Added file for the new network code.
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2 changed files with 44 additions and 1 deletions
network
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@ -20,6 +20,6 @@ TOPDIR = ../..
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include $(TOPDIR)/Rules.make
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MODULE = network
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OBJS = network.$(OE)
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OBJS = network.$(OE) new_network.$(OE)
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include $(TOPDIR)/Common.mk
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43
network/new_network.cpp
Normal file
43
network/new_network.cpp
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@ -0,0 +1,43 @@
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// ___________ _________ _____ __
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// \_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
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// | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\
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// | \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
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// \___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
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// \/ \/ \/ \/ \/
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// ______________________ ______________________
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// T H E W A R B E G I N S
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// FreeCraft - A free fantasy real time strategy game engine
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//
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/**@name network.c - The network. */
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/*
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** (c) Copyright 2000 by Lutz Sammer
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**
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** $Id$
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*/
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//@{
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/*----------------------------------------------------------------------------
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-- Includes
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----------------------------------------------------------------------------*/
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#include <stdio.h>
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#include "freecraft.h"
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#ifdef NEW_NETWORK // {
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/*----------------------------------------------------------------------------
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-- Declaration
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Variables
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Functions
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----------------------------------------------------------------------------*/
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#endif // } NEW_NETWORK
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//@}
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