Gobligine/src
2015-10-16 12:32:52 +02:00
..
action [-] Fixed crash when AI player tried to build a resource depot 2015-05-20 11:58:47 +05:00
ai support building external buildings from workers with infinite range (like walls and roads built from the town hall in warcraft1) 2015-09-06 12:41:41 +02:00
animation [-] Fixed crash when AI player tried to build a resource depot 2015-05-20 11:58:47 +05:00
beos [AStyle] : on most cpp files. 2012-04-18 16:09:57 +02:00
editor [-] Fixed bug with forest regeneration 2015-03-13 23:39:49 +05:00
game [*] Write AIScript to replay file to prevent desync 2015-03-18 15:15:55 +05:00
guichan Fix warnings with gcc in release. 2012-03-04 11:41:12 +01:00
include add shaders for fullscreen pixel scaling algorithms 2015-10-16 12:28:08 +02:00
maemo Fix maemo includes 2012-08-19 10:30:00 +02:00
map [-] Fixed bug with forest regeneration 2015-03-13 23:39:49 +05:00
missile [*] Fire animation for flame shield spell 2014-06-12 13:27:21 +06:00
network [-] Fixed network error 2015-03-09 14:46:11 +05:00
particle [+] Added drawlevel sorting for particles 2013-05-09 11:07:50 +06:00
pathfinder [-] Transporters don't attack inagressive air units 2015-02-26 17:50:55 +05:00
sound [-] Fixed soundfont loading 2015-03-18 14:58:47 +05:00
spell [-] Fixed crash when AI player tried to build a resource depot 2015-05-20 11:58:47 +05:00
stratagus Fix a potential crash (exposed in war1gus orc lvl 6) that could leave CPlayer->FreeWorkers in an invalid state 2015-08-28 16:35:50 +02:00
tolua support building external buildings from workers with infinite range (like walls and roads built from the town hall in warcraft1) 2015-09-06 12:41:41 +02:00
ui fix compiler warnings 2015-09-02 12:08:38 +02:00
unit allow specifying owner type in building restriction has-unit 2015-09-17 11:18:30 +02:00
video only load shaders if we're using opengl 2015-10-16 12:32:52 +02:00
win32 Add new version of WINAPI code for attaching console 2015-04-12 11:54:50 +02:00