cybermind
|
1e60d3689f
|
[-] Fixed network error
|
2015-03-09 14:46:11 +05:00 |
|
cybermind
|
9d5069537f
|
[+] Added ability to select required field for TypeVar
[-] Fixed upgrade-to stats update
|
2015-03-09 01:00:56 +05:00 |
|
cybermind
|
bbcecfc5a2
|
[-] Fixed bug with WaitBackup animation
|
2015-03-08 00:19:35 +05:00 |
|
cybermind
|
d3c6d53a4e
|
[*] Applied patch from Andrettin to GetPlayerData
|
2015-03-07 13:13:24 +05:00 |
|
cybermind
|
e2ffd2c8bf
|
[-] Removed libosso from dependencies
|
2015-03-07 10:29:17 +05:00 |
|
cybermind
|
6c3452f8c4
|
[-] Fixed compilation on gcc
|
2015-03-07 10:13:43 +05:00 |
|
cybermind
|
738641270a
|
[+] Added AIScript for GameSettings to specify the AI script to use
|
2015-03-06 23:59:39 +05:00 |
|
cybermind
|
f7f00ed4fa
|
[*] Some version change
[-] Fixed bug with non-shifted icon
|
2015-03-06 21:03:32 +05:00 |
|
cybermind
|
154d05406f
|
[+] Added Preferences.DeselectInMine, to control deselecting in mines
|
2015-03-05 22:47:31 +05:00 |
|
cybermind
|
6bf8030875
|
[-] Fixed crash with game saving
|
2015-03-05 22:21:10 +05:00 |
|
cybermind
|
c29dbfa6a1
|
[+] SetNewViewportMode function to choose viewport from Lua
[-] Fix fancy buildings
[-] Fix unit not deselected when going under fog
|
2015-03-05 22:12:52 +05:00 |
|
cybermind
|
e853677ddf
|
[-] Fixed CStatusLine::DrawCosts(), thanks to Andrettin
|
2015-03-04 14:51:23 +05:00 |
|
cybermind
|
00aaa5d844
|
[+] Added AiSetBuildDepots function, to control depot auto-building for AI
|
2015-03-04 14:50:07 +05:00 |
|
cybermind
|
caf4c1768f
|
[*] Updated translation strings
|
2015-03-03 19:20:28 +05:00 |
|
cybermind
|
56092051f2
|
[+] Added function for key scroll speed
|
2015-03-03 17:08:27 +05:00 |
|
cybermind
|
dbf38df98d
|
[-] Fixed mine bug when building on top of unit
|
2015-03-02 23:22:36 +05:00 |
|
cybermind
|
545f92d102
|
[-] Fix for Wyrmsun
|
2015-03-02 21:25:46 +05:00 |
|
cybermind
|
eb4dbbeba2
|
[*] Improved network stability
|
2015-03-02 18:00:35 +05:00 |
|
cybermind
|
b18139827c
|
[-] Fixed bug with string saving, thanks to Andrettin
|
2015-03-01 20:51:56 +05:00 |
|
cybermind
|
b759845ea3
|
[-] Fixed bug with minimap, thanks to Andrettin
|
2015-03-01 14:43:18 +05:00 |
|
cybermind
|
ece63c1f0d
|
[-] Another fix for bug 1424945
|
2015-02-26 23:46:27 +05:00 |
|
cybermind
|
7cb2a8f9a4
|
[-] Transporters don't attack inagressive air units
|
2015-02-26 17:50:55 +05:00 |
|
cybermind
|
7c28912489
|
[-] Fixed bug with attacking from transporter
|
2015-02-25 17:52:42 +05:00 |
|
cybermind
|
5e3426967e
|
[*] Updated changelog.html
[*] Updated copyright year
|
2015-02-23 22:52:33 +05:00 |
|
cybermind
|
57244d7e53
|
[+] Added CPreference::MineNotifications, to show notifications when player-controlled mine is running low (as in Warcraft 3)
|
2015-02-23 13:26:33 +05:00 |
|
cybermind
|
a25d28c04d
|
[+] Support for player color changing
|
2015-02-22 23:27:27 +05:00 |
|
cybermind
|
59430f91a2
|
[-] Fixed mine resource displaying decoration
|
2015-02-22 17:36:05 +05:00 |
|
cybermind
|
1781674279
|
[*] Several enhancements for AI spell autocasting
|
2015-02-22 17:26:49 +05:00 |
|
cybermind
|
dc6c645230
|
[*] When right-clicking on mine, selected miners will go to depot if they are full of resources
|
2015-02-20 14:26:43 +05:00 |
|
cybermind
|
bbb48a8bb8
|
[*] Some more checks for AI pathfinder
|
2015-02-19 23:00:57 +05:00 |
|
cybermind
|
cfbfca0cd4
|
[+] Added support for StackTrace library to log call stack into stderr in case of crash
|
2015-02-19 18:47:55 +05:00 |
|
cybermind
|
fafcad4518
|
[+] Add ability to get unit reference and CUnitType::TileWidth and CUnitType::TileHeight in Lua
[*] GetUnitsAroundUnit now supports 3 parameter for getting all units in range
|
2015-02-19 14:28:14 +05:00 |
|
cybermind
|
8d9874a330
|
[-] Fix incorrect map save in editor
|
2015-02-18 22:58:38 +05:00 |
|
cybermind
|
d75ee25a90
|
[+] Added ability to keep selected harvester when it enters mine
|
2015-02-18 21:21:12 +05:00 |
|
cybermind
|
ec7c277249
|
[*] Improved auto-cast animation
|
2015-02-17 23:08:44 +05:00 |
|
cybermind
|
cb5b7d32bc
|
[-] Fixed assert for transformaed units
|
2015-02-17 21:34:39 +05:00 |
|
cybermind
|
16ab7b89f4
|
[-] Fixed collision detection for oil tankers
|
2015-02-17 20:37:30 +05:00 |
|
cybermind
|
4dafa76a97
|
[*] Improved AI collision detection
[-] Correcting transporting
|
2015-02-16 23:14:37 +05:00 |
|
cybermind
|
f80feaecf7
|
[*] Improved AI collision detection for bigger units
[*] AI tries to reach the goal pos when unloading units
|
2015-02-16 18:01:12 +05:00 |
|
cybermind
|
7e83a31e76
|
[*] Moved DrawCosts, SetCosts and ClearCosts to CStatusLine
[*] Print spell costs in status line
|
2015-02-15 23:14:23 +05:00 |
|
cybermind
|
53ed03e055
|
[-] Correct explosion for critters
|
2015-02-15 15:00:38 +05:00 |
|
cybermind
|
951f59e4c5
|
[*] Research all upgrades which were already researched on the map beginning
|
2015-02-15 12:10:04 +05:00 |
|
cybermind
|
28c49d7370
|
[-] Fixed crash in Fluidsynth when no soundfont is loaded
|
2015-02-14 23:28:44 +05:00 |
|
cybermind
|
84f9fc0f7b
|
[+] Added CPreference.StereoSound, to control stereo effects
[-] Some fixes to icon lifebars display
|
2015-02-14 23:20:40 +05:00 |
|
cybermind
|
15c177ef90
|
[-] Removed obsolete CclSetMetaServer
[-] Fixed button popup line color
|
2015-02-14 20:23:35 +05:00 |
|
cybermind
|
881a3dd830
|
[-] Another fix for fluidsynth
|
2015-02-14 16:47:22 +05:00 |
|
cybermind
|
a0f150241c
|
[-] Fixed bug with alpha in DrawFrameClipTransX, thanks to Andrettin
|
2015-02-14 10:16:37 +05:00 |
|
cybermind
|
f4b21b6282
|
[-] Correct FluidSynth player cleanup
|
2015-02-14 00:18:32 +05:00 |
|
cybermind
|
a39d6d6e92
|
[-] Removed obsolete VORBISFILE_LIBRARY and VORBISENC_LIBRARY
|
2015-02-13 22:46:11 +05:00 |
|
cybermind
|
f3718a24d3
|
[+] Addec option for parallel build on MSVC
[-] Removed MinSizeRelease, RelWithDebInfo configurations
|
2015-02-13 22:39:28 +05:00 |
|