pvpgn-server/docs/ports.md

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2015-10-16 18:13:24 -06:00
# PvPGN Porting Status
Arch | Operating System | Status | Compiler | CMake
----- | ------------------------- | --------- | ----------------- | ---------
x86_64 | Arch Linux 2015.09.29 | OK | G++ 5.2.0 | 3.3.2
x86_64 | Arch Linux 2015.09.29 | OK | Clang 3.7.0 | 3.3.2
x86_64 | Arch Linux 2015.09.29 | NO | MinGW 5.2.0 | 3.3.2
x86_64 | Ubuntu Server 15.04 | OK | G++ 5.1.1 | 3.3.2
2015-10-17 13:40:49 -06:00
x86_64 | Ubuntu Server 15.04 | OK | G++ 5.1.0 | 3.4.0-rc1
x86_64 | Ubuntu Server 14.04 | OK | G++ 5.1.0 | 3.4.0-rc1
2015-10-16 18:13:24 -06:00
x86_64 | Windows 10.0.10240 | OK | VC++ 14 | 3.3.1
x86_64 | Windows 10.0.10240 | OK | Clang r249555 | 3.3.1
# PvPGN Minimum Requirements
Arch | Operating System | Compiler | CMake
------ | --------------------- | ------------- | --------
x86 | Linux | >=G++ 5.1.0 | >=3.1.0
x86 | Linux | >=Clang 3.3 | >=3.1.0
x86 | >=Windows 6.0.6002 | >=VC++ 14 | >=3.1.0
x86 | >=Windows 6.0.6002 | >=Clang 3.3 | >=3.1.0
# Notes
- Any POSIX/WIN32 OS with a C++11 compliant compiler should work
- There are a lot of combinations of operating systems, compilers, and CMake versions to test
- The minimum required compiler version for G++ and Visual Studio is hardcoded