|
80a9797c0f
|
#5 mostly works
|
2023-03-06 00:35:22 -07:00 |
|
|
0c2a6bf9ca
|
Worked on #5
|
2023-03-02 12:52:49 -07:00 |
|
|
3c90b71e12
|
'Fixed' damage bug #3
|
2023-02-28 09:47:14 -07:00 |
|
|
2a729d85fa
|
Clients can hurt each other, server can't hurt clients and clients can't hurt server #3
|
2023-02-25 15:02:26 -07:00 |
|
|
a89d122498
|
Fixed stuff
|
2023-02-24 13:43:51 -07:00 |
|
|
53ca76657f
|
AI works again, bullets run as an RPC to peer
|
2023-02-23 10:19:37 -07:00 |
|
|
ec05c7d61a
|
Added crosshair
|
2023-02-21 12:53:13 -07:00 |
|
|
b9f39efc72
|
Basic networking, RPC, etc.
|
2023-02-15 23:41:14 -07:00 |
|
|
6b0d3d1c68
|
Bullets follow direction of camera, more multiplayer progress
|
2023-02-14 11:40:02 -07:00 |
|
|
414d22f483
|
Bullet gravity
|
2023-02-07 13:25:06 -07:00 |
|
|
f224c93c93
|
AI, bullets do damage, etc.
|
2023-02-07 13:22:31 -07:00 |
|
|
7ffed59347
|
Improved death, health now works, menus, and yes
|
2023-02-02 13:28:14 -07:00 |
|
|
8c8c6ef9d3
|
Fixed speed bugs
|
2023-01-31 21:41:47 -07:00 |
|
|
068f227b8f
|
Fixed casing of objects, to be consistent, otherwise bullets don't work on *nix
|
2023-01-31 20:29:47 -07:00 |
|
|
261de67db8
|
Added multiplayer menu, death screen, respawn timer, and more
|
2023-01-31 13:34:11 -07:00 |
|
|
72648ac136
|
Started work on loading and saving variables to a file
|
2023-01-29 10:41:06 -07:00 |
|
|
8c1583c928
|
Added bullets
|
2023-01-27 12:47:13 -07:00 |
|