johns
0b968efaac
Updated VC++ question.
2002-05-23 13:31:38 +00:00
johns
03c41e6e58
Fixed player problems with campaign and command line starting.
2002-05-22 20:25:01 +00:00
johns
e649609b1d
Better attacked messages.
2002-05-21 23:43:43 +00:00
johns
f10b9ab283
Build #19 started.
2002-05-21 23:24:14 +00:00
johns
927a196e1a
Build #19 started.
2002-05-21 23:07:42 +00:00
johns
dcecd73a7e
Doxygen comment added.
2002-05-21 21:02:23 +00:00
ariclone
cab11600ee
some minor (optical) fixes + preparations to account for selected races
...
and player types (closed, computer, etc) in network games.
2002-05-21 18:25:06 +00:00
ariclone
e276fd7635
Shut up gcc (-Werror ... ) on unititialized vars
2002-05-21 17:00:28 +00:00
latimerius
c46fbb3790
Some documentation added.
2002-05-21 03:46:49 +00:00
jsalmon3
25c2673323
Fix the free macro for gdb/mingw
2002-05-21 00:15:18 +00:00
jsalmon3
486142cd87
Fix mingw bug with free macro
2002-05-20 23:43:31 +00:00
jsalmon3
3f5d7aa8d8
Fog optimization for 32bpp
2002-05-20 23:10:40 +00:00
johns
1dacfef8d8
Fixed FLAC detection.
2002-05-20 22:34:40 +00:00
johns
dff38ce77c
Multiplayer menus -test phase-
2002-05-20 21:44:09 +00:00
ariclone
386693691f
FINALLY - NETWORK GAMES can be started using the gui - Not finished yet,
...
Setup data (Races, Tileset, Resources, etc still missing), but already
playable!!! More to come, and some pollishing of Menu look next..
2002-05-20 20:39:36 +00:00
jsalmon3
ef1e7fb93a
Fixed linking errors with SPLIT_SCREEN_SUPPORT
2002-05-20 20:15:08 +00:00
johns
25ca86b42d
Fixed problems with big viewports and small maps (again).
2002-05-20 20:08:13 +00:00
nehalmistry
1459e62c45
added stdout.txt stderr.txt
2002-05-20 20:07:17 +00:00
johns
5fb0361372
Todo for switching big screen mode added.
2002-05-20 20:07:13 +00:00
nehalmistry
d058b39076
fixed ogg vorbis detection message
2002-05-20 20:05:35 +00:00
johns
11a5274f61
Partly added missing documentation.
2002-05-20 20:04:47 +00:00
johns
f820e34b1a
The values are unsigned, fixes scrolling problems map size = viewport size.
2002-05-20 20:02:32 +00:00
ariclone
23d866c35c
Network menus: Now server and clients start, only missing part is setup
...
according to Hosts[] and ServerSetupState[] in CreateGame..
2002-05-20 19:55:06 +00:00
johns
96fc69b9cc
Fix for VC++.
2002-05-20 19:54:55 +00:00
johns
16c9200489
NEVER KILL MY FIXES. CHECK THE CONFLICTS!
2002-05-20 19:47:04 +00:00
ariclone
be4416ba29
Next State before the final Network game start action... allmost ready..
2002-05-20 18:59:58 +00:00
johns
043468e8a2
The map must always start on an even pixel, because the map draw routines draw two pixels at the same time.
2002-05-20 15:32:35 +00:00
johns
55aa3586fd
DON'T KILL MY BUG FIXES!
2002-05-20 15:25:51 +00:00
johns
4d101d7013
Fixed crash of campaign.
2002-05-20 15:03:17 +00:00
ariclone
c40061cc4a
Fixed client attach design/logic bug (Host slot logic).
...
First part of "network game start" logic
Disabled old style (command line) network logic, interferes with current
development!
ATTENTION: interim checkin, neither old nor new logic works in the moment..
2002-05-20 15:00:35 +00:00
johns
aed422c237
No tips in network play.
2002-05-19 22:05:53 +00:00
latimerius
fa69484e93
Multiple viewports configuration finished, some bugs fixed.
2002-05-19 22:00:44 +00:00
johns
da5846d9b1
Fixed bug: Attack missile could always be seen.
2002-05-19 21:57:39 +00:00
latimerius
f06094e1ef
SPLIT_SCREEN_SUPPORT implementation roughly completed. Old variables
...
(MapX, MapY, MapWidth, MapHeight and corresponding pixel sizes in TheUI)
are completely phased out. Fixed all (hopefully I didn't omit anything)
reported bugs.
2002-05-19 21:43:25 +00:00
johns
93009a88c2
Disabled save menu for release.
2002-05-19 19:16:42 +00:00
johns
5cdb9eeeec
Fixed bug #440634 : Sea Attack: Can't use transports.
2002-05-18 22:33:17 +00:00
johns
ff367e3213
Fixed bug #472074 : Diplomacy over network.
2002-05-18 19:09:59 +00:00
johns
378399ab91
Updated FAQ's.
2002-05-18 17:53:02 +00:00
ariclone
3142d65329
Some hints for Nehal to get save menues going
2002-05-18 07:12:24 +00:00
johns
29edbe300c
Diplomacy command.
2002-05-18 00:56:53 +00:00
johns
39f6a38eba
Must of network init.
2002-05-18 00:55:35 +00:00
johns
b19ea62dba
Fixed bug #520492 : Small map crashed with big screen.
2002-05-17 22:52:03 +00:00
johns
bc38ce8a95
Code cleanups.
2002-05-17 14:49:33 +00:00
johns
81f7ebe379
Fixed bug #515713 : Color didn't cycle continuos in buttons.
2002-05-16 21:28:39 +00:00
johns
a23e1db7ad
Made unit shodows and spells configurable and added save.
2002-05-15 22:00:36 +00:00
nehalmistry
e6884066fc
correctly detects SDL
2002-05-15 04:34:06 +00:00
nehalmistry
2bfe0e8563
checks libs for flac/ogg/mad support
2002-05-15 04:13:31 +00:00
johns
fafaca3175
My debug output removed.
2002-05-14 21:50:53 +00:00
jsalmon3
b9daac8352
Updated VC++ project and workspace location
2002-05-14 21:23:15 +00:00
johns
443196ad67
MS Visual C Project files added (from Jimmy).
2002-05-14 20:53:36 +00:00