Commit graph

26 commits

Author SHA1 Message Date
c0d1377615 Added new win splashes 2022-04-21 12:16:39 -06:00
ARCHULETA
38c7724992 Added tank models 2022-03-25 08:37:08 -06:00
ac19801e19 Added new cursor 2022-03-25 00:46:29 -06:00
537628f2b7 Added gravity back to AI (Because I guess I removed it at some point?) 2022-03-25 00:29:20 -06:00
41d33f175d Added new main menu among many things 2022-03-25 00:21:02 -06:00
9427a7861c Added LFS map 2022-03-24 23:57:31 -06:00
8071d1cf93 Test commit 2022-03-24 17:02:53 -06:00
b03ce2b6a8 Added new disclaimer splash 2022-03-21 21:01:14 -06:00
b636a261bb Added textures 2022-03-19 16:28:22 -06:00
602f987180 Added tutorial map 2022-03-19 15:58:34 -06:00
2769504c5d Added bullet model 2022-03-18 21:02:25 -06:00
34fed24f91 Added main menu among many things 2022-03-17 15:13:55 -06:00
bc19901a1b Improved rotation of player & AI 2022-03-15 11:17:02 -06:00
09c44ca20b Made tank turn with direction of velocity. Improved how a tank is considered AI for bullet checks. 2022-03-10 22:06:26 -07:00
5437b1c6f3 Added tank model for player 2022-03-10 13:28:56 -07:00
6a3735f0e1 Added debugging for the walk timer just in case 2022-03-07 21:39:25 -07:00
475c640604 The AI now takes little breaks 2022-03-07 21:20:37 -07:00
e546abf095 Added randomization for amount of time between bullet shots for AI 2022-03-07 20:38:43 -07:00
80a2465779 AI now shoots, needs more randomization 2022-03-07 20:13:43 -07:00
39b8564261 AI now follows player 2022-03-06 16:36:53 -07:00
6d5e7d23da AI now looks at player. Walking towards player is still being implemented but WIP code is there 2022-03-05 23:33:48 -07:00
bc16fd0513 Bullets now check for when they collide with a tank 2022-03-05 22:44:30 -07:00
98da26637d WIP AI 2022-03-03 21:56:35 -07:00
75f19e9999 Improved colliders and projetiles 2022-03-03 20:25:46 -07:00
d2ff6f8d25 Added WIP projectile 2022-03-03 19:29:02 -07:00
07daa03e63 Tank files 2022-03-02 23:03:24 -07:00