Some new assets for PathFinderInput::SetGoal
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1 changed files with 4 additions and 1 deletions
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@ -12,7 +12,7 @@
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//
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// I use breadth-first.
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//
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// (c) Copyright 1998-2007 by Lutz Sammer, Russell Smith
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// (c) Copyright 1998-2015 by the Stratagus Team
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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@ -266,6 +266,9 @@ void PathFinderInput::SetUnit(CUnit &_unit)
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void PathFinderInput::SetGoal(const Vec2i &pos, const Vec2i &size)
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{
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Assert(Map.Info.IsPointOnMap(pos));
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Assert(unit);
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Assert(unit->IsAliveOnMap());
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Vec2i newPos = pos;
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// Large units may have a goal that goes outside the map, fix it here
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if (newPos.x + unit->Type->TileWidth - 1 >= Map.Info.MapWidth) {
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