# PvPGN Porting Status Arch | Operating System | Status | Compiler | CMake ----- | ------------------------- | --------- | ----------------- | --------- x86_64 | Arch Linux 2015.09.29 | OK | G++ 5.2.0 | 3.3.2 x86_64 | Arch Linux 2015.09.29 | OK | Clang 3.7.0 | 3.3.2 x86_64 | Arch Linux 2015.09.29 | NO | MinGW 5.2.0 | 3.3.2 x86_64 | Ubuntu Server 15.04 | OK | G++ 5.1.1 | 3.3.2 x86_64 | Ubuntu Server 15.04 | OK | G++ 5.1.0 | 3.4.0-rc1 x86_64 | Ubuntu Server 14.04 | OK | G++ 5.1.0 | 3.4.0-rc1 x86_64 | Windows 10.0.10240 | OK | VC++ 14 | 3.3.1 x86_64 | Windows 10.0.10240 | OK | Clang r249555 | 3.3.1 # PvPGN Minimum Requirements Arch | Operating System | Compiler | CMake ------ | --------------------- | ------------- | -------- x86 | Linux | >=G++ 5.1.0 | >=3.1.0 x86 | Linux | >=Clang 3.3 | >=3.1.0 x86 | >=Windows 6.0.6002 | >=VC++ 14 | >=3.1.0 x86 | >=Windows 6.0.6002 | >=Clang 3.3 | >=3.1.0 # Notes - Any POSIX/WIN32 OS with a C++11 compliant compiler should work - There are a lot of combinations of operating systems, compilers, and CMake versions to test - The minimum required compiler version for G++ and Visual Studio is hardcoded