johns
|
8bbcc53a9d
|
Check for destroyed goal
|
2000-04-26 20:08:21 +00:00 |
|
johns
|
56f418c112
|
move to target, if target is moving away
|
2000-04-26 16:55:30 +00:00 |
|
johns
|
cccbfbd627
|
rescue sounds added
|
2000-04-26 00:32:17 +00:00 |
|
johns
|
cc6c264a86
|
define-allow added, config of which units/upgrades are allowed
|
2000-04-26 00:32:06 +00:00 |
|
johns
|
36e29232a3
|
load puds with library path support
|
2000-04-26 00:29:57 +00:00 |
|
johns
|
0f06d80b78
|
Added debug for unit references
|
2000-04-25 22:14:47 +00:00 |
|
johns
|
68baa3bb4b
|
New heading code, #define NEW_HEADING to use, now 256 directions supported.
|
2000-04-25 22:12:35 +00:00 |
|
johns
|
36a5ac9512
|
New network chat message written
|
2000-04-25 00:18:41 +00:00 |
|
johns
|
8d65e46a35
|
Units returns after attacking to its old goal.
|
2000-04-24 21:40:02 +00:00 |
|
johns
|
a59a692f73
|
*** empty log message ***
|
2000-04-24 18:29:45 +00:00 |
|
johns
|
e71ca2fe47
|
Fixed bug, can't upgrade to berserker
|
2000-04-24 17:56:42 +00:00 |
|
johns
|
1912d10a56
|
New enemy detection code and rescue of units implemented, bug in change unit owner fixed
|
2000-04-24 15:48:57 +00:00 |
|
johns
|
5923fab8e9
|
Small correction for new network code
|
2000-04-23 23:18:36 +00:00 |
|
johns
|
8625a630d1
|
new command -L,-U,-n line options for network
|
2000-04-23 23:18:03 +00:00 |
|
johns
|
8c4be78ea5
|
NetworkLag -> NetworkMaxLag
|
2000-04-23 23:11:33 +00:00 |
|
johns
|
0775ccfc04
|
struct Palette > typedef Palette
|
2000-04-23 23:03:46 +00:00 |
|
johns
|
9c35097579
|
New variables for the network code
|
2000-04-23 23:01:33 +00:00 |
|
johns
|
b08813824e
|
Right button action made configurable
|
2000-04-23 22:57:05 +00:00 |
|
johns
|
d34b8b4278
|
more references adjust
|
2000-04-23 22:53:52 +00:00 |
|
johns
|
59770954a0
|
New network code, nearly complete
|
2000-04-23 22:52:29 +00:00 |
|
johns
|
acd2c5234e
|
struct Palette > typedef Palette, VideoCreateNewPalette rewritten
|
2000-04-23 22:46:07 +00:00 |
|
johns
|
dd82dbbedb
|
*** empty log message ***
|
2000-04-23 22:44:07 +00:00 |
|
johns
|
b4d3c38bba
|
struct Palette > typedef Palette
|
2000-04-23 22:40:02 +00:00 |
|
johns
|
9c6d34dd88
|
Added file for the new network code.
|
2000-04-21 15:47:33 +00:00 |
|
johns
|
0bca8d1a57
|
Set version number.
|
2000-04-21 15:46:03 +00:00 |
|
ariclone
|
778bc2ff69
|
Simplified menu redraw, Support for TAB-key button cycling and ENTER-selection
|
2000-04-18 19:34:26 +00:00 |
|
ariclone
|
ba8ecddb76
|
Simplified menu redraw
|
2000-04-18 19:32:44 +00:00 |
|
ariclone
|
55e331aa84
|
Simplified menu redraw, support for TAB-key button selection
|
2000-04-18 19:31:51 +00:00 |
|
ariclone
|
da3f8f07c8
|
Simplified menu redraws
|
2000-04-18 19:29:54 +00:00 |
|
jjc
|
bdac5e86d1
|
Added 24 bit color support to multipalette support. Also added color cycling
for tilesets.
|
2000-04-18 02:22:13 +00:00 |
|
frossi
|
e18421581b
|
Reduce memory usage.
|
2000-04-17 08:59:57 +00:00 |
|
johns
|
b41a39f56a
|
Repair time depends on build time, fixed problems without -DNEW_UNIT.
|
2000-04-16 23:40:51 +00:00 |
|
johns
|
e958202ef4
|
Command que flush handling changed, move from network layer to user layer.
More of new unit reference code.
|
2000-04-16 22:51:06 +00:00 |
|
ariclone
|
613906649f
|
Make use of new Victory and Lost menus
|
2000-04-16 19:40:25 +00:00 |
|
ariclone
|
f7aca4fde0
|
Added Victory and Lost menus, fixed Menus array initialization
|
2000-04-16 19:35:53 +00:00 |
|
ariclone
|
6e269f0a6b
|
Added Victory and Lost menus
|
2000-04-16 19:34:17 +00:00 |
|
johns
|
0866def254
|
More of NEW_UNIT, corpse attacks bug fixed,
Player::NumUnits changed to Player:NumFoodUnits
|
2000-04-16 02:26:35 +00:00 |
|
johns
|
fc2ae99af9
|
Player colors assign as structures. (More speed)
|
2000-04-16 01:08:55 +00:00 |
|
johns
|
f7d23b8dc2
|
Define USE_HICOLOR removed, REPAIR_RANGE added.
|
2000-04-14 16:55:22 +00:00 |
|
johns
|
62b5318b8a
|
FindGoldMine gets also source unit pointer and checks reachable.
FindUnitsByType gets now unit type pointer. Some const added.
More NEW_UNIT code.
|
2000-04-13 23:08:29 +00:00 |
|
frossi
|
9b1c073b76
|
Fix some memory allocation bugs.
|
2000-04-13 08:43:42 +00:00 |
|
johns
|
5c1f323f83
|
removed corpse debug
|
2000-04-12 00:17:46 +00:00 |
|
johns
|
8661c6ef1d
|
removed screen update if old cursor and new cursor position are same
|
2000-04-12 00:17:11 +00:00 |
|
johns
|
194e74adc9
|
SDL input polling changed, for better load handling
|
2000-04-11 22:31:09 +00:00 |
|
johns
|
1d6eb07be8
|
dummy is now also available for the SDL_AUDIO version.
|
2000-04-11 19:24:54 +00:00 |
|
ariclone
|
0b2943eced
|
Fixed init-order: move data structure set-up from InitSoundServer() to InitSound(),
otherwise WriteSound() hangs in pre-start menus' WaitEventAndKeepSync() Loop.
|
2000-04-11 10:49:59 +00:00 |
|
ariclone
|
9fd94f03ff
|
Added default text colors for pre-start menus
|
2000-04-11 10:46:12 +00:00 |
|
johns
|
aba05e36f4
|
Multiple palette support for all graphics from Josh Cogliati.
|
2000-04-10 23:33:08 +00:00 |
|
johns
|
75205a2ab6
|
Removed compiler warnings.
|
2000-04-10 23:21:12 +00:00 |
|
johns
|
e418668867
|
New unit allocation code prepared, not ready! #define NEW_UNIT.
|
2000-04-10 23:02:17 +00:00 |
|