johns
|
84582d1930
|
macros MAPFIELD,MAPMOVE,IMMAP,INMAP,... removed
|
2000-04-28 20:36:33 +00:00 |
|
johns
|
dc5edeeb24
|
should now compile, like distributed
|
2000-04-27 23:45:50 +00:00 |
|
johns
|
5d462c8888
|
freecraft.h not included for distribution
|
2000-04-27 23:25:53 +00:00 |
|
johns
|
d45360fe69
|
Attacking wall fixed, but now didn't stop always.
|
2000-04-27 19:22:50 +00:00 |
|
johns
|
74ab387828
|
Haul und mine improved. All unittype number references removed.
|
2000-04-27 19:17:32 +00:00 |
|
johns
|
9517bb80f6
|
Fixed bug corpse dumps core with new heading code
|
2000-04-27 19:16:05 +00:00 |
|
johns
|
87cd419883
|
ground attack should now work
|
2000-04-27 00:41:34 +00:00 |
|
johns
|
e392522057
|
fixed chat message dumps core without network
|
2000-04-27 00:26:53 +00:00 |
|
johns
|
2ddb0fb856
|
'q' for quit, removed. Use 'Q' to quit game.
|
2000-04-26 23:46:07 +00:00 |
|
johns
|
51d7e1cdd3
|
New burning building code, should now be correct
|
2000-04-26 23:04:50 +00:00 |
|
johns
|
ee3df18872
|
burning buildings, gives burning sound if selected
|
2000-04-26 23:03:50 +00:00 |
|
johns
|
e4acb081e3
|
overhault missile code, missile type numbers removed use idents insteed
|
2000-04-26 20:11:18 +00:00 |
|
johns
|
8bbcc53a9d
|
Check for destroyed goal
|
2000-04-26 20:08:21 +00:00 |
|
johns
|
56f418c112
|
move to target, if target is moving away
|
2000-04-26 16:55:30 +00:00 |
|
johns
|
cccbfbd627
|
rescue sounds added
|
2000-04-26 00:32:17 +00:00 |
|
johns
|
cc6c264a86
|
define-allow added, config of which units/upgrades are allowed
|
2000-04-26 00:32:06 +00:00 |
|
johns
|
36e29232a3
|
load puds with library path support
|
2000-04-26 00:29:57 +00:00 |
|
johns
|
0f06d80b78
|
Added debug for unit references
|
2000-04-25 22:14:47 +00:00 |
|
johns
|
68baa3bb4b
|
New heading code, #define NEW_HEADING to use, now 256 directions supported.
|
2000-04-25 22:12:35 +00:00 |
|
johns
|
36a5ac9512
|
New network chat message written
|
2000-04-25 00:18:41 +00:00 |
|
johns
|
8d65e46a35
|
Units returns after attacking to its old goal.
|
2000-04-24 21:40:02 +00:00 |
|
johns
|
a59a692f73
|
*** empty log message ***
|
2000-04-24 18:29:45 +00:00 |
|
johns
|
e71ca2fe47
|
Fixed bug, can't upgrade to berserker
|
2000-04-24 17:56:42 +00:00 |
|
johns
|
1912d10a56
|
New enemy detection code and rescue of units implemented, bug in change unit owner fixed
|
2000-04-24 15:48:57 +00:00 |
|
johns
|
5923fab8e9
|
Small correction for new network code
|
2000-04-23 23:18:36 +00:00 |
|
johns
|
8625a630d1
|
new command -L,-U,-n line options for network
|
2000-04-23 23:18:03 +00:00 |
|
johns
|
8c4be78ea5
|
NetworkLag -> NetworkMaxLag
|
2000-04-23 23:11:33 +00:00 |
|
johns
|
0775ccfc04
|
struct Palette > typedef Palette
|
2000-04-23 23:03:46 +00:00 |
|
johns
|
9c35097579
|
New variables for the network code
|
2000-04-23 23:01:33 +00:00 |
|
johns
|
b08813824e
|
Right button action made configurable
|
2000-04-23 22:57:05 +00:00 |
|
johns
|
d34b8b4278
|
more references adjust
|
2000-04-23 22:53:52 +00:00 |
|
johns
|
59770954a0
|
New network code, nearly complete
|
2000-04-23 22:52:29 +00:00 |
|
johns
|
acd2c5234e
|
struct Palette > typedef Palette, VideoCreateNewPalette rewritten
|
2000-04-23 22:46:07 +00:00 |
|
johns
|
dd82dbbedb
|
*** empty log message ***
|
2000-04-23 22:44:07 +00:00 |
|
johns
|
b4d3c38bba
|
struct Palette > typedef Palette
|
2000-04-23 22:40:02 +00:00 |
|
johns
|
9c6d34dd88
|
Added file for the new network code.
|
2000-04-21 15:47:33 +00:00 |
|
johns
|
0bca8d1a57
|
Set version number.
|
2000-04-21 15:46:03 +00:00 |
|
ariclone
|
778bc2ff69
|
Simplified menu redraw, Support for TAB-key button cycling and ENTER-selection
|
2000-04-18 19:34:26 +00:00 |
|
ariclone
|
ba8ecddb76
|
Simplified menu redraw
|
2000-04-18 19:32:44 +00:00 |
|
ariclone
|
55e331aa84
|
Simplified menu redraw, support for TAB-key button selection
|
2000-04-18 19:31:51 +00:00 |
|
ariclone
|
da3f8f07c8
|
Simplified menu redraws
|
2000-04-18 19:29:54 +00:00 |
|
jjc
|
bdac5e86d1
|
Added 24 bit color support to multipalette support. Also added color cycling
for tilesets.
|
2000-04-18 02:22:13 +00:00 |
|
frossi
|
e18421581b
|
Reduce memory usage.
|
2000-04-17 08:59:57 +00:00 |
|
johns
|
b41a39f56a
|
Repair time depends on build time, fixed problems without -DNEW_UNIT.
|
2000-04-16 23:40:51 +00:00 |
|
johns
|
e958202ef4
|
Command que flush handling changed, move from network layer to user layer.
More of new unit reference code.
|
2000-04-16 22:51:06 +00:00 |
|
ariclone
|
613906649f
|
Make use of new Victory and Lost menus
|
2000-04-16 19:40:25 +00:00 |
|
ariclone
|
f7aca4fde0
|
Added Victory and Lost menus, fixed Menus array initialization
|
2000-04-16 19:35:53 +00:00 |
|
ariclone
|
6e269f0a6b
|
Added Victory and Lost menus
|
2000-04-16 19:34:17 +00:00 |
|
johns
|
0866def254
|
More of NEW_UNIT, corpse attacks bug fixed,
Player::NumUnits changed to Player:NumFoodUnits
|
2000-04-16 02:26:35 +00:00 |
|
johns
|
fc2ae99af9
|
Player colors assign as structures. (More speed)
|
2000-04-16 01:08:55 +00:00 |
|