Commit graph

2390 commits

Author SHA1 Message Date
johns
0b968efaac Updated VC++ question. 2002-05-23 13:31:38 +00:00
johns
03c41e6e58 Fixed player problems with campaign and command line starting. 2002-05-22 20:25:01 +00:00
johns
e649609b1d Better attacked messages. 2002-05-21 23:43:43 +00:00
johns
f10b9ab283 Build started. 2002-05-21 23:24:14 +00:00
johns
927a196e1a Build started. 2002-05-21 23:07:42 +00:00
johns
dcecd73a7e Doxygen comment added. 2002-05-21 21:02:23 +00:00
ariclone
cab11600ee some minor (optical) fixes + preparations to account for selected races
and player types (closed, computer, etc) in network games.
2002-05-21 18:25:06 +00:00
ariclone
e276fd7635 Shut up gcc (-Werror ... ) on unititialized vars 2002-05-21 17:00:28 +00:00
latimerius
c46fbb3790 Some documentation added. 2002-05-21 03:46:49 +00:00
jsalmon3
25c2673323 Fix the free macro for gdb/mingw 2002-05-21 00:15:18 +00:00
jsalmon3
486142cd87 Fix mingw bug with free macro 2002-05-20 23:43:31 +00:00
jsalmon3
3f5d7aa8d8 Fog optimization for 32bpp 2002-05-20 23:10:40 +00:00
johns
1dacfef8d8 Fixed FLAC detection. 2002-05-20 22:34:40 +00:00
johns
dff38ce77c Multiplayer menus -test phase- 2002-05-20 21:44:09 +00:00
ariclone
386693691f FINALLY - NETWORK GAMES can be started using the gui - Not finished yet,
Setup data (Races, Tileset, Resources, etc still missing), but already
playable!!! More to come, and some pollishing of Menu look next..
2002-05-20 20:39:36 +00:00
jsalmon3
ef1e7fb93a Fixed linking errors with SPLIT_SCREEN_SUPPORT 2002-05-20 20:15:08 +00:00
johns
25ca86b42d Fixed problems with big viewports and small maps (again). 2002-05-20 20:08:13 +00:00
nehalmistry
1459e62c45 added stdout.txt stderr.txt 2002-05-20 20:07:17 +00:00
johns
5fb0361372 Todo for switching big screen mode added. 2002-05-20 20:07:13 +00:00
nehalmistry
d058b39076 fixed ogg vorbis detection message 2002-05-20 20:05:35 +00:00
johns
11a5274f61 Partly added missing documentation. 2002-05-20 20:04:47 +00:00
johns
f820e34b1a The values are unsigned, fixes scrolling problems map size = viewport size. 2002-05-20 20:02:32 +00:00
ariclone
23d866c35c Network menus: Now server and clients start, only missing part is setup
according to Hosts[] and ServerSetupState[] in CreateGame..
2002-05-20 19:55:06 +00:00
johns
96fc69b9cc Fix for VC++. 2002-05-20 19:54:55 +00:00
johns
16c9200489 NEVER KILL MY FIXES. CHECK THE CONFLICTS! 2002-05-20 19:47:04 +00:00
ariclone
be4416ba29 Next State before the final Network game start action... allmost ready.. 2002-05-20 18:59:58 +00:00
johns
043468e8a2 The map must always start on an even pixel, because the map draw routines draw two pixels at the same time. 2002-05-20 15:32:35 +00:00
johns
55aa3586fd DON'T KILL MY BUG FIXES! 2002-05-20 15:25:51 +00:00
johns
4d101d7013 Fixed crash of campaign. 2002-05-20 15:03:17 +00:00
ariclone
c40061cc4a Fixed client attach design/logic bug (Host slot logic).
First part of "network game start" logic
Disabled old style (command line) network logic, interferes with current
development!
ATTENTION: interim checkin, neither old nor new logic works in the moment..
2002-05-20 15:00:35 +00:00
johns
aed422c237 No tips in network play. 2002-05-19 22:05:53 +00:00
latimerius
fa69484e93 Multiple viewports configuration finished, some bugs fixed. 2002-05-19 22:00:44 +00:00
johns
da5846d9b1 Fixed bug: Attack missile could always be seen. 2002-05-19 21:57:39 +00:00
latimerius
f06094e1ef SPLIT_SCREEN_SUPPORT implementation roughly completed. Old variables
(MapX, MapY, MapWidth, MapHeight and corresponding pixel sizes in TheUI)
are completely phased out.  Fixed all (hopefully I didn't omit anything)
reported bugs.
2002-05-19 21:43:25 +00:00
johns
93009a88c2 Disabled save menu for release. 2002-05-19 19:16:42 +00:00
johns
5cdb9eeeec Fixed bug : Sea Attack: Can't use transports. 2002-05-18 22:33:17 +00:00
johns
ff367e3213 Fixed bug : Diplomacy over network. 2002-05-18 19:09:59 +00:00
johns
378399ab91 Updated FAQ's. 2002-05-18 17:53:02 +00:00
ariclone
3142d65329 Some hints for Nehal to get save menues going 2002-05-18 07:12:24 +00:00
johns
29edbe300c Diplomacy command. 2002-05-18 00:56:53 +00:00
johns
39f6a38eba Must of network init. 2002-05-18 00:55:35 +00:00
johns
b19ea62dba Fixed bug : Small map crashed with big screen. 2002-05-17 22:52:03 +00:00
johns
bc38ce8a95 Code cleanups. 2002-05-17 14:49:33 +00:00
johns
81f7ebe379 Fixed bug : Color didn't cycle continuos in buttons. 2002-05-16 21:28:39 +00:00
johns
a23e1db7ad Made unit shodows and spells configurable and added save. 2002-05-15 22:00:36 +00:00
nehalmistry
e6884066fc correctly detects SDL 2002-05-15 04:34:06 +00:00
nehalmistry
2bfe0e8563 checks libs for flac/ogg/mad support 2002-05-15 04:13:31 +00:00
johns
fafaca3175 My debug output removed. 2002-05-14 21:50:53 +00:00
jsalmon3
b9daac8352 Updated VC++ project and workspace location 2002-05-14 21:23:15 +00:00
johns
443196ad67 MS Visual C Project files added (from Jimmy). 2002-05-14 20:53:36 +00:00