johns
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89116b45c9
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Fixed bug: Set order lets destroyer haul oil.
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2002-03-09 01:40:13 +00:00 |
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johns
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86c826f5c5
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Made SHIFT-CTRL select useful, but not correct.
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2002-03-08 23:32:57 +00:00 |
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johns
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138db18bc7
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Added missing deco.h file.
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2002-03-08 23:22:47 +00:00 |
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johns
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cc6b859be0
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Use FcMP for complete release.
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2002-03-08 16:38:42 +00:00 |
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johns
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f9b08aa0aa
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Last changes.
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2002-03-08 16:38:38 +00:00 |
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johns
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fa5bd0286c
|
Debug message disabled.
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2002-03-08 16:35:36 +00:00 |
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johns
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aaddeb0867
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Collection assignment can configured.
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2002-03-08 16:30:32 +00:00 |
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johns
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9e3c4a3875
|
Let music loop, if playing without intro.
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2002-03-08 16:28:44 +00:00 |
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johns
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0efa0fe7c2
|
Handle that the buildings is already repaired.
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2002-03-08 16:26:51 +00:00 |
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johns
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c43c20b1e0
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Assign more workers to the needed resources.
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2002-03-08 02:07:31 +00:00 |
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johns
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7e61256231
|
Unit that can't attack can not rescue.
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2002-03-08 02:06:05 +00:00 |
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johns
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2a467f9872
|
New resource collection AI.
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2002-03-08 01:34:02 +00:00 |
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johns
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6f06a1cab2
|
Repairing buildings under enemy control now works correct.
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2002-03-07 20:51:12 +00:00 |
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johns
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7d1adeb379
|
Fixed wrong number of frames for some missiles.
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2002-03-07 20:32:48 +00:00 |
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johns
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2878990f15
|
AI type names could now be configured with CCL.
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2002-03-07 17:22:08 +00:00 |
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johns
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857d1bd1fe
|
AI didn't repairs buildings with enemies in sight.
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2002-03-07 02:26:37 +00:00 |
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johns
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bbd2c1d518
|
Build cheaper things first, if less resources.
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2002-03-07 02:00:55 +00:00 |
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johns
|
5ea680ade8
|
AI player handles automatic repairs better.
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2002-03-07 01:59:24 +00:00 |
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johns
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ab9169494f
|
Fixed bug: Units rescued continue their last order.
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2002-03-07 00:03:40 +00:00 |
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johns
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d5416a7db8
|
Compile without DEBUG fixed.
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2002-03-06 23:31:26 +00:00 |
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johns
|
0262566e84
|
Better default names for players.
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2002-03-06 21:46:55 +00:00 |
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johns
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1f66ddbb66
|
Example for the unused info panel area.
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2002-03-06 21:22:12 +00:00 |
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johns
|
e5759a8462
|
Added example for hold-click.
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2002-03-06 20:20:27 +00:00 |
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johns
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768e206398
|
Made corner selection style a little bigger.
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2002-03-06 17:20:45 +00:00 |
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johns
|
b00f599301
|
GCC 2.96 and GCC 3.XX is not supported, workaround for GCC 3.XX illness.
|
2002-03-06 14:55:04 +00:00 |
|
stephanr
|
7a3ca89d79
|
Another fix for -DNEW_DECODRAW, but still too slow and inaccurate
|
2002-03-05 01:20:12 +00:00 |
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johns
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57e1e46240
|
AI uses transporters.
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2002-03-05 01:06:10 +00:00 |
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johns
|
58488ffbba
|
New AI planning prepared, AI debug improved.
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2002-03-04 17:05:48 +00:00 |
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johns
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4cd8fc46b6
|
Debug removed.
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2002-03-04 15:21:53 +00:00 |
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johns
|
4c7e321636
|
Fixed compiler warnings.
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2002-03-04 09:55:48 +00:00 |
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johns
|
916b88236a
|
Improved AI.
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2002-03-04 03:07:38 +00:00 |
|
johns
|
8858b6a2af
|
Removed debug message.
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2002-03-04 01:58:26 +00:00 |
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johns
|
eedff5c0d7
|
Made depleted factor variable.
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2002-03-04 00:34:15 +00:00 |
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johns
|
5a88f10850
|
Depletes gold-mine could be configured.
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2002-03-04 00:25:43 +00:00 |
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johns
|
43af9f43a9
|
Improved AI name debug.
|
2002-03-03 23:49:31 +00:00 |
|
cade
|
2d123024c5
|
- now mines can be used depleted with 5% income
|
2002-03-03 23:11:03 +00:00 |
|
johns
|
e4928d1035
|
Warning for unwritten features moved into doxygen documentation.
|
2002-03-03 22:14:30 +00:00 |
|
cade
|
9a4c1d305f
|
- fixed status line (overflow check)
- fixed `You have # unit(s)' message, now shows only once on select
|
2002-03-03 21:36:27 +00:00 |
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johns
|
0b820a867f
|
Unload on coast only if transport stands still.
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2002-03-03 21:33:22 +00:00 |
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johns
|
5d87b3a696
|
Fixed follow of transporter.
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2002-03-03 21:07:18 +00:00 |
|
cade
|
b821fcdcdd
|
- SetStatusLine() now keeps own copy of the text, so local buf's can be used
- Status line shows count of same units when one selected
|
2002-03-03 21:06:18 +00:00 |
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johns
|
bc0ffb1d5f
|
Trigger condition if-near-unit written.
|
2002-03-03 19:31:41 +00:00 |
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johns
|
9d9c624561
|
:
|
2002-03-03 18:50:53 +00:00 |
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johns
|
9a5a16939b
|
Documentation for triggers.
|
2002-03-03 17:29:48 +00:00 |
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johns
|
29bf556719
|
Old goals removed, more triggers.
|
2002-03-03 16:56:44 +00:00 |
|
johns
|
64af0b574f
|
Saving UnitUnderCursor fixed.
|
2002-03-03 16:53:22 +00:00 |
|
cade
|
77c89302fe
|
- VideoDrawNumber(50000) prints 50,000 now
- Fixed `Wood: NN%' for peons chopping wood (info panel)
|
2002-03-03 11:29:17 +00:00 |
|
johns
|
6f458deab0
|
Unit under cursor saved and cleared.
|
2002-03-03 03:32:05 +00:00 |
|
johns
|
249be7b876
|
Fixed bug: Rescue works only in the first played level.
|
2002-03-03 03:19:05 +00:00 |
|
johns
|
a1cb5639cd
|
Fixed: Resetting game result. Second level blocks.
|
2002-03-03 02:32:17 +00:00 |
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