 |
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jsalmon3
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e38cff2cf8
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Added #ifdef DYNAMIC_LOAD
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2004-01-31 18:35:57 +00:00 |
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nobody_
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5db7772c6c
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Fix circle drawing, again:)
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2004-01-31 13:54:06 +00:00 |
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nobody_
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c9ae53d71f
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Reduce memory usage with about 15 megs
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2004-01-31 10:52:23 +00:00 |
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nobody_
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646d96b58a
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Don't crash if there is no HandleCheats function in lua.
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2004-01-31 09:51:34 +00:00 |
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nobody_
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4be2abce6a
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Default play name to username on unix systems.
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2004-01-31 09:40:04 +00:00 |
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nobody_
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b655753879
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Fix replay in savegames.
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2004-01-31 09:26:13 +00:00 |
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wizzard
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ddbcd6cdf8
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Fixed Bug #7294: Building cursor over hidden building
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2004-01-31 06:57:26 +00:00 |
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wizzard
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3a52711a06
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Load/Saved Map properly with multiple load/saves
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2004-01-31 06:18:21 +00:00 |
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wizzard
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9aa858f474
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Buggy, fixing
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2004-01-31 05:56:00 +00:00 |
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jsalmon3
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77775c211c
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Removed useless return
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2004-01-30 18:01:56 +00:00 |
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jsalmon3
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8ef7fea250
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Removed IconWidth and IconHeight
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2004-01-30 17:58:38 +00:00 |
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jsalmon3
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7afeea1cf5
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Fixed unit icons
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2004-01-30 17:57:41 +00:00 |
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jsalmon3
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6c86cf2181
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Removed #define DEBUG_ACTIONS
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2004-01-30 17:04:14 +00:00 |
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jsalmon3
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08eaf13e5f
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Fixed bug if destroyed unit is at the end of the table
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2004-01-30 17:03:21 +00:00 |
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nobody_
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6d662a2be2
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Applied jarod's patches.
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2004-01-30 15:52:13 +00:00 |
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nobody_
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34b8c6e580
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Buildings work as transporters while doing other stuff. Minor fixes.
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2004-01-30 15:14:51 +00:00 |
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nobody_
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7df397f398
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Fix for transporters as depots. Proper actions.c Destroyed unit filtering.
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2004-01-30 14:02:51 +00:00 |
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nobody_
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ef8fb86b5f
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Fix stdout junk, sorry.
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2004-01-30 09:49:38 +00:00 |
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nobody_
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78407a7a75
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Fix shooting at cloacked units.
Fix vision bug when killing detectors.
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2004-01-30 09:48:01 +00:00 |
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wizzard
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9ceddd25b8
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Fixed Possible crash when a Burning building is destoryed in HandleRegeneration
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2004-01-30 07:55:23 +00:00 |
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wizzard
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7672e340a6
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Fixed crash when a unit was destroyed in HandleBuffs
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2004-01-30 06:02:43 +00:00 |
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wizzard
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9182d5161b
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Fixed Bug loading saved missile
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2004-01-30 02:46:09 +00:00 |
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wizzard
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561901a3ae
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Basic Protection against sending commands for others
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2004-01-30 01:47:48 +00:00 |
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wizzard
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9fd3664d9d
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Fixed Crash where info->Filename is not allocated for a pud's info
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2004-01-29 21:17:51 +00:00 |
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nobody_
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5a73e6db0e
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More savegame fixes.
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2004-01-29 20:36:23 +00:00 |
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nobody_
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5aac6400a7
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Load-save fixes.
Load-save reference counts.
Only remove unit from the units array until after refs is 0.
Rearrange UnitActions, cleaner.
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2004-01-29 17:36:53 +00:00 |
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nobody_
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204008ea72
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Fix resource bug.
Remove SelectUnits SelectUnitsOnTile.
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2004-01-29 12:50:37 +00:00 |
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nobody_
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1baa9b6edd
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Fix cache bug, I hope. How should I test??
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2004-01-29 10:20:09 +00:00 |
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wizzard
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a9eaa4a217
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Fixed Command log after loading a saved game
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2004-01-29 09:01:14 +00:00 |
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wizzard
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1f5a495950
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Fixed Bug setting incorrect goal in loading an order
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2004-01-29 08:30:54 +00:00 |
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wizzard
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57d46b79f5
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Added UnitNumber to display in debug
Fixed bug building a resource platform, % Complete bar was not drawn
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2004-01-29 07:20:33 +00:00 |
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wizzard
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9741a397b6
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Fixed Crash Loading Groups, Not initialized or assigned correctly
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2004-01-29 07:19:47 +00:00 |
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nobody_
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a6fd7b0ebd
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Fix editor crash.
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2004-01-28 23:24:03 +00:00 |
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wizzard
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2066915d90
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Loadgame update, puds do not need to be loaded, ALL info is in the savegame
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2004-01-28 21:39:27 +00:00 |
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wizzard
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dc3750d294
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Tell the engine the game has finished Loading
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2004-01-27 22:13:47 +00:00 |
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jsalmon3
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e1f0e0e06b
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Load/Save player colors
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2004-01-27 21:12:04 +00:00 |
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jsalmon3
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39f1944401
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Disabled log
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2004-01-27 20:57:23 +00:00 |
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