Tim Felgentreff
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889cecc674
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bump version and update urls for debian package
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2015-12-02 12:52:12 +01:00 |
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Tim Felgentreff
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62d1dc4df5
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Merge pull request #154 from Wargus/tim/vs2015
Compile with VS 2015 with updated dependencies
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2015-12-02 09:56:22 +01:00 |
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Tim Felgentreff
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7479cc5522
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[skip ci] deploy windows installer from master only
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2015-12-02 09:49:37 +01:00 |
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Tim Felgentreff
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3ab44693d8
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build nsis installer on appveyor and release to github
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2015-12-01 17:43:36 +01:00 |
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Tim Felgentreff
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9e43d695d2
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updates to make compilation with vs 2015 work
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2015-12-01 17:43:27 +01:00 |
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Tim Felgentreff
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fdd3fc232f
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fix a possible uninitialized variable return
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2015-12-01 17:43:27 +01:00 |
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Andrettin
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d642ff463b
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Merge pull request #153 from a-detiste/master
debian: rewrite copyright in machine-readable format
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2015-12-01 10:38:08 +01:00 |
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Alexandre Detiste
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3e90e7d630
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debian: rewrite copyright in machine-readable format
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2015-11-30 18:53:49 +01:00 |
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Andrettin
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712d415484
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Merge pull request #152 from a-detiste/master
janitor level fixes for Debian package
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2015-11-30 18:35:34 +01:00 |
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Alexandre Detiste
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28d152fa11
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debian: enable parallel build
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2015-11-30 17:55:43 +01:00 |
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Alexandre Detiste
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3008d9d7bd
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debian: update url's
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2015-11-30 17:55:27 +01:00 |
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Alexandre Detiste
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a1aac44ecc
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debian: wrap lines in changelog
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2015-11-30 17:55:12 +01:00 |
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Andrettin
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142368e9ce
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Added support for semi-transparent unit type shadows
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2015-11-28 23:32:30 +01:00 |
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Andrettin
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a0f9926091
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Fixed copyright notices as indicated by Kyran
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2015-11-27 23:28:25 +01:00 |
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Andrettin
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2d8f1cfd29
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Removed code referring to UnitTypeFlyLow, since the piece of code defining it hasn't been merged with mainline Stratagus yet
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2015-11-27 22:23:37 +01:00 |
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Andrettin
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d6347f9be8
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Added missing include
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2015-11-27 22:07:17 +01:00 |
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Andrettin
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d459c66406
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A unit's direction can now be gotten in the animation code
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2015-11-27 21:36:25 +01:00 |
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Andrettin
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6a8d24a4f3
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Miscellaneous editor improvements
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2015-11-27 21:23:01 +01:00 |
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Andrettin
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0a49a81c09
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ImproveIncomes is now a part of CUnitState instead of the unit type itself, allowing for it to be changed by upgrades
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2015-11-27 21:10:05 +01:00 |
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Andrettin
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44eaed239a
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Added support for map-specific unit stats and sounds; added GetUnitTypeData lua function
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2015-11-27 20:44:53 +01:00 |
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Andrettin
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09ba628e10
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Eliminated more boolflag redundancies and boolflags can now accept number values from Lua
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2015-11-27 19:06:57 +01:00 |
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Andrettin
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4b73710366
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More boolflag code improvements
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2015-11-27 17:56:25 +01:00 |
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Andrettin
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3d9d465874
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Some new assets for PathFinderInput::SetGoal
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2015-11-27 16:10:57 +01:00 |
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Andrettin
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2986a14e33
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A unit type's (food) demand and supply can now change with upgrades
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2015-11-27 15:28:45 +01:00 |
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Andrettin
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fe65af5acf
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Merged code for IsNotSelectable boolflag and value
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2015-11-26 23:31:55 +01:00 |
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Andrettin
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0945f0f7fe
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Replaced SelectableByRectangle references to ones for the corresponding boolflag
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2015-11-26 18:28:51 +01:00 |
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Andrettin
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e1959d7e09
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Replaced code referring to the BuilderOutside, Harvester and CanHarvest values with their respective boolflags
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2015-11-26 17:42:23 +01:00 |
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Andrettin
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87e84666d3
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Removed superfluous "ShoreBuilding" unit type value (there's no need to have both that value and a BoolFlag for it)
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2015-11-26 16:23:15 +01:00 |
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Andrettin
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6ad3e9bc93
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Updated link given by crash dump error message to this repository
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2015-11-26 15:30:31 +01:00 |
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Andrettin
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2024c7b052
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Changed some variables to their respective boolflags
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2015-11-26 15:25:31 +01:00 |
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Andrettin
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5c23e796be
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Fix to previous commit
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2015-11-26 13:29:35 +01:00 |
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Andrettin
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bf841969a7
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Units can now (optionally) have a RangedAttack animation specified
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2015-11-26 13:04:35 +01:00 |
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Tim Felgentreff
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79d93b7500
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use TITLE_PNG for both unix and win32
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2015-11-25 16:47:30 +01:00 |
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Andrettin
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27c2433851
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The editor now saves whether a unit's AI is active
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2015-11-24 23:21:27 +01:00 |
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Andrettin
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dc4391b8c3
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The AI now only uses units which have their AI set to active (as intended)
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2015-11-24 23:06:07 +01:00 |
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Tim Felgentreff
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415d839b58
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allow game launchers to define TITLE_PNG as a path for their data
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2015-11-24 22:19:35 +01:00 |
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Tim Felgentreff
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0225a2db50
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update stratagus.nsi to download SDL.dll and work with VS
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2015-11-24 22:09:22 +01:00 |
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Andrettin
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51d150e0ec
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Further fixes
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2015-11-24 21:45:35 +01:00 |
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Andrettin
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2bc741b7b2
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Fix to previous commit
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2015-11-24 21:17:43 +01:00 |
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Andrettin
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b664bcceff
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SetUnitVariable can now add individual upgrades to units, and GetUnitVariable can now get whether they have an individual upgrade
GetUnitVariable can now also check whether a unit is idle or not
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2015-11-24 20:25:27 +01:00 |
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Andrettin
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6adaccfd9f
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Added CGraphic::Get and CPlayerColorGraphic::Get functions (both exposed to Lua)
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2015-11-24 18:11:27 +01:00 |
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Tim Felgentreff
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9968d614e1
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Merge pull request #151 from Wargus/tim/travis-build
Fix Travis Build
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2015-11-24 17:46:23 +01:00 |
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Tim Felgentreff
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e47cf541c1
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fix compilation on mac os x
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2015-11-24 17:30:27 +01:00 |
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Tim Felgentreff
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7c7b92b6d9
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Revert "no shaders on apple"
This reverts commit 7f7541a039 .
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2015-11-24 17:27:56 +01:00 |
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Tim Felgentreff
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7f7541a039
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no shaders on apple
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2015-11-24 16:43:41 +01:00 |
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Tim Felgentreff
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4e24067ad2
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Revert "on mac os x, don't use sdl_glext"
This reverts commit 3ea087b270 .
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2015-11-24 16:08:35 +01:00 |
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Tim Felgentreff
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3ea087b270
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on mac os x, don't use sdl_glext
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2015-11-24 16:03:37 +01:00 |
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Tim Felgentreff
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fa2fbc065d
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cleanup
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2015-11-24 15:46:39 +01:00 |
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Tim Felgentreff
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b53fc7d9e3
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forgot to exit directory
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2015-11-24 15:41:53 +01:00 |
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Tim Felgentreff
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c101ca9074
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install toluapp on osx
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2015-11-24 15:40:49 +01:00 |
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