Pointify
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3574ed21a5
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Translated all messages to Spanish
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2021-06-10 16:21:06 -03:00 |
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Tim Felgentreff
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290a7904a4
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print immediately when network goes out of sync
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2021-05-30 15:39:21 +02:00 |
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Tim Felgentreff
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04603b87cd
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enable debug printing when network sync occurs
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2021-05-30 15:35:18 +02:00 |
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Tim Felgentreff
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6a6acc03ad
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don't spam network sync error messages quite so much
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2021-05-30 15:33:56 +02:00 |
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Tim Felgentreff
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0b9ff332c8
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store unit log in log folder, and add timestamps to logs
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2021-05-30 14:48:39 +02:00 |
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Tim Felgentreff
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e4b77469dd
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re-enable file checksumming
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2021-05-29 22:47:46 +02:00 |
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Tim Felgentreff
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39e801c5f3
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support -g shortcut for forcing software rendering
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2021-05-29 22:33:07 +02:00 |
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Tim Felgentreff
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5313e3a41f
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write unit dump info into a separate file
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2021-05-29 22:21:21 +02:00 |
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Tim Felgentreff
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56413fe2cf
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fix linux build
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2021-05-25 06:07:35 +02:00 |
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Tim Felgentreff
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bf2356b16e
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debug with backtrace when syncrand changes
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2021-05-24 10:21:12 +02:00 |
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Tim Felgentreff
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074098e473
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fix replay on win32
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2021-05-24 10:20:15 +02:00 |
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Tim Felgentreff
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6ba0df9e20
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improve replay saving
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2021-05-24 10:10:31 +02:00 |
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Tim Felgentreff
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ae5037cf45
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don't try to compile fragment shader if vertex shader fails
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2021-05-23 14:06:18 +02:00 |
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Tim Felgentreff
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db27613a08
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allow empty editor unit types for spacing
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2021-05-23 14:01:37 +02:00 |
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Tim Felgentreff
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b31ae104ce
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editor mousewheel and area support
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2021-05-23 13:34:06 +02:00 |
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Tim Felgentreff
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a8b39a8c0e
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do not scroll when using the tool select
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2021-05-23 10:57:15 +02:00 |
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Tim Felgentreff
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ea40a149d3
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cycle through tools with ctrl+t
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2021-05-23 07:56:18 +02:00 |
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Tim Felgentreff
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ae8756b639
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fix start location tool in editor
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2021-05-23 07:48:38 +02:00 |
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Tim Felgentreff
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819747b1ae
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remove useless assertion
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2021-05-23 07:48:13 +02:00 |
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Tim Felgentreff
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c88d317ade
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fix task when there are spaces in the workspace folder path
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2021-05-22 20:21:40 +02:00 |
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Tim Felgentreff
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0cc8fd7939
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Merge pull request #340 from ipochto/andrettin/rally_point-fix
Fixed issue with moving AI units to {0;0} when where is no valid rall…
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2021-05-21 20:40:40 +02:00 |
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Tim Felgentreff
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174dd6babc
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Merge pull request #341 from ipochto/auto_targeting/fix
Fixed issue with not correct checks if a unit is really attacked by another one.
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2021-05-18 17:49:03 +02:00 |
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alyokhin
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1abe73e8f6
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Fixed issue with not correct checks if a unit is really attacked by another one.
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2021-05-18 09:42:36 +03:00 |
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alyokhin
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c2bc9e3822
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Fixed issue with moving AI units to {0;0} when where is no valid rally point.
Co-authored-by: Andrettin <andre.ng@live.com>
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2021-05-17 21:35:46 +03:00 |
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Tim Felgentreff
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b3d807d963
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Merge pull request #339 from Regelink/DYNAMIC_LOAD_Fix
DYNAMIC_LOAD fix
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2021-05-16 22:07:50 +02:00 |
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Tim Felgentreff
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aa9d5630fe
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Merge pull request #338 from SimoneStarace/master
Translated Stratagus messages in Italian
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2021-05-16 22:05:49 +02:00 |
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Dmitry Rodin
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757dbec5ea
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DYNAMIC_LOAD fix
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2021-05-15 01:08:11 +02:00 |
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Simone Starace
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883ca2fc6d
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Merge branch 'italian'
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2021-05-15 00:11:09 +02:00 |
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Simone Starace
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1e26b0db79
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Transled all messages
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2021-05-14 23:58:19 +02:00 |
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Simone Starace
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4f31b9a874
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Initial italian translation of Stratagus.
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2021-05-14 17:49:26 +02:00 |
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Tim Felgentreff
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a3800924cf
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Merge pull request #337 from Wargus/tim/scripting_improvements
Scripting improvements
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2021-05-13 15:09:48 +02:00 |
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Tim Felgentreff
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6394700664
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make TransformUnit lua call be instant
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2021-05-08 21:57:52 +02:00 |
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Tim Felgentreff
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41c052c611
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debug print for convenience
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2021-05-08 21:57:52 +02:00 |
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Tim Felgentreff
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49770385ce
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replace "DeathExplosion" with "OnDeath" as callback function when a unit dies, and pass unit,x,y to lua
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2021-05-08 21:57:52 +02:00 |
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Tim Felgentreff
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80cfecbd83
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Merge pull request #334 from SimoneStarace/master
Added some code examples.
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2021-05-08 16:02:03 +02:00 |
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Simone Starace
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503d2148f8
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Added some code examples.
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2021-05-08 01:10:24 +02:00 |
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Tim Felgentreff
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e1848c86d9
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Merge pull request #330 from ipochto/smooth-fow
Shadowcasting field of view + enhanced fog of war.
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2021-05-07 08:53:03 +02:00 |
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Tim Felgentreff
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7ecd5355d7
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Merge pull request #333 from Wargus/tim/better-online-2
Fix reporting of game result to pvpgn
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2021-05-07 07:55:58 +02:00 |
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Tim Felgentreff
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4022676f99
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fix reporting of game result
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2021-05-05 14:42:53 +02:00 |
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alyokhin
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8795a68a10
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Fixed enable/disable fog for enhanced type.
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2021-05-04 13:41:09 +03:00 |
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alyokhin
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e1444d3db2
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Fixed issue with vision updating for tiles lying on the right and bottom edges of the map.
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2021-05-03 18:41:18 +03:00 |
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alyokhin
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8ab625f6e4
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Added env variable into vs code launch file to prevent high cpu load by OMP
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2021-05-03 15:36:35 +03:00 |
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alyokhin
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b2c935ac91
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Fixed out of bounds issue for CFogOfWar::VisTable
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2021-05-03 15:29:17 +03:00 |
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Tim Felgentreff
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cac2ff123b
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Merge pull request #332 from Wargus/tim/better-online
Be more defensive with errors in online service
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2021-05-02 09:04:35 +02:00 |
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Tim Felgentreff
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4d3422e2fb
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be more defensive with errors in online service
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2021-05-01 18:39:02 +02:00 |
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alyokhin
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9a35bd0cfa
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Stratagus's side fix for the unwanted resizing of menus background.
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2021-04-30 20:57:39 +03:00 |
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Tim Felgentreff
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f0b9f44b58
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Merge pull request #331 from Wargus/tim/improve-RenderWithShader
Cache as much as we can in RenderWithShader
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2021-04-29 21:48:06 +02:00 |
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alyokhin
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9f04967d30
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Fix for windows call
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2021-04-29 13:43:23 +03:00 |
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alyokhin
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091f26aaa9
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Fix to preserve the global environment
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2021-04-29 13:37:04 +03:00 |
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alyokhin
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dbf039097e
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Added environmen variable into the stratagus launcer to reduce CPU load while already finished threads are wating for still working yet ones.
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2021-04-29 12:41:57 +03:00 |
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