Update LoginDatabase.cpp

Additional logging to track password issues with world server connections
This commit is contained in:
Image 2020-07-06 21:29:35 -04:00
parent 5cbb112308
commit 49fd37089b

View file

@ -530,10 +530,18 @@ int32 LoginDatabase::CheckServerAccount(char* name, char* passwd){
MYSQL_ROW row;
query.escaped_name = getEscapeString(name);
MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT password, id from login_worldservers where account='%s'", query.escaped_name);
LogWrite(LOGIN__INFO, 0, "Login", "WorldServer CheckServerAccount Account=%s\nSHA=%s", (char*)query.escaped_name, passwd);
if(result && mysql_num_rows(result) == 1){
row = mysql_fetch_row(result);
if(memcmp(row[0], passwd, 1) == 0)
LogWrite(LOGIN__INFO, 0, "Login", "WorldServer CheckServerAccountResult Account=%s\nPassword=%s", (char*)query.escaped_name, (row && row[0]) ? row[0] : "(NULL)");
if (memcmp(row[0], passwd, strnlen(passwd, 256)) == 0)
{
LogWrite(LOGIN__INFO, 0, "Login", "WorldServer CheckServerAccountResultMatch Account=%s", (char*)query.escaped_name);
id = atoi(row[1]);
}
}
return id;
}