Commit graph

1919 commits

Author SHA1 Message Date
johns
a45703c6d1 New functions VideoTextHeight, clipping text, Improved briefing scrolling text (from Jimmy Salmon). 2002-04-04 22:19:53 +00:00
johns
74d1884875 New functions VideoTextHeight, clipping text, Improved briefing scrolling text (from Jimmy Salmon). 2002-04-04 22:12:37 +00:00
johns
041467c305 Added feature : which makes the unit and missile sounds in stereo depending on their location on the screen (from Jimmy Salmon). 2002-04-04 22:02:11 +00:00
nehalmistry
ed56d6034a Added -lz and -lm to end of lib list so that static compile works correctly. 2002-04-04 21:36:59 +00:00
johns
1e164f7613 Big map mode docs. 2002-04-03 20:06:27 +00:00
johns
46db5f5c78 Depleted for oil added. 2002-04-03 19:52:27 +00:00
johns
aa3c548ed1 Code for toggle big map mode (ALT-B,CRTL-B). 2002-04-03 19:50:41 +00:00
johns
7e0aa77e0f Cleanups. Support for disabling parts of the UI. 2002-04-03 19:49:00 +00:00
johns
9d70817b0f FrameCounter is unsigned long. 2002-04-03 19:47:47 +00:00
johns
6e2c26dfaa Used new function VideoClearScreen. 2002-04-03 19:43:53 +00:00
johns
09db9156f3 Added new function VideoClearScreen. 2002-04-03 19:41:50 +00:00
johns
3809141e1e Cleanups. Added EnableRedraw for big map mode. 2002-04-03 19:40:18 +00:00
johns
f1f13a866f Fixed grammer. 2002-04-03 15:53:14 +00:00
johns
11469108ed Added name generations for units. 2002-04-03 15:51:35 +00:00
johns
4d98c80642 Added name generations for units. 2002-04-03 12:01:59 +00:00
johns
5316566b53 Fixed feature request : Units in multiple groups (from Jimmy Salmon). 2002-04-01 22:01:45 +00:00
johns
3747c19646 Suggested OO for samples. 2002-04-01 01:29:29 +00:00
johns
58ca770090 Files with .PUD extention are also supported (from Jimmy Salmon). 2002-03-31 23:58:24 +00:00
johns
63041ceee6 Fixed memory leak in the new music support. 2002-03-31 23:49:58 +00:00
johns
14dbc43af5 Improved find idle worker (from Jimmy Salmon) 2002-03-31 23:47:46 +00:00
nehalmistry
38be1fae3e c++ not needed for normal build. 2002-03-31 23:13:08 +00:00
johns
c2d0b0cb64 Improved find idle worker (from Jimmy Salmon) 2002-03-31 22:30:22 +00:00
johns
f3211bd169 Added showing the damage on the map. Added drawing clipped numbers. 2002-03-31 20:40:00 +00:00
johns
f4d40656fa Fixed includes. 2002-03-31 20:09:17 +00:00
johns
4fd3d89b24 The timeout value was wrong. 2002-03-31 17:55:41 +00:00
johns
5101cadc15 Fixed bug: Wrong error message 'illegal level', if loading .cm maps for network play. 2002-03-31 17:37:19 +00:00
johns
1ffde615e0 New video frame and game simulation timing code for X11. 2002-03-31 17:26:09 +00:00
johns
3beabfd2e4 Fixed feature request : Find idle workers (from Jimmy Salmon). 2002-03-31 14:58:06 +00:00
johns
2ea922e965 Switch to full screen and back (ALT-F) now works also under windows. 2002-03-31 14:09:36 +00:00
johns
e93273afae Fixed bug : Crashes with flame shield attacking buildings. 2002-03-31 14:07:58 +00:00
johns
d0a9890df6 Fixed locking and fullscreen switch for windows. 2002-03-31 13:25:26 +00:00
johns
1882e13c5f Better handling with slow game speeds. 2002-03-31 02:38:02 +00:00
johns
c6c456890a No c++ for normal build needed. 2002-03-31 02:18:54 +00:00
johns
29985cea83 Fixed bug : Text entries don't handle upper-case (from Daniel). 2002-03-30 13:14:14 +00:00
johns
3e8f1e1309 Fixed bug : CVS doesn't compile with --debug (from Daniel). 2002-03-30 13:01:56 +00:00
johns
3d59acc9d2 Added PREFIX. 2002-03-30 12:50:22 +00:00
nehalmistry
d20596c3b7 Added PREFIX 2002-03-30 02:06:43 +00:00
nehalmistry
428e3199eb Updated 'make install' 2002-03-30 01:53:19 +00:00
nehalmistry
dd7822b3b2 Compiling statically with SDL now works correctly. 2002-03-29 23:45:45 +00:00
nehalmistry
17bc3bc98d 'make win32' now independant from Rules.make 2002-03-28 06:39:45 +00:00
johns
231d94aa17 Renamed FrameCounter to GameCycle. Network delay debug added. 2002-03-28 02:18:41 +00:00
johns
a47f213588 Renamed FrameCounter to GameCycle. Network timeouts, didn't block mouse and scrolling. 2002-03-28 00:49:59 +00:00
johns
7466c55811 Renamed InitCursors into InitVideoCursors to avoid name collisions. 2002-03-27 22:41:39 +00:00
johns
75343648cf Combined WaitEventsOneFrame and WaitEventsAndKeepSync. 2002-03-27 22:40:44 +00:00
johns
3fd39f3fa3 Include debug code only with -DDEBUG. 2002-03-27 22:39:24 +00:00
johns
458dc1918e Renamed MenuKey into MenuHandleKeyboard to avoid name collision. 2002-03-27 22:38:00 +00:00
johns
421d25d16c Added GameCycle, removed apple special code. 2002-03-27 22:36:27 +00:00
johns
a146496e6d Added speed display in debug mode. 2002-03-27 22:34:43 +00:00
johns
3231b8c388 Added GameCycle and NextFrameTicks, renamed InitVideoCursors. 2002-03-27 22:26:59 +00:00
johns
3b237f9baa Use commandline given name. 2002-03-27 21:44:04 +00:00