Fixed bug corpse dumps core with new heading code
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@ -75,6 +75,7 @@ global int HandleActionDie(Unit* unit)
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}
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unit->NextCount=0;
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unit->SubAction=0;
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unit->Frame=0;
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UnitUpdateHeading(unit);
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DebugCheck( !unit->Type->Animations || !unit->Type->Animations->Die );
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UnitShowAnimation(unit,unit->Type->Animations->Die);
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