nobody_
|
28faa95bf5
|
Minor fixes.
|
2004-02-09 18:51:41 +00:00 |
|
jsalmon3
|
1978424d6e
|
Fixed bug saving replay during campaign
|
2004-02-09 04:01:50 +00:00 |
|
nobody_
|
f1422eef92
|
Better way for ai to attack, attack even if under fog(DUH)
Fix divide by 0 run away code.
|
2004-02-09 02:40:47 +00:00 |
|
nobody_
|
197674c057
|
Minor fixes. Minimap uses seen tiles.
Fix building corpses showing up on minimap when under fog.
Rem stdout junk with incomplete depots.
|
2004-02-08 18:10:08 +00:00 |
|
nobody_
|
41ffcc38ad
|
Increase number of missiles. Fix fog of war drawing bug.
|
2004-02-08 16:13:27 +00:00 |
|
nobody_
|
4b53738f93
|
Applied jarod's save autocast mini-patch.
|
2004-02-08 01:22:02 +00:00 |
|
nobody_
|
0ddd29c049
|
Apply Jarod's ai and lua savegame patch. Save unit allocator.
Replays with save/load and ai still go out of sync
|
2004-02-08 01:11:57 +00:00 |
|
nobody_
|
0e43c92b83
|
Fix critter explosion
|
2004-02-06 20:52:48 +00:00 |
|
nobody_
|
b5f48ccb00
|
Apply upgrade patch.
|
2004-02-06 19:04:42 +00:00 |
|
nobody_
|
eaf0f41e4e
|
--enable-profile doesn't -DDEBUG. Made IsEnemy/Allied/SharedVision a macro
|
2004-02-06 14:02:18 +00:00 |
|
nobody_
|
9e0256fcaa
|
Fix portal crash and minor editor stuff.
|
2004-02-06 13:00:52 +00:00 |
|
nobody_
|
9a1bdc848e
|
Always redraw status line
|
2004-02-05 02:19:32 +00:00 |
|
wizzard
|
f7071d3c2c
|
Don't Display Unit Number in debug by default
|
2004-02-03 21:25:00 +00:00 |
|
nobody_
|
70042efe88
|
Stupid puds:)
|
2004-02-03 08:56:24 +00:00 |
|
nehalmistry
|
372606897e
|
added win32depend rule
|
2004-02-02 20:46:53 +00:00 |
|
nobody_
|
f537070e64
|
Polymorph can change the player to neutral, or not.
|
2004-02-02 12:09:33 +00:00 |
|
jsalmon3
|
b541413abd
|
Removed etlib files
|
2004-02-02 06:53:11 +00:00 |
|
jsalmon3
|
e7c711aa50
|
Removed etlib/generic.h
|
2004-02-02 06:52:09 +00:00 |
|
jsalmon3
|
99559f22d2
|
Removed xmalloc
|
2004-02-02 06:46:58 +00:00 |
|
jsalmon3
|
b8b1c3c3ea
|
Removed prgname
|
2004-02-02 06:38:07 +00:00 |
|
jsalmon3
|
25c77ac051
|
Only support 16 and 32 bpp
|
2004-02-02 06:34:43 +00:00 |
|
jsalmon3
|
2f0c401466
|
Fix for 8 and 24 bpp, clean up
|
2004-02-02 06:29:58 +00:00 |
|
nobody_
|
a7527066e4
|
Rem META_LUA, sorry
|
2004-02-01 23:30:35 +00:00 |
|
nobody_
|
9854f9f3ce
|
Fix polymorph. Some more doc work.
|
2004-02-01 23:12:31 +00:00 |
|
jsalmon3
|
ce466b082c
|
Disabled restart scenario in multiplayer games
|
2004-02-01 22:31:56 +00:00 |
|
wizzard
|
6f2e1e11d7
|
Fix Testing bug that accidently go committed
|
2004-02-01 21:51:20 +00:00 |
|
nobody_
|
10879bf8a2
|
More docs. Fix some stdout junk.
|
2004-02-01 19:00:25 +00:00 |
|
nobody_
|
2f1d6fd92a
|
At least it compiles.
|
2004-02-01 13:46:48 +00:00 |
|
wizzard
|
9d6c6fb682
|
My Hopeful final attempt to fix placement on buildings under fog
|
2004-02-01 06:03:34 +00:00 |
|
wizzard
|
20a82a800e
|
Fix Bug where you should not mark/unmark vision of Destroyed units
|
2004-02-01 05:15:19 +00:00 |
|
wizzard
|
0316941ab3
|
Fixed commands that should be checked for valid ness
|
2004-02-01 04:32:20 +00:00 |
|
wizzard
|
86a8a3c603
|
Replace SCM with int
|
2004-02-01 04:16:57 +00:00 |
|
wizzard
|
713ba012fc
|
Allow MessageQuit to be a valid command
|
2004-02-01 02:17:21 +00:00 |
|
wizzard
|
9a9822ff39
|
Fix building placement, and filter flags for building placement
|
2004-02-01 02:15:00 +00:00 |
|
nobody_
|
f436ffa30a
|
Begin docs. Cool index script
|
2004-02-01 00:38:46 +00:00 |
|
nobody_
|
b4317e4fb1
|
Fix when saving with unit in early stages of death
|
2004-01-31 22:25:02 +00:00 |
|
wizzard
|
6d4ada8c41
|
Save and Load SyncHash and SyncRandSeed, so they replay stays in sync
|
2004-01-31 22:04:05 +00:00 |
|
wizzard
|
0744cb6be2
|
Only draw decorations if the unit is visible
|
2004-01-31 20:54:31 +00:00 |
|
wizzard
|
d7648ab5ac
|
Attack units should use VisibleAsGoal, attack range may be more than visible range
|
2004-01-31 20:19:22 +00:00 |
|
jsalmon3
|
9def7c9422
|
Use sizeof(LocalPlayerName)
|
2004-01-31 20:12:31 +00:00 |
|
nobody_
|
11f3d9a90f
|
minor clean-ups, fix for USERNAME.
|
2004-01-31 20:06:57 +00:00 |
|
wizzard
|
e42d51addc
|
Fixed Bug #7466: Can Send Commands for other players
|
2004-01-31 19:43:24 +00:00 |
|
nobody_
|
b3fbda4e03
|
Remove 3 lines.
|
2004-01-31 19:39:34 +00:00 |
|
nobody_
|
4a25d20151
|
Original script design doc
|
2004-01-31 19:01:47 +00:00 |
|
jsalmon3
|
e38cff2cf8
|
Added #ifdef DYNAMIC_LOAD
|
2004-01-31 18:35:57 +00:00 |
|
nobody_
|
5db7772c6c
|
Fix circle drawing, again:)
|
2004-01-31 13:54:06 +00:00 |
|
nobody_
|
c9ae53d71f
|
Reduce memory usage with about 15 megs
|
2004-01-31 10:52:23 +00:00 |
|
nobody_
|
646d96b58a
|
Don't crash if there is no HandleCheats function in lua.
|
2004-01-31 09:51:34 +00:00 |
|
nobody_
|
4be2abce6a
|
Default play name to username on unix systems.
|
2004-01-31 09:40:04 +00:00 |
|
nobody_
|
b655753879
|
Fix replay in savegames.
|
2004-01-31 09:26:13 +00:00 |
|