wizzard
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ddbcd6cdf8
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Fixed Bug #7294: Building cursor over hidden building
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2004-01-31 06:57:26 +00:00 |
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wizzard
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3a52711a06
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Load/Saved Map properly with multiple load/saves
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2004-01-31 06:18:21 +00:00 |
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wizzard
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9aa858f474
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Buggy, fixing
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2004-01-31 05:56:00 +00:00 |
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jsalmon3
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77775c211c
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Removed useless return
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2004-01-30 18:01:56 +00:00 |
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jsalmon3
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8ef7fea250
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Removed IconWidth and IconHeight
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2004-01-30 17:58:38 +00:00 |
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jsalmon3
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7afeea1cf5
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Fixed unit icons
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2004-01-30 17:57:41 +00:00 |
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jsalmon3
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6c86cf2181
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Removed #define DEBUG_ACTIONS
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2004-01-30 17:04:14 +00:00 |
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jsalmon3
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08eaf13e5f
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Fixed bug if destroyed unit is at the end of the table
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2004-01-30 17:03:21 +00:00 |
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nobody_
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6d662a2be2
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Applied jarod's patches.
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2004-01-30 15:52:13 +00:00 |
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nobody_
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34b8c6e580
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Buildings work as transporters while doing other stuff. Minor fixes.
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2004-01-30 15:14:51 +00:00 |
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nobody_
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7df397f398
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Fix for transporters as depots. Proper actions.c Destroyed unit filtering.
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2004-01-30 14:02:51 +00:00 |
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nobody_
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ef8fb86b5f
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Fix stdout junk, sorry.
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2004-01-30 09:49:38 +00:00 |
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nobody_
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78407a7a75
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Fix shooting at cloacked units.
Fix vision bug when killing detectors.
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2004-01-30 09:48:01 +00:00 |
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wizzard
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9ceddd25b8
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Fixed Possible crash when a Burning building is destoryed in HandleRegeneration
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2004-01-30 07:55:23 +00:00 |
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wizzard
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7672e340a6
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Fixed crash when a unit was destroyed in HandleBuffs
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2004-01-30 06:02:43 +00:00 |
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wizzard
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9182d5161b
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Fixed Bug loading saved missile
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2004-01-30 02:46:09 +00:00 |
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wizzard
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561901a3ae
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Basic Protection against sending commands for others
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2004-01-30 01:47:48 +00:00 |
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wizzard
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9fd3664d9d
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Fixed Crash where info->Filename is not allocated for a pud's info
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2004-01-29 21:17:51 +00:00 |
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nobody_
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5a73e6db0e
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More savegame fixes.
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2004-01-29 20:36:23 +00:00 |
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nobody_
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5aac6400a7
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Load-save fixes.
Load-save reference counts.
Only remove unit from the units array until after refs is 0.
Rearrange UnitActions, cleaner.
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2004-01-29 17:36:53 +00:00 |
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nobody_
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204008ea72
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Fix resource bug.
Remove SelectUnits SelectUnitsOnTile.
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2004-01-29 12:50:37 +00:00 |
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nobody_
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1baa9b6edd
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Fix cache bug, I hope. How should I test??
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2004-01-29 10:20:09 +00:00 |
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wizzard
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a9eaa4a217
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Fixed Command log after loading a saved game
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2004-01-29 09:01:14 +00:00 |
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wizzard
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1f5a495950
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Fixed Bug setting incorrect goal in loading an order
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2004-01-29 08:30:54 +00:00 |
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wizzard
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57d46b79f5
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Added UnitNumber to display in debug
Fixed bug building a resource platform, % Complete bar was not drawn
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2004-01-29 07:20:33 +00:00 |
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wizzard
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9741a397b6
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Fixed Crash Loading Groups, Not initialized or assigned correctly
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2004-01-29 07:19:47 +00:00 |
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nobody_
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a6fd7b0ebd
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Fix editor crash.
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2004-01-28 23:24:03 +00:00 |
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wizzard
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2066915d90
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Loadgame update, puds do not need to be loaded, ALL info is in the savegame
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2004-01-28 21:39:27 +00:00 |
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wizzard
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dc3750d294
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Tell the engine the game has finished Loading
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2004-01-27 22:13:47 +00:00 |
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jsalmon3
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e1f0e0e06b
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Load/Save player colors
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2004-01-27 21:12:04 +00:00 |
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jsalmon3
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39f1944401
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Disabled log
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2004-01-27 20:57:23 +00:00 |
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jsalmon3
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e0d3ef2731
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Fixed UnitType::Stats
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2004-01-27 20:54:46 +00:00 |
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jsalmon3
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5243a94ead
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Fixed spacing
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2004-01-27 17:32:44 +00:00 |
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wizzard
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3755c65647
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Don't Apply Replay settings if we are loading a game
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2004-01-27 11:08:51 +00:00 |
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wizzard
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8ee9900c18
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Fixed Restart Scenario Crashes with load games
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2004-01-27 11:03:26 +00:00 |
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wizzard
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9bfb2c7042
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Save Map header, should have committed earlier
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2004-01-27 10:47:45 +00:00 |
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wizzard
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4213114146
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Support to Load map, before save game, loads triggers, and other map information not saved
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2004-01-27 10:15:24 +00:00 |
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jsalmon3
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34e016d0bf
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Changed width to pitch
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2004-01-26 23:10:28 +00:00 |
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wizzard
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9b993003f0
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Fixed Potential crash when double freeing Fog
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2004-01-26 22:00:59 +00:00 |
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wizzard
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0b78ef7e5c
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Redraw Background when Changing Resolution
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2004-01-25 23:07:06 +00:00 |
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wizzard
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5f69866ff7
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Don't Save demand, It's assigned when units are placed back on the map
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2004-01-25 22:34:32 +00:00 |
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jsalmon3
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4735b3019a
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Fix divide by 0
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2004-01-25 21:18:07 +00:00 |
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wizzard
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a62d606d0a
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Only Save unit stats of Active Players
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2004-01-25 06:29:25 +00:00 |
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jsalmon3
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6e7871e55f
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Fixed memory leak
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2004-01-25 06:15:15 +00:00 |
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wizzard
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349336836a
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Load/Save Fixes
Missiles (Global/Local) not at start
CorpseVision not marked on load
Corpse does not have animation Still for InitUnit
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2004-01-25 05:51:45 +00:00 |
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wizzard
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8ad779afe7
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Fixed Bug #7411 crash when loading this saved game(Magnant)
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2004-01-25 05:20:57 +00:00 |
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wizzard
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05c3be548a
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More DarkPortal/Teleporter Fixes
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2004-01-25 05:10:09 +00:00 |
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wizzard
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6f440a58ee
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Use PlayerNumNeutral
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2004-01-25 04:50:14 +00:00 |
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wizzard
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99bae2b910
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Fix Destination not removed when portal destroyed.
Change map Distance to unit to be next to portal
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2004-01-25 04:47:27 +00:00 |
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jsalmon3
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279203e630
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Fixed big memory leak
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2004-01-24 22:17:47 +00:00 |
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