Added file for the new network code.

This commit is contained in:
johns 2000-04-21 15:47:33 +00:00
parent 0bca8d1a57
commit 9c6d34dd88
2 changed files with 44 additions and 1 deletions

View file

@ -20,6 +20,6 @@ TOPDIR = ../..
include $(TOPDIR)/Rules.make
MODULE = network
OBJS = network.$(OE)
OBJS = network.$(OE) new_network.$(OE)
include $(TOPDIR)/Common.mk

43
network/new_network.cpp Normal file
View file

@ -0,0 +1,43 @@
// ___________ _________ _____ __
// \_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
// | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\
// | \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
// \___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
// \/ \/ \/ \/ \/
// ______________________ ______________________
// T H E W A R B E G I N S
// FreeCraft - A free fantasy real time strategy game engine
//
/**@name network.c - The network. */
/*
** (c) Copyright 2000 by Lutz Sammer
**
** $Id$
*/
//@{
/*----------------------------------------------------------------------------
-- Includes
----------------------------------------------------------------------------*/
#include <stdio.h>
#include "freecraft.h"
#ifdef NEW_NETWORK // {
/*----------------------------------------------------------------------------
-- Declaration
----------------------------------------------------------------------------*/
/*----------------------------------------------------------------------------
-- Variables
----------------------------------------------------------------------------*/
/*----------------------------------------------------------------------------
-- Functions
----------------------------------------------------------------------------*/
#endif // } NEW_NETWORK
//@}