Renamed MenuKey into MenuHandleKeyboard to avoid name collision.
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421d25d16c
commit
458dc1918e
3 changed files with 5 additions and 3 deletions
src
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@ -248,7 +248,7 @@ extern void DrawMenuButton(MenuButtonId button,unsigned flags,unsigned w,unsigne
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/// Draw and process a menu
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extern void ProcessMenu(int MenuId, int Loop);
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/// Keyboard handler for menus
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extern int MenuKey(int key);
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extern int MenuHandleKeyboard(int key);
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/// Called if the mouse is moved in Menu interface state
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extern void MenuHandleMouseMove(int x,int y);
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/// Called if any mouse button is pressed down
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@ -776,7 +776,7 @@ global void HandleKeyDown(unsigned key,unsigned keychar)
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return;
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case IfaceStateMenu: // Menu active
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MenuKey(key);
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MenuHandleKeyboard(key);
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return;
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}
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}
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@ -3178,7 +3178,9 @@ global void ProcessMenu(int menu_id, int loop)
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if (loop) {
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while (CurrentMenu != -1) {
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DebugLevel3("MustRedraw: 0x%08x\n",MustRedraw);
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UpdateDisplay();
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if( MustRedraw ) {
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UpdateDisplay();
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}
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RealizeVideoMemory();
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oldncr = NetConnectRunning;
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WaitEventsAndKeepSync();
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