Commit graph

19 commits

Author SHA1 Message Date
714fbb885d Fixed #4 2023-03-01 20:21:34 -07:00
6f674df510 Fixed #1, #8, #9 2023-02-28 11:48:41 -07:00
3c90b71e12 'Fixed' damage bug #3 2023-02-28 09:47:14 -07:00
2a729d85fa Clients can hurt each other, server can't hurt clients and clients can't hurt server #3 2023-02-25 15:02:26 -07:00
028037cdc4 Fixed issue #2 2023-02-25 14:31:15 -07:00
a89d122498 Fixed stuff 2023-02-24 13:43:51 -07:00
53ca76657f AI works again, bullets run as an RPC to peer 2023-02-23 10:19:37 -07:00
25a876f71a Multiplayer fully works 2023-02-22 21:31:22 -07:00
ec05c7d61a Added crosshair 2023-02-21 12:53:13 -07:00
b9f39efc72 Basic networking, RPC, etc. 2023-02-15 23:41:14 -07:00
6b0d3d1c68 Bullets follow direction of camera, more multiplayer progress 2023-02-14 11:40:02 -07:00
414d22f483 Bullet gravity 2023-02-07 13:25:06 -07:00
f224c93c93 AI, bullets do damage, etc. 2023-02-07 13:22:31 -07:00
7ffed59347 Improved death, health now works, menus, and yes 2023-02-02 13:28:14 -07:00
8c8c6ef9d3 Fixed speed bugs 2023-01-31 21:41:47 -07:00
068f227b8f Fixed casing of objects, to be consistent, otherwise bullets don't work on *nix 2023-01-31 20:29:47 -07:00
261de67db8 Added multiplayer menu, death screen, respawn timer, and more 2023-01-31 13:34:11 -07:00
72648ac136 Started work on loading and saving variables to a file 2023-01-29 10:41:06 -07:00
8c1583c928 Added bullets 2023-01-27 12:47:13 -07:00