Commit graph

742 commits

Author SHA1 Message Date
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968c4222ea DoF client also can support /speed command 2020-07-18 22:10:20 -04:00
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9cbdc2b2b1 Update EQ2World__Debug_x64.exe 2020-07-18 20:37:16 -04:00
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3b50faf199 fix /speed command not working for 'newer' clients, classic/DoF left out until confirm SetControlGhost packet is appropriate 2020-07-18 20:37:10 -04:00
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47af4c0d3a Exe Updates 2020-07-18 17:19:04 -04:00
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b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546)
Fix 
2020-07-18 17:18:51 -04:00
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c635280edb Exe Update 2020-07-16 22:12:29 -04:00
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80a155b181 Fix crash on heroic opportunity
Fix 
2020-07-16 22:12:08 -04:00
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e293cf4f2b Exe Update 2020-07-12 23:09:41 -04:00
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a7fe1df8f0 reload commands added
Fix  - /reload transporters
Fix  - /reload rules
2020-07-12 23:09:34 -04:00
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ac55587696 Exe Update 2020-07-12 21:17:26 -04:00
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8f6f2131bb overlooked objects,
Issue  addition
2020-07-12 21:17:19 -04:00
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8c0e167dff Exe Update 2020-07-11 16:43:33 -04:00
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752816372a Comment fix in WorldDatabase.cpp 2020-07-11 16:43:26 -04:00
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464aa0b791 Support for group and self targetting for spells like shadowsight
Fix 
2020-07-11 16:43:13 -04:00
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1897e6d64e Updated CharacterSheet for AoM 60114 per Foof & neatz (vision int32)
Allows ultravision to work correctly and other options
2020-07-11 16:42:19 -04:00
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c5a2314b68 Exe Update 2020-07-10 16:40:45 -04:00
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2bc1ed4fc7 Update zoneserver.cpp
fixed transporter code to check holiday flag
2020-07-10 16:40:39 -04:00
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18ddfb58fa Exe Update 2020-07-09 22:49:14 -04:00
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452ce7f157 add holiday_flag to spawn and transporters table
Fix 
2020-07-09 22:49:06 -04:00
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406630abc1 Exe Update 2020-07-09 18:47:45 -04:00
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19a0d6bf40 forced lower case characters for login_worldservers password, should resolve discrepancy between upper/lower case in DB 2020-07-09 18:47:39 -04:00
devn00b
c84c0b6b3f Start of Elddar Grove Pass 1 2020-07-09 02:54:50 +00:00
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d2bec7e06d Update EQ2Login__Debug64.exe 2020-07-06 21:35:46 -04:00
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06f9949f22 Update LoginDatabase.cpp 2020-07-06 21:35:43 -04:00
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9832555215 Exe Update 2020-07-06 21:29:41 -04:00
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49fd37089b Update LoginDatabase.cpp
Additional logging to track password issues with world server connections
2020-07-06 21:29:35 -04:00
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5cbb112308 Exe Update 2020-07-06 07:21:19 -04:00
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f976ac3138 fixed client_version for LoadCharacter to get the proper client version 2020-07-06 07:21:13 -04:00
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c4d2f04833 Fixing up Char Select profile structure
In support of issue 

- Translaterd all color fields that are saved as unsigned to be EQ2_Color, unsigned attempts to SetColor vs signed sets sint8 x 3.  So previously the setting of color was not working due to DB / XML struct incompatibility.
- Equipment increased to 25 which is appropriate for this era
- Skin color / eye color / hair_type etc now works, other fields need verification
2020-07-05 22:19:48 -04:00
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6601181c46 AoM Character Sheet updates by EmemJR 2020-07-05 21:33:23 -04:00
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7fb31f356b Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 2020-07-04 22:58:28 -04:00
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53b75355ef Exe Updates 2020-07-04 22:58:27 -04:00
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32ed6a2447 World Server update to support old school choice of 0 being tutorial and 1 being not tutorial
If class id is 0 (commoner) on character creation, then we will require class in the starting_zones be 255, rely just on the choice option being set exactly and race matching.
2020-07-04 22:58:20 -04:00
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14870a7a05 version updated for stage 2.0 2020-07-04 22:57:14 -04:00
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1c7bf4491c Additional work done for DoF client character select / create char struct
In support of issue 
2020-07-04 22:57:01 -04:00
devn00b
8dac1311ba VerminSnye Pass 1 Completed. 2020-07-01 05:45:47 +00:00
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10e1838d03 Exe Update 2020-06-29 00:09:18 -04:00
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27fca1fae5 DoF client work
- char create allows all races now, world list structure is fixed
- allows multi client to send world lists
- work in progress for character listings in DoF
2020-06-29 00:09:12 -04:00
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9df2c613f7 Update LoginStructs.xml 2020-06-28 19:04:45 -04:00
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abf41db07d Exe Update 2020-06-28 19:03:46 -04:00
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ad85748a62 Allow 'classic' 283 and 'dof free trial' 546 client to function in login server (login reply accepted, cannot create char)
update opcodes set version_range1=283 where version_range1=839;
2020-06-28 19:03:41 -04:00
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e9008294a8 Exe Update 2020-06-28 12:24:59 -04:00
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331a1a2b4c LUA Function AddItem(Spawn, ItemID, Quantity) for players
Alternate to SummonItem as it does not allow quantity.  AddItem for the time being is only for adding a single item or stack of items, quantity is an optional field.
2020-06-28 12:24:52 -04:00
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c434113d38 Exe Update 2020-06-28 12:17:52 -04:00
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6ec8db5b73 LUA RemoveItem now allows quantity 2020-06-28 12:17:45 -04:00
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70f9b92bb0 ModelViewer Exe/PDB/Tool Update 2020-06-27 23:10:00 -04:00
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d481214698 Disabling of floras/leaves/tops of trees to reduce map footprint 2020-06-27 23:09:37 -04:00
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825f7e0020 Temporary rotation commands LeftControl + R/T/Y 2020-06-27 23:09:19 -04:00
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799a39b766 Fix certain zones not loading (was reading strings in voc files wrong)
Fix 
2020-06-27 23:08:55 -04:00
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15343418f5 Exe Update 2020-06-27 08:25:15 -04:00