Commit graph

1720 commits

Author SHA1 Message Date
johns
5d87b3a696 Fixed follow of transporter. 2002-03-03 21:07:18 +00:00
cade
b821fcdcdd - SetStatusLine() now keeps own copy of the text, so local buf's can be used
- Status line shows count of same units when one selected
2002-03-03 21:06:18 +00:00
johns
bc0ffb1d5f Trigger condition if-near-unit written. 2002-03-03 19:31:41 +00:00
johns
9d9c624561 : 2002-03-03 18:50:53 +00:00
johns
9a5a16939b Documentation for triggers. 2002-03-03 17:29:48 +00:00
johns
29bf556719 Old goals removed, more triggers. 2002-03-03 16:56:44 +00:00
johns
64af0b574f Saving UnitUnderCursor fixed. 2002-03-03 16:53:22 +00:00
cade
77c89302fe - VideoDrawNumber(50000) prints 50,000 now
- Fixed `Wood: NN%' for peons chopping wood (info panel)
2002-03-03 11:29:17 +00:00
johns
6f458deab0 Unit under cursor saved and cleared. 2002-03-03 03:32:05 +00:00
johns
249be7b876 Fixed bug: Rescue works only in the first played level. 2002-03-03 03:19:05 +00:00
johns
a1cb5639cd Fixed: Resetting game result. Second level blocks. 2002-03-03 02:32:17 +00:00
johns
209c4f8087 Disable pause after game end. 2002-03-03 01:56:07 +00:00
johns
176a537172 Use both voice slots. 2002-03-03 01:49:30 +00:00
johns
5530e9e42f First version of triggers. 2002-03-03 01:21:07 +00:00
johns
99e1b58f77 Fixed use of wrong variable. 2002-03-03 00:36:54 +00:00
johns
ec441e62f3 Prepared triggers. 2002-03-02 03:16:54 +00:00
johns
2d324366bb CD player support with SDL. (from Nehal) 2002-03-02 03:15:40 +00:00
johns
1a8e64ffce CD player support with SDL. (from Nehal) 2002-03-02 02:38:53 +00:00
johns
350cae68d8 Documentation fixes from ender. 2002-03-02 02:00:36 +00:00
johns
efc9cea376 Documentation fixes from ender. 2002-03-02 01:30:59 +00:00
johns
ba879431da First version of campaigns. 2002-03-02 01:10:28 +00:00
johns
0c0b771f06 Fixed intro on larger resolutions. 2002-03-01 21:43:31 +00:00
johns
06daa93593 Fixed warning, not sure if correct. 2002-03-01 21:24:06 +00:00
johns
9a52fa7161 FIXME added for memory leak in CleanUnitTypes. 2002-03-01 01:47:07 +00:00
johns
1884468963 Clear screen before menu. 2002-03-01 00:58:51 +00:00
johns
e977922ee2 Fixed bug: ) missing. 2002-03-01 00:04:06 +00:00
stephanr
84c409d200 Futher support for -DNEW_DECODRAW, drawing the map-tiles+units..
Although still not perfect and too slow..
2002-02-28 02:03:27 +00:00
johns
2ae4479707 Memory leaks fixed. 2002-02-27 02:01:35 +00:00
cade
e3d8941412 fixed Renevue display 2002-02-27 01:51:17 +00:00
cade
06dc4189f8 Revenue is shown and in Shipyard, OilRafinery and LumberMill... 2002-02-27 00:49:03 +00:00
cade
13cf738e89 Player::Revenue added, click on TownHall to see... 2002-02-27 00:39:46 +00:00
johns
01b42a5464 Memory allocation cleanups (incomplete). 2002-02-26 23:51:23 +00:00
johns
ecec9caf2e Removed old missile code. 2002-02-26 22:20:37 +00:00
johns
ed201442c6 Campaign module added. 2002-02-25 23:50:30 +00:00
ariclone
83a176bd0d Campain Menues Part 2 2002-02-25 20:38:35 +00:00
ariclone
5ec4ee5830 Campain Menues part 2 2002-02-25 20:38:17 +00:00
ariclone
b8e5ff132f First Campain Menu part 2002-02-25 19:54:05 +00:00
johns
66f07dd641 MapDrawTile only local used. 2002-02-25 18:12:16 +00:00
johns
a39cd7aa82 Improved documentation. 2002-02-25 16:40:20 +00:00
johns
c23ec3bf44 For a new level, you didn't must leave freecraft. (Attention memory loose.) 2002-02-25 01:29:16 +00:00
johns
03468be250 CleanAi must be global. 2002-02-25 01:27:59 +00:00
johns
d4f4dc202a Fixed memory corruption. 2002-02-25 01:07:09 +00:00
johns
a46f4f0dfb Cleanup the AI, but still memory loose here. 2002-02-25 01:06:56 +00:00
johns
413d671265 Tileset::TitleTypeTable is currently unused. 2002-02-25 01:05:40 +00:00
johns
1fa39ef57a Prepared menu loop. 2002-02-24 22:37:45 +00:00
johns
950d45df3f Loop as long the game is running. 2002-02-24 22:36:48 +00:00
johns
b2ea566e21 Reset SynRandSeed and call to update stats added. 2002-02-24 22:34:37 +00:00
johns
92becb2f4e Exit and Quit corrected, initialized UnitTypes before loading a map. 2002-02-24 22:33:55 +00:00
johns
c6bd804640 Call CleanPud from CleanMap. 2002-02-24 22:32:22 +00:00
johns
c5d8ff0dee Message and FIXME for saving the unit stats added. 2002-02-24 22:32:02 +00:00