Tim Felgentreff
|
9b15602578
|
only load shaders if we're using opengl
|
2015-10-16 12:32:52 +02:00 |
|
Tim Felgentreff
|
3a29810853
|
add shaders for fullscreen pixel scaling algorithms
|
2015-10-16 12:28:08 +02:00 |
|
Tim Felgentreff
|
2a0073c9d5
|
allow specifying owner type in building restriction has-unit
|
2015-09-17 11:18:30 +02:00 |
|
Tim Felgentreff
|
94ec3ca1ae
|
allow getting the PlayerType via GetUnitVariable
|
2015-09-17 11:07:11 +02:00 |
|
Tim Felgentreff
|
e052eb38b5
|
fix a potential crash when building rule is checked without builder
|
2015-09-09 10:33:10 +02:00 |
|
Tim Felgentreff
|
78094054bd
|
allow changing unit player via SetUnitVariable command
|
2015-09-08 18:40:00 +02:00 |
|
Tim Felgentreff
|
49dc97cdc6
|
include missing header
|
2015-09-07 13:41:42 +02:00 |
|
Tim Felgentreff
|
926e64502c
|
- option for Distance building rule to not count diagonally. - add surrounded-by distance rule
|
2015-09-06 17:14:32 +02:00 |
|
Tim Felgentreff
|
6a1f22268f
|
support building external buildings from workers with infinite range (like walls and roads built from the town hall in warcraft1)
|
2015-09-06 12:41:41 +02:00 |
|
Tim Felgentreff
|
d9fa95118f
|
check the RestrictOwnerType building rules against the player that is building, not against ThisPlayer
|
2015-09-06 12:33:27 +02:00 |
|
Tim Felgentreff
|
b8a4a7c43d
|
expose a function to trigger a unit transformation from a script
|
2015-09-02 14:27:00 +02:00 |
|
Tim Felgentreff
|
b9ac622b74
|
add a script function to remove a unit from the map
|
2015-09-02 12:09:26 +02:00 |
|
Tim Felgentreff
|
817cfb64f6
|
fix compiler warnings
|
2015-09-02 12:08:38 +02:00 |
|
Tim Felgentreff
|
d78078888a
|
allow using the builder itself in distance building restrictions
|
2015-08-31 11:01:36 +02:00 |
|
Tim Felgentreff
|
b8a8a453d9
|
Add a build restriction based on the count of types of units a player has (i.e. you can only build this building if you have 0 of this other building)
|
2015-08-31 09:14:36 +02:00 |
|
Tim Felgentreff
|
255195c499
|
Fix a potential crash (exposed in war1gus orc lvl 6) that could leave CPlayer->FreeWorkers in an invalid state
|
2015-08-28 16:35:50 +02:00 |
|
cybermind
|
a2ef204b23
|
[-] Fixed crash when AI player tried to build a resource depot
[-] Fixed polymorph spell for air units
[-] Fixed rescued unit ucon drawing
|
2015-05-20 11:58:47 +05:00 |
|
Kyran Jackson
|
a44030db6f
|
[-] Fix bug in KillUnitAt (from Ant's Wyrmgus).
|
2015-05-19 14:51:04 +10:00 |
|
Pali Rohár
|
0c4ef0c400
|
Fix compiling metaserver on WIN32
|
2015-04-12 11:55:12 +02:00 |
|
Pali Rohár
|
04e6ebcc12
|
Add new version of WINAPI code for attaching console
|
2015-04-12 11:54:50 +02:00 |
|
Pali Rohár
|
3a6107b267
|
debian - depends on libfluidsynth-dev package
|
2015-04-12 10:59:47 +02:00 |
|
Pali Rohár
|
3c2366248b
|
Fix compile warnings, cast size_t to long unsigned int for printf
|
2015-04-12 10:59:07 +02:00 |
|
cybermind
|
0259e68eb9
|
Released version 2.3
|
2015-03-19 18:35:28 +05:00 |
|
cybermind
|
c0807df223
|
[-] Fixed NSIS scripts
|
2015-03-19 17:43:24 +05:00 |
|
cybermind
|
ec72682a0e
|
[-] Some clean-up
|
2015-03-18 20:35:51 +05:00 |
|
cybermind
|
1656d2c66b
|
[-] Removed SideAttack if-case
|
2015-03-18 18:53:04 +05:00 |
|
cybermind
|
bb2b5a5d68
|
[+] Added SideAttack flag, which alters the attacking behavior and turns unit on 90 degrees before attack
|
2015-03-18 17:50:16 +05:00 |
|
cybermind
|
2776073cb5
|
[*] Write AIScript to replay file to prevent desync
[*] Do not deselect units under fog in replay mode
|
2015-03-18 15:15:55 +05:00 |
|
cybermind
|
0fe0f99ba1
|
[-] Fixed soundfont loading
|
2015-03-18 14:58:47 +05:00 |
|
cybermind
|
4573b4ed13
|
[-] Fixed FluidSynth library search
|
2015-03-17 23:17:30 +05:00 |
|
android@localhost
|
27752f0be0
|
[*] Updated debian changelog and copyrights
|
2015-03-17 11:30:22 +05:00 |
|
android@localhost
|
2487dc4e20
|
[*] Changelog and debian scripts update
|
2015-03-17 11:09:25 +05:00 |
|
android@localhost
|
72e441fe14
|
[-] Merge local branch
|
2015-03-17 10:28:54 +05:00 |
|
android@localhost
|
d07a22df0f
|
[-] Transporter bug patch from Andrettin
|
2015-03-17 10:25:19 +05:00 |
|
cybermind
|
0fdb44054b
|
[-] Fixed bug with air units
|
2015-03-15 23:21:47 +05:00 |
|
cybermind
|
917ef457a3
|
[-] Transporters shouldn't run if if they are on mission
|
2015-03-15 23:03:59 +05:00 |
|
cybermind
|
46f7162c2f
|
[+] Introduced crash dump writing for win32
[-] Fixed crash if engine is tried to play unloaded sound
|
2015-03-15 22:56:45 +05:00 |
|
joris
|
ce26c1da78
|
Fix gcc warnings.
|
2015-03-15 16:57:16 +01:00 |
|
cybermind
|
979914e20c
|
[-] Fixed worker freeze bug
|
2015-03-14 10:39:52 +05:00 |
|
cybermind
|
c6a31c7a80
|
[*] Applied Andrettin's patch
|
2015-03-13 23:47:28 +05:00 |
|
cybermind
|
47ca183ee7
|
[-] Fixed bug with forest regeneration
[-] Fixed bug when ordering an order to worker if it have done its work near depot
|
2015-03-13 23:39:49 +05:00 |
|
cybermind
|
6837d4d02c
|
[-] Fixed bug when building on top of building could get units stuck in it
|
2015-03-13 00:01:26 +05:00 |
|
cybermind
|
59bc1dba07
|
[+] Added ImageDropDownWidget
|
2015-03-12 22:52:47 +05:00 |
|
cybermind
|
ad8cf65e4b
|
[+] Added ImageTextField
|
2015-03-12 11:08:56 +05:00 |
|
cybermind
|
3d7052c9b3
|
[+] Ability to get info about active unit
|
2015-03-12 10:27:17 +05:00 |
|
cybermind
|
615bf481a0
|
[+] Added ImageListBox
|
2015-03-12 00:07:07 +05:00 |
|
cybermind
|
757d724302
|
[*] Applied Andrettin's patch (https://bugs.launchpad.net/stratagus/+bug/1429533)
|
2015-03-11 00:00:25 +05:00 |
|
cybermind
|
4382085b4f
|
[*] Applien Andrettin's patch (https://bugs.launchpad.net/stratagus/+bug/1429536)
|
2015-03-10 23:55:35 +05:00 |
|
cybermind
|
fb09101b86
|
[*] Applied Andrettin's patch (https://bugs.launchpad.net/stratagus/+bug/1430288)
|
2015-03-10 23:31:36 +05:00 |
|
cybermind
|
696d3cfaca
|
[*] Applied patch from Andrettin (https://bugs.launchpad.net/stratagus/+bug/1430435)
|
2015-03-10 23:28:26 +05:00 |
|