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Exe Updates
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Includes crash fix for spawn conditions
2020-03-05 15:55:02 -05:00
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63c7e29e83
Exe Updates
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EQStream updates for EXEs for /camp stability
2020-03-05 14:22:02 -05:00
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Exe Update
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Login server updated with character visual race update
2020-03-05 00:19:48 -05:00
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92503df364
Exe Updates
2020-03-04 09:32:25 -05:00
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0c87b92d9e
Exe Updates
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Updated with sequence crash fix
2020-03-04 07:41:05 -05:00
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74e4b20180
EQ2emu merge update with LoginStructs broke world list on char creation
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Reverted LoginStructs.xml, also added a mem leak fix in LWorld.cpp (something I should have dealt with earlier)
2020-03-03 14:13:41 -05:00
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9f62df2648
Exe Updates
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World/Login exe updates
2020-03-02 22:02:24 -05:00
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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Fixes #15
2020-03-02 22:01:36 -05:00
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b5ca27e838
Exe Updates
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World/Login Exe updates with latest revision
2020-03-02 18:47:57 -05:00
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24a1ccf3a2
EQ2Emu Base Updates
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Resolves #14
2020-03-02 18:47:18 -05:00
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Pulled accidental logs that were uploaded
2020-02-29 17:46:22 -05:00
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World Updates for eq2emu r2853
2020-02-29 08:35:32 -05:00
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World Server Updates
2020-02-29 08:26:43 -05:00
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World Updates
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Includes Trade fixes.
2020-02-29 00:08:11 -05:00
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Trade Updates, Fixes #13
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Added Trade command for Right Click.
Resolved quantity length for both traders in a trade, your_item_quantity, their_item_quantity (was int16, now int32)
2020-02-29 00:07:43 -05:00
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e5876f9a10
Crash on localtime struct
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Seems localtime struct ptr is not being returned, thus we crash (might be something with my environment), however for now adding a check to stop us from crashing.
2020-02-28 11:09:30 -05:00
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Adding Executables
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Adding Executables for easy access (versus needing all our devs to compile)
2020-02-28 10:22:23 -05:00
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Base
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Starting point..!
2020-02-28 09:17:24 -05:00