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6f674df510
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Fixed #1, #8, #9
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2023-02-28 11:48:41 -07:00 |
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3c90b71e12
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'Fixed' damage bug #3
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2023-02-28 09:47:14 -07:00 |
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2a729d85fa
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Clients can hurt each other, server can't hurt clients and clients can't hurt server #3
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2023-02-25 15:02:26 -07:00 |
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028037cdc4
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Fixed issue #2
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2023-02-25 14:31:15 -07:00 |
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a89d122498
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Fixed stuff
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2023-02-24 13:43:51 -07:00 |
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53ca76657f
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AI works again, bullets run as an RPC to peer
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2023-02-23 10:19:37 -07:00 |
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25a876f71a
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Multiplayer fully works
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2023-02-22 21:31:22 -07:00 |
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ec05c7d61a
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Added crosshair
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2023-02-21 12:53:13 -07:00 |
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b9f39efc72
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Basic networking, RPC, etc.
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2023-02-15 23:41:14 -07:00 |
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6b0d3d1c68
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Bullets follow direction of camera, more multiplayer progress
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2023-02-14 11:40:02 -07:00 |
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414d22f483
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Bullet gravity
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2023-02-07 13:25:06 -07:00 |
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f224c93c93
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AI, bullets do damage, etc.
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2023-02-07 13:22:31 -07:00 |
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7ffed59347
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Improved death, health now works, menus, and yes
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2023-02-02 13:28:14 -07:00 |
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8c8c6ef9d3
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Fixed speed bugs
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2023-01-31 21:41:47 -07:00 |
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068f227b8f
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Fixed casing of objects, to be consistent, otherwise bullets don't work on *nix
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2023-01-31 20:29:47 -07:00 |
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261de67db8
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Added multiplayer menu, death screen, respawn timer, and more
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2023-01-31 13:34:11 -07:00 |
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72648ac136
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Started work on loading and saving variables to a file
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2023-01-29 10:41:06 -07:00 |
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8c1583c928
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Added bullets
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2023-01-27 12:47:13 -07:00 |
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