Commit graph

16495 commits

Author SHA1 Message Date
cybermind
0b50a9d88a [-] Fixed bug with IsNotSelectable units and InfoPanel 2015-02-13 19:54:34 +05:00
cybermind
65487e9e2a [+] Applied Andrettin's patch for SetPlayerData, https://bugs.launchpad.net/stratagus/+bug/1331628 2015-02-12 22:27:37 +05:00
cybermind
51647d9be9 [+] Implemented Andrettin's patch for GetPlayerData: https://bugs.launchpad.net/stratagus/+bug/1331788 2015-02-12 21:47:54 +05:00
cybermind
800c6ef6d1 [-] Fixed bug with incorrect race name display. 2015-02-12 21:30:41 +05:00
cybermind
a8da7073dd [-] Fixed bug with IsNotSelectable flag showing info about units 2015-02-12 21:22:39 +05:00
cybermind
fcf4752d0a [-] Fixed bug with AI pathfinding on shorelines. 2015-02-12 20:54:53 +05:00
cybermind
2ef346636f [-] Fixed savegame bug. 2015-02-12 16:24:39 +05:00
cybermind
3b0cb65893 [-] Fixed crash with construction shadows. 2015-02-12 16:23:15 +05:00
cybermind
2e91d391f3 [+] Added special "~|" formatting symbol to specify the position symbol (useful for making translations with different string length) 2014-11-04 14:26:50 +05:00
cybermind
f3765d485d [*] More strings to translate 2014-10-31 22:35:02 +05:00
cybermind
3378f3d08a [-] Reduce sound lags 2014-10-31 21:53:42 +05:00
cybermind
18a82e0e3e [*] Generic AI collision detection for blocked units
[-] Fixed AI transporter attack
2014-10-28 18:05:43 +05:00
cybermind
c560b02922 [+] Added Fluidsynth support for MIDI playback
[*] Increased sound channel count to reduce sound lags
[*] SetDefaultTextColors is available from Lua
2014-10-20 23:58:56 +06:00
cybermind
aff4a094bc [-] Fixed colored text 2014-09-24 22:15:59 +06:00
joris
49c60110f9 Fix typo for tileset. thanks to Andre Novellino Gouvêa 2014-08-16 20:54:20 +02:00
Tim Felgentreff
f57e7edf11 Add missing include for VS2013 2014-07-20 20:18:45 +02:00
cybermind
b8a682ac25 [-] Fixed spell sound distance calculation 2014-06-12 15:21:14 +06:00
cybermind
8c5ec2dae0 [*] Fire animation for flame shield spell 2014-06-12 13:27:21 +06:00
cybermind
e68a4a291a [*] Applied Dinky's patch to icons.cpp
[-] EOL fix in script_map.cpp
2014-06-12 12:31:54 +06:00
cybermind
2e0652a04e [-] Fixed bug with "corpse" autocast condition check 2014-06-11 17:49:38 +06:00
cybermind
10996157dd [+] Applied Andrettin's patch to map scripting: https://bugs.launchpad.net/stratagus/+bug/1328664 2014-06-11 16:24:50 +06:00
cybermind
3020cf9453 [+] Applied Andrettin's patch to editor: https://bugs.launchpad.net/stratagus/+bug/1328326 2014-06-11 16:18:44 +06:00
cybermind
3d5fb9cf9e [-] Fix for mana cost displaying 2014-06-10 00:01:41 +06:00
cybermind
f6481c538c [-] Fixed incorrect disabled slider bar marker drawing 2014-06-09 17:23:42 +06:00
cybermind
9c365ee68d [-] Fixed bug with rescued units icon drawing 2014-06-09 17:00:27 +06:00
cybermind
9cfdae4f6a [-] Fixed crash when unit tries to find another resource 2014-06-09 16:34:12 +06:00
cybermind
519d39f922 [+] Apply Dinky's icons patch 2014-06-09 15:16:14 +06:00
cybermind
df3f239226 [-] Fixed another issue with player colors 2014-06-08 20:01:44 +06:00
cybermind
2a3bfff15f [+] Support for saving subtables in tables 2014-06-06 00:08:55 +06:00
cybermind
12e52ab172 [-] Fixed crash when autocasting spells without sound 2014-06-04 00:08:16 +06:00
cybermind
1bfbd56f92 [-] Fixed workers resource give up, now they are trying to find another resource 2014-06-03 01:02:44 +06:00
cybermind
2966a41c14 [-] Fixed compilation on OS Mavericks 2014-06-03 00:02:02 +06:00
cybermind
a57f91ed56 [-] Fixed bug with map clipping on 32x32 maps 2014-06-02 22:19:38 +06:00
cybermind
01cb1aed06 [+] Merged branch lp:~timfelgentreff/stratagus/stratagus 2014-06-02 22:14:45 +06:00
cybermind
de38684435 [+] Added disabled graphics for ImageCheckBox, ImageRadioButton, ImageSlider 2014-06-02 00:34:05 +06:00
cybermind
a635af92b6 [-] Fixed savegame loading issue 2014-06-01 20:02:05 +06:00
cybermind
476ee0d05e [-] Fix for sound distance calculation for spells 2014-06-01 17:39:28 +06:00
cybermind
7a2afec8db [+] Added "corpse" check for autocast spells (no more blizzard on corpses) 2014-06-01 16:32:48 +06:00
joris
8c0c15db03 - fix gcc warning (and so some memleak). 2014-05-31 18:16:12 +02:00
cybermind
49fdea25f9 [-] Fixed bug with construction outline 2014-05-31 22:01:33 +06:00
cybermind
1761d0d0a2 [-] Fixed bug with icons shift 2014-05-31 21:46:46 +06:00
cybermind
d4924e8c3b [+] Added "position-autocast" field for "autocast" spell section, allowing to set up autocast for position spells 2014-05-31 18:41:18 +06:00
cybermind
cacc4ce874 [*] Added CPreference::IconsShift, to shift icons slightly when you press on them 2014-05-30 22:59:30 +06:00
cybermind
c5a56f0b7b [+] Added AiReleaseForce(force) Lua function, to release "force" 's units to be able to use them in another force 2014-05-30 19:10:04 +06:00
cybermind
6dc6dbf29e [+] Added support for new NumberDesc field, PlayerData, to get player's data 2014-05-29 17:35:30 +06:00
cybermind
7e02a25714 [-] Another fix for infopanel 2014-05-26 18:13:47 +06:00
cybermind
80ad72bcd4 [-] Fixed incorrect update for Kill and XP variables when upgrading-to 2014-05-26 17:29:11 +06:00
cybermind
b21dc46d49 [*] Now editor correctly uses randomized mixed tile types 2014-05-26 17:07:31 +06:00
cybermind
00972d1aa2 [+] Added CPreference::GrayscaleIcons, to enable and disable support for grayscale icons\n[-] Fixed bug with incorrect unit icons display 2014-05-26 15:56:59 +06:00
cybermind
57391a45cf [-] Fixed crash when using tabs in text 2014-05-25 13:47:53 +06:00