Commit graph

202 commits

Author SHA1 Message Date
ariclone
3ad7fe7580 Fixed LoadRLESprite for sprites with >255 continuous non-transparent data 2000-05-21 09:39:21 +00:00
johns
7b2e62cdfc Old commented code removed. 2000-05-21 01:37:43 +00:00
johns
8e702aee7e Prepared new video API for sprites. 2000-05-20 23:21:49 +00:00
johns
ae54b60499 Prepared new video API for sprites. Changed idents to UnitType pointers. 2000-05-20 23:20:27 +00:00
johns
633db415c7 Changed for real 24bpp video mode 2000-05-20 23:16:27 +00:00
johns
6e30d9444f Prepared new video API for sprites. 2000-05-20 23:13:24 +00:00
johns
241759fdb1 Prepared new video API for sprites. Corrected some missile sizes. 2000-05-20 23:09:40 +00:00
johns
4d1f4936f3 Prepared new video API for sprites. Added call for console drawing. 2000-05-20 23:02:58 +00:00
johns
07fe5807da Prepared new video API for sprites. 2000-05-20 22:56:24 +00:00
johns
5a28885135 Added two new problems 2000-05-20 22:44:55 +00:00
johns
697c35dabb Added David Slimp 2000-05-20 22:43:17 +00:00
johns
08ca59b2dd Ignore srcdoc directory 2000-05-20 22:42:23 +00:00
johns
bf8b4b94c4 -DNEW_FOW added. 2000-05-20 22:37:51 +00:00
johns
c2f845f560 Working NEW_ are now enabled as default, forcing more people to test. 2000-05-20 22:35:41 +00:00
johns
2dad91d784 Console function added, ShowCommandKey is now a char variable, improved and more documented. 2000-05-20 22:32:31 +00:00
johns
86287231fd Changed ShowCommandKey into char variable 2000-05-20 22:29:33 +00:00
johns
6b4424594c Added new console layer console.c 2000-05-20 22:26:36 +00:00
johns
1572f3f97d Should become new console layer 2000-05-20 22:25:57 +00:00
johns
f477b5a9d5 Prepared new video API for sprites. 2000-05-20 22:21:54 +00:00
ariclone
3f05f5af4c Fixed random memory trasher caused by missing braces
This also fixes some known bugs, including 'player color not set' in win-sdl and
core dump in compiles w/o -DDEBUG
2000-05-18 18:41:00 +00:00
ariclone
8ee9c524da Fixed DisplayPicture() to use new VideoSetPalette(), which uses converted
Pixel data from Graphic, and not _already freed_ Palette....
2000-05-18 18:06:11 +00:00
ariclone
7e8d047cc7 Created VideoSetPalette() for use with DisplayPicture() 2000-05-18 18:03:33 +00:00
johns
3acf78dc47 Removed warning about CclUnits 2000-05-18 13:12:38 +00:00
johns
2e9824db49 Button for altar of storms corrected 2000-05-17 13:40:42 +00:00
johns
0387ed4f73 Network code finished 2000-05-14 18:14:53 +00:00
johns
3326088c3d Keep and Stronghold checks removed, should be handled by depend code. Cleanups and commenting 2000-05-14 17:51:42 +00:00
johns
ec4f3d7695 Unneeded break removed. 2000-05-14 17:21:36 +00:00
johns
7186cb20f7 Added some FIXME's. 2000-05-14 17:20:21 +00:00
johns
fae221820b Network code cleaned up. 2000-05-14 17:09:09 +00:00
johns
079fae09dd Used standard Exit for network exit 2000-05-14 17:04:50 +00:00
johns
afea160d0d Added debug info for new unit allocation on exit 2000-05-14 17:03:08 +00:00
johns
499681cc8f build5 2000-05-14 16:59:51 +00:00
johns
ffd3b9562b GRAB not supported by older versions. 2000-05-13 21:05:47 +00:00
johns
6ef9261016 Fixed bug: wrong costs for canceled upgrades/trainings. 2000-05-13 19:58:00 +00:00
johns
38b870bf78 Added problem: internal21 no AI 2000-05-13 00:44:43 +00:00
johns
36530bae5c Network code should work with masquerading. 2000-05-13 00:41:07 +00:00
johns
901c16cd2d DebugCheck outputs message to stderr 2000-05-12 15:50:09 +00:00
johns
f13099c534 CclEachSecond should become scheme hook 2000-05-12 15:47:22 +00:00
johns
55a5fc12c3 Dependendcies should now work again. 2000-05-11 19:59:16 +00:00
johns
5c7788981b Building of walls only in network game allowed. 2000-05-11 07:16:11 +00:00
ariclone
37ed8abfa7 Fixed compile with NEW_UNIT undefined 2000-05-10 16:50:05 +00:00
johns
501c2acf5c Added license to bootup message 2000-05-10 07:47:52 +00:00
johns
59da11e6df Added license to bootup message 2000-05-10 07:46:28 +00:00
johns
c73f08d177 forced that lag is a multiple of updates 2000-05-09 12:39:57 +00:00
johns
251770379f build4 2000-05-09 12:36:55 +00:00
johns
46794c5ac4 #ifdef NEW_UNIT inserted. 2000-05-09 12:27:37 +00:00
johns
2c75bdde35 Again some bugs corrected, recover didn't work always. 2000-05-07 23:14:59 +00:00
johns
47bba5442a correct #define NEW_UNIT used 2000-05-07 23:13:47 +00:00
johns
124a8da301 last hash fix, didn't work 2000-05-07 19:47:37 +00:00
johns
073e8a2407 Remove TheMap.NoFogOfWa tests, only IsMapFieldVisible must be checked 2000-05-07 16:45:36 +00:00