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c0d1377615
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Added new win splashes
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2022-04-21 12:16:39 -06:00 |
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ARCHULETA
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38c7724992
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Added tank models
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2022-03-25 08:37:08 -06:00 |
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ac19801e19
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Added new cursor
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2022-03-25 00:46:29 -06:00 |
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537628f2b7
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Added gravity back to AI (Because I guess I removed it at some point?)
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2022-03-25 00:29:20 -06:00 |
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41d33f175d
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Added new main menu among many things
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2022-03-25 00:21:02 -06:00 |
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9427a7861c
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Added LFS map
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2022-03-24 23:57:31 -06:00 |
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8071d1cf93
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Test commit
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2022-03-24 17:02:53 -06:00 |
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b03ce2b6a8
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Added new disclaimer splash
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2022-03-21 21:01:14 -06:00 |
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b636a261bb
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Added textures
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2022-03-19 16:28:22 -06:00 |
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602f987180
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Added tutorial map
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2022-03-19 15:58:34 -06:00 |
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2769504c5d
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Added bullet model
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2022-03-18 21:02:25 -06:00 |
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34fed24f91
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Added main menu among many things
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2022-03-17 15:13:55 -06:00 |
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bc19901a1b
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Improved rotation of player & AI
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2022-03-15 11:17:02 -06:00 |
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09c44ca20b
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Made tank turn with direction of velocity. Improved how a tank is considered AI for bullet checks.
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2022-03-10 22:06:26 -07:00 |
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5437b1c6f3
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Added tank model for player
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2022-03-10 13:28:56 -07:00 |
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6a3735f0e1
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Added debugging for the walk timer just in case
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2022-03-07 21:39:25 -07:00 |
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475c640604
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The AI now takes little breaks
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2022-03-07 21:20:37 -07:00 |
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e546abf095
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Added randomization for amount of time between bullet shots for AI
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2022-03-07 20:38:43 -07:00 |
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80a2465779
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AI now shoots, needs more randomization
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2022-03-07 20:13:43 -07:00 |
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39b8564261
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AI now follows player
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2022-03-06 16:36:53 -07:00 |
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6d5e7d23da
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AI now looks at player. Walking towards player is still being implemented but WIP code is there
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2022-03-05 23:33:48 -07:00 |
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bc16fd0513
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Bullets now check for when they collide with a tank
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2022-03-05 22:44:30 -07:00 |
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98da26637d
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WIP AI
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2022-03-03 21:56:35 -07:00 |
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75f19e9999
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Improved colliders and projetiles
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2022-03-03 20:25:46 -07:00 |
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d2ff6f8d25
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Added WIP projectile
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2022-03-03 19:29:02 -07:00 |
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07daa03e63
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Tank files
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2022-03-02 23:03:24 -07:00 |
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