johns
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a45703c6d1
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New functions VideoTextHeight, clipping text, Improved briefing scrolling text (from Jimmy Salmon).
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2002-04-04 22:19:53 +00:00 |
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johns
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74d1884875
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New functions VideoTextHeight, clipping text, Improved briefing scrolling text (from Jimmy Salmon).
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2002-04-04 22:12:37 +00:00 |
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johns
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041467c305
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Added feature #443233: which makes the unit and missile sounds in stereo depending on their location on the screen (from Jimmy Salmon).
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2002-04-04 22:02:11 +00:00 |
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nehalmistry
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ed56d6034a
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Added -lz and -lm to end of lib list so that static compile works correctly.
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2002-04-04 21:36:59 +00:00 |
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johns
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1e164f7613
|
Big map mode docs.
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2002-04-03 20:06:27 +00:00 |
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johns
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46db5f5c78
|
Depleted for oil added.
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2002-04-03 19:52:27 +00:00 |
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johns
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aa3c548ed1
|
Code for toggle big map mode (ALT-B,CRTL-B).
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2002-04-03 19:50:41 +00:00 |
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johns
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7e0aa77e0f
|
Cleanups. Support for disabling parts of the UI.
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2002-04-03 19:49:00 +00:00 |
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johns
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9d70817b0f
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FrameCounter is unsigned long.
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2002-04-03 19:47:47 +00:00 |
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johns
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6e2c26dfaa
|
Used new function VideoClearScreen.
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2002-04-03 19:43:53 +00:00 |
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johns
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09db9156f3
|
Added new function VideoClearScreen.
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2002-04-03 19:41:50 +00:00 |
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johns
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3809141e1e
|
Cleanups. Added EnableRedraw for big map mode.
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2002-04-03 19:40:18 +00:00 |
|
johns
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f1f13a866f
|
Fixed grammer.
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2002-04-03 15:53:14 +00:00 |
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johns
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11469108ed
|
Added name generations for units.
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2002-04-03 15:51:35 +00:00 |
|
johns
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4d98c80642
|
Added name generations for units.
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2002-04-03 12:01:59 +00:00 |
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johns
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5316566b53
|
Fixed feature request #422244: Units in multiple groups (from Jimmy Salmon).
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2002-04-01 22:01:45 +00:00 |
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johns
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3747c19646
|
Suggested OO for samples.
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2002-04-01 01:29:29 +00:00 |
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johns
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58ca770090
|
Files with .PUD extention are also supported (from Jimmy Salmon).
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2002-03-31 23:58:24 +00:00 |
|
johns
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63041ceee6
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Fixed memory leak in the new music support.
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2002-03-31 23:49:58 +00:00 |
|
johns
|
14dbc43af5
|
Improved find idle worker (from Jimmy Salmon)
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2002-03-31 23:47:46 +00:00 |
|
nehalmistry
|
38be1fae3e
|
c++ not needed for normal build.
|
2002-03-31 23:13:08 +00:00 |
|
johns
|
c2d0b0cb64
|
Improved find idle worker (from Jimmy Salmon)
|
2002-03-31 22:30:22 +00:00 |
|
johns
|
f3211bd169
|
Added showing the damage on the map. Added drawing clipped numbers.
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2002-03-31 20:40:00 +00:00 |
|
johns
|
f4d40656fa
|
Fixed includes.
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2002-03-31 20:09:17 +00:00 |
|
johns
|
4fd3d89b24
|
The timeout value was wrong.
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2002-03-31 17:55:41 +00:00 |
|
johns
|
5101cadc15
|
Fixed bug: Wrong error message 'illegal level', if loading .cm maps for network play.
|
2002-03-31 17:37:19 +00:00 |
|
johns
|
1ffde615e0
|
New video frame and game simulation timing code for X11.
|
2002-03-31 17:26:09 +00:00 |
|
johns
|
3beabfd2e4
|
Fixed feature request #499301: Find idle workers (from Jimmy Salmon).
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2002-03-31 14:58:06 +00:00 |
|
johns
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2ea922e965
|
Switch to full screen and back (ALT-F) now works also under windows.
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2002-03-31 14:09:36 +00:00 |
|
johns
|
e93273afae
|
Fixed bug #537142: Crashes with flame shield attacking buildings.
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2002-03-31 14:07:58 +00:00 |
|
johns
|
d0a9890df6
|
Fixed locking and fullscreen switch for windows.
|
2002-03-31 13:25:26 +00:00 |
|
johns
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1882e13c5f
|
Better handling with slow game speeds.
|
2002-03-31 02:38:02 +00:00 |
|
johns
|
c6c456890a
|
No c++ for normal build needed.
|
2002-03-31 02:18:54 +00:00 |
|
johns
|
29985cea83
|
Fixed bug #536733: Text entries don't handle upper-case (from Daniel).
|
2002-03-30 13:14:14 +00:00 |
|
johns
|
3e8f1e1309
|
Fixed bug #536729: CVS doesn't compile with --debug (from Daniel).
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2002-03-30 13:01:56 +00:00 |
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johns
|
3d59acc9d2
|
Added PREFIX.
|
2002-03-30 12:50:22 +00:00 |
|
nehalmistry
|
d20596c3b7
|
Added PREFIX
|
2002-03-30 02:06:43 +00:00 |
|
nehalmistry
|
428e3199eb
|
Updated 'make install'
|
2002-03-30 01:53:19 +00:00 |
|
nehalmistry
|
dd7822b3b2
|
Compiling statically with SDL now works correctly.
|
2002-03-29 23:45:45 +00:00 |
|
nehalmistry
|
17bc3bc98d
|
'make win32' now independant from Rules.make
|
2002-03-28 06:39:45 +00:00 |
|
johns
|
231d94aa17
|
Renamed FrameCounter to GameCycle. Network delay debug added.
|
2002-03-28 02:18:41 +00:00 |
|
johns
|
a47f213588
|
Renamed FrameCounter to GameCycle. Network timeouts, didn't block mouse and scrolling.
|
2002-03-28 00:49:59 +00:00 |
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johns
|
7466c55811
|
Renamed InitCursors into InitVideoCursors to avoid name collisions.
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2002-03-27 22:41:39 +00:00 |
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johns
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75343648cf
|
Combined WaitEventsOneFrame and WaitEventsAndKeepSync.
|
2002-03-27 22:40:44 +00:00 |
|
johns
|
3fd39f3fa3
|
Include debug code only with -DDEBUG.
|
2002-03-27 22:39:24 +00:00 |
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johns
|
458dc1918e
|
Renamed MenuKey into MenuHandleKeyboard to avoid name collision.
|
2002-03-27 22:38:00 +00:00 |
|
johns
|
421d25d16c
|
Added GameCycle, removed apple special code.
|
2002-03-27 22:36:27 +00:00 |
|
johns
|
a146496e6d
|
Added speed display in debug mode.
|
2002-03-27 22:34:43 +00:00 |
|
johns
|
3231b8c388
|
Added GameCycle and NextFrameTicks, renamed InitVideoCursors.
|
2002-03-27 22:26:59 +00:00 |
|
johns
|
3b237f9baa
|
Use commandline given name.
|
2002-03-27 21:44:04 +00:00 |
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