Gobligine/tools/shaders
2016-05-26 01:57:32 +02:00
..
bicubic-sharp.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
bicubic-sharper.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
biquad.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
bloom.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
cg2glsl.py add scripts to convert all singlepass libretro shaders 2016-05-26 01:13:32 +02:00
convert-single-to-glsl.sh add scripts to convert all singlepass libretro shaders 2016-05-26 01:13:32 +02:00
crt-caligari.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
crt-cgwg-fast.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
crt-easymode.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
crt-geom.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
crt-hyllian-3d.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
crt-hyllian-fast.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
crt-hyllian.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
crt-lottes.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
crt-reverse-aa.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
ddt-extended.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
ddt-waterpaint.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
dotmask.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
emboss.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
jinc2-sharp.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
jinc2-sharper.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
jinc2.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
lanczos4.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
lanczos6.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
lanczos12.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
lanczos16.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
motionblur-simple.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
oldtv.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
sabr-v3.0.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
sharp-bilinear.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
tv-highcontrast-hd.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
waterpaint-hc.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
waterpaint.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
xbr-lv1-noblend.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
xbr-lv2-fast.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
xbr-lv2-noblend.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
xbr-lv2.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
xbr-lv3-noblend.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
xbr-lv3.cg.glsl add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00