Commit graph

53 commits

Author SHA1 Message Date
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f2727f40a3 Flymode zone in fix
Flymode wasn't enabling cross zone correctly at times, moved it to later on in the zone in process.

Made it so flymode off doesn't trigger on zone in(don't need to know if its off, only on).
2020-03-06 00:15:43 -05:00
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6c2f0c8f48 Update world_db.zip
Includes new table for characterProperties

DROP TABLE IF EXISTS `charactersProperties`;
CREATE TABLE `charactersProperties` (
  `charid` int(10) unsigned NOT NULL DEFAULT 0,
  `propname` varchar(64) NOT NULL DEFAULT '',
  `propvalue` varchar(64) NOT NULL DEFAULT ''
) ENGINE=InnoDB;
2020-03-06 00:01:13 -05:00
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78e52afcce Exe Updates
Updated to include latest fixes
2020-03-05 23:55:43 -05:00
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b19fd5f36f Adds char properties and fixes looting alive npcs
Fixes  - need cross zone capabilities for speed, flymode and invul
Fixes  - NPCs that are alive should not be looted (also /loot command was causing npcs to poof if you attempted to loot npc with no loot)
2020-03-05 23:55:08 -05:00
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f9b79081a9 Exe Updates
Includes crash fix for spawn conditions
2020-03-05 15:55:02 -05:00
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b9eb09dacd Crash on spawn condition trigger
Fixes  when we are removing a spawn at the same time iterating the spawn_list to trigger spawn conditions
2020-03-05 15:54:46 -05:00
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63c7e29e83 Exe Updates
EQStream updates for EXEs for /camp stability
2020-03-05 14:22:02 -05:00
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42433f8453 camp issue causing instability to world
This Fixes .  Devn00b will test to confirm on his server.
2020-03-05 14:21:35 -05:00
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8befaa2c37 Update WorldDatabase.cpp 2020-03-05 14:21:07 -05:00
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508b173348 Update .gitignore 2020-03-05 14:20:44 -05:00
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0047db4777 Exe Update
Login server updated with character visual race update
2020-03-05 00:19:48 -05:00
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8d962dede2 Character visual race available in character select
Fixes  -- additional analysis will be needed for equipment / potentially other features of the model
2020-03-05 00:18:57 -05:00
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92503df364 Exe Updates 2020-03-04 09:32:25 -05:00
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0c87b92d9e Exe Updates
Updated with sequence crash fix
2020-03-04 07:41:05 -05:00
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2aaba44994 EQStream Update
Fixes  in regards to sequencing out of order packets and preventing an infinite loop on the sequencing.
2020-03-04 07:40:44 -05:00
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74e4b20180 EQ2emu merge update with LoginStructs broke world list on char creation
Reverted LoginStructs.xml, also added a mem leak fix in LWorld.cpp (something I should have dealt with earlier)
2020-03-03 14:13:41 -05:00
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9f62df2648 Exe Updates
World/Login exe updates
2020-03-02 22:02:24 -05:00
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b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
Fixes 
2020-03-02 22:01:36 -05:00
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b5ca27e838 Exe Updates
World/Login Exe updates with latest revision
2020-03-02 18:47:57 -05:00
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24a1ccf3a2 EQ2Emu Base Updates
Resolves 
2020-03-02 18:47:18 -05:00
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503dc913a9 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 2020-02-29 17:46:23 -05:00
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a66a9b5a47 Pulled accidental logs that were uploaded 2020-02-29 17:46:22 -05:00
Gogs
c89f212aaa Added Lua Scripts 2020-02-29 13:20:29 -08:00
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b5e7a0bca1 World Updates for eq2emu r2853 2020-02-29 08:35:32 -05:00
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412cb69401 Added additional eq2emu revision for localtime bug in EQPacket
https://svn.eq2emulator.net/!/#eq2server/commit/r2853/head/trunk
2020-02-29 08:29:34 -05:00
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94b656c553 World Server Updates 2020-02-29 08:26:43 -05:00
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5333c294c9 localtime crash fix (updated from EQ2emu revision)
Replaces commit e5876f9a10 with the official revision change to fix https://svn.eq2emulator.net/!/#eq2server/commit/r2852/head/trunk
2020-02-29 08:24:53 -05:00
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76681f430f World Updates
Includes Trade fixes.
2020-02-29 00:08:11 -05:00
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dbb0daacd7 Trade Updates, Fixes
Added Trade command for Right Click.
Resolved quantity length for both traders in a trade, your_item_quantity, their_item_quantity (was int16, now int32)
2020-02-29 00:07:43 -05:00
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e5876f9a10 Crash on localtime struct
Seems localtime struct ptr is not being returned, thus we crash (might be something with my environment), however for now adding a check to stop us from crashing.
2020-02-28 11:09:30 -05:00
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c4f9c92303 Update git to allow dll and lib
Updated gitignore to allow dll/lib, easy portability to provide these to users
2020-02-28 10:31:46 -05:00
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dc7051a329 Adding Executables
Adding Executables for easy access (versus needing all our devs to compile)
2020-02-28 10:22:23 -05:00
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74107e8302 Update README.md 2020-02-28 10:19:14 -05:00
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03d2a57906 Update README.md 2020-02-28 10:18:53 -05:00
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00c9f716ea Update README.md 2020-02-28 10:18:29 -05:00
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dc3b56babe Update README.md 2020-02-28 10:17:32 -05:00
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4bc182acf3 Update README.md 2020-02-28 10:15:44 -05:00
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4905d1a410 Update README.md 2020-02-28 10:14:58 -05:00
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f1a8acbb08 Update README.md 2020-02-28 10:14:16 -05:00
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a45ccaddd9 Update README.md 2020-02-28 10:12:00 -05:00
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7e8cb97bd9 Update README.md 2020-02-28 10:11:27 -05:00
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d5f34d057a Update README.md 2020-02-28 10:10:25 -05:00
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be1f032da7 Update README.md 2020-02-28 10:09:33 -05:00
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ac921c263a Update README.md 2020-02-28 09:48:12 -05:00
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4347f5d536 Update README.md 2020-02-28 09:47:41 -05:00
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e2cc5495e7 Update README.md 2020-02-28 09:47:01 -05:00
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3756e5dbfc Update README.md 2020-02-28 09:46:28 -05:00
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9b437d6b42 Update README.md 2020-02-28 09:46:08 -05:00
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9bbf5241cf Update README.md 2020-02-28 09:44:18 -05:00
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7ee236b5d1 Update README.md 2020-02-28 09:42:44 -05:00