Commit graph

94 commits

Author SHA1 Message Date
johns
84582d1930 macros MAPFIELD,MAPMOVE,IMMAP,INMAP,... removed 2000-04-28 20:36:33 +00:00
johns
dc5edeeb24 should now compile, like distributed 2000-04-27 23:45:50 +00:00
johns
5d462c8888 freecraft.h not included for distribution 2000-04-27 23:25:53 +00:00
johns
d45360fe69 Attacking wall fixed, but now didn't stop always. 2000-04-27 19:22:50 +00:00
johns
74ab387828 Haul und mine improved. All unittype number references removed. 2000-04-27 19:17:32 +00:00
johns
9517bb80f6 Fixed bug corpse dumps core with new heading code 2000-04-27 19:16:05 +00:00
johns
87cd419883 ground attack should now work 2000-04-27 00:41:34 +00:00
johns
e392522057 fixed chat message dumps core without network 2000-04-27 00:26:53 +00:00
johns
2ddb0fb856 'q' for quit, removed. Use 'Q' to quit game. 2000-04-26 23:46:07 +00:00
johns
51d7e1cdd3 New burning building code, should now be correct 2000-04-26 23:04:50 +00:00
johns
ee3df18872 burning buildings, gives burning sound if selected 2000-04-26 23:03:50 +00:00
johns
e4acb081e3 overhault missile code, missile type numbers removed use idents insteed 2000-04-26 20:11:18 +00:00
johns
8bbcc53a9d Check for destroyed goal 2000-04-26 20:08:21 +00:00
johns
56f418c112 move to target, if target is moving away 2000-04-26 16:55:30 +00:00
johns
cccbfbd627 rescue sounds added 2000-04-26 00:32:17 +00:00
johns
cc6c264a86 define-allow added, config of which units/upgrades are allowed 2000-04-26 00:32:06 +00:00
johns
36e29232a3 load puds with library path support 2000-04-26 00:29:57 +00:00
johns
0f06d80b78 Added debug for unit references 2000-04-25 22:14:47 +00:00
johns
68baa3bb4b New heading code, #define NEW_HEADING to use, now 256 directions supported. 2000-04-25 22:12:35 +00:00
johns
36a5ac9512 New network chat message written 2000-04-25 00:18:41 +00:00
johns
8d65e46a35 Units returns after attacking to its old goal. 2000-04-24 21:40:02 +00:00
johns
a59a692f73 *** empty log message *** 2000-04-24 18:29:45 +00:00
johns
e71ca2fe47 Fixed bug, can't upgrade to berserker 2000-04-24 17:56:42 +00:00
johns
1912d10a56 New enemy detection code and rescue of units implemented, bug in change unit owner fixed 2000-04-24 15:48:57 +00:00
johns
5923fab8e9 Small correction for new network code 2000-04-23 23:18:36 +00:00
johns
8625a630d1 new command -L,-U,-n line options for network 2000-04-23 23:18:03 +00:00
johns
8c4be78ea5 NetworkLag -> NetworkMaxLag 2000-04-23 23:11:33 +00:00
johns
0775ccfc04 struct Palette > typedef Palette 2000-04-23 23:03:46 +00:00
johns
9c35097579 New variables for the network code 2000-04-23 23:01:33 +00:00
johns
b08813824e Right button action made configurable 2000-04-23 22:57:05 +00:00
johns
d34b8b4278 more references adjust 2000-04-23 22:53:52 +00:00
johns
59770954a0 New network code, nearly complete 2000-04-23 22:52:29 +00:00
johns
acd2c5234e struct Palette > typedef Palette, VideoCreateNewPalette rewritten 2000-04-23 22:46:07 +00:00
johns
dd82dbbedb *** empty log message *** 2000-04-23 22:44:07 +00:00
johns
b4d3c38bba struct Palette > typedef Palette 2000-04-23 22:40:02 +00:00
johns
9c6d34dd88 Added file for the new network code. 2000-04-21 15:47:33 +00:00
johns
0bca8d1a57 Set version number. 2000-04-21 15:46:03 +00:00
ariclone
778bc2ff69 Simplified menu redraw, Support for TAB-key button cycling and ENTER-selection 2000-04-18 19:34:26 +00:00
ariclone
ba8ecddb76 Simplified menu redraw 2000-04-18 19:32:44 +00:00
ariclone
55e331aa84 Simplified menu redraw, support for TAB-key button selection 2000-04-18 19:31:51 +00:00
ariclone
da3f8f07c8 Simplified menu redraws 2000-04-18 19:29:54 +00:00
jjc
bdac5e86d1 Added 24 bit color support to multipalette support. Also added color cycling
for tilesets.
2000-04-18 02:22:13 +00:00
frossi
e18421581b Reduce memory usage. 2000-04-17 08:59:57 +00:00
johns
b41a39f56a Repair time depends on build time, fixed problems without -DNEW_UNIT. 2000-04-16 23:40:51 +00:00
johns
e958202ef4 Command que flush handling changed, move from network layer to user layer.
More of new unit reference code.
2000-04-16 22:51:06 +00:00
ariclone
613906649f Make use of new Victory and Lost menus 2000-04-16 19:40:25 +00:00
ariclone
f7aca4fde0 Added Victory and Lost menus, fixed Menus array initialization 2000-04-16 19:35:53 +00:00
ariclone
6e269f0a6b Added Victory and Lost menus 2000-04-16 19:34:17 +00:00
johns
0866def254 More of NEW_UNIT, corpse attacks bug fixed,
Player::NumUnits changed to Player:NumFoodUnits
2000-04-16 02:26:35 +00:00
johns
fc2ae99af9 Player colors assign as structures. (More speed) 2000-04-16 01:08:55 +00:00