johns
|
5d87b3a696
|
Fixed follow of transporter.
|
2002-03-03 21:07:18 +00:00 |
|
cade
|
b821fcdcdd
|
- SetStatusLine() now keeps own copy of the text, so local buf's can be used
- Status line shows count of same units when one selected
|
2002-03-03 21:06:18 +00:00 |
|
johns
|
bc0ffb1d5f
|
Trigger condition if-near-unit written.
|
2002-03-03 19:31:41 +00:00 |
|
johns
|
9d9c624561
|
:
|
2002-03-03 18:50:53 +00:00 |
|
johns
|
9a5a16939b
|
Documentation for triggers.
|
2002-03-03 17:29:48 +00:00 |
|
johns
|
29bf556719
|
Old goals removed, more triggers.
|
2002-03-03 16:56:44 +00:00 |
|
johns
|
64af0b574f
|
Saving UnitUnderCursor fixed.
|
2002-03-03 16:53:22 +00:00 |
|
cade
|
77c89302fe
|
- VideoDrawNumber(50000) prints 50,000 now
- Fixed `Wood: NN%' for peons chopping wood (info panel)
|
2002-03-03 11:29:17 +00:00 |
|
johns
|
6f458deab0
|
Unit under cursor saved and cleared.
|
2002-03-03 03:32:05 +00:00 |
|
johns
|
249be7b876
|
Fixed bug: Rescue works only in the first played level.
|
2002-03-03 03:19:05 +00:00 |
|
johns
|
a1cb5639cd
|
Fixed: Resetting game result. Second level blocks.
|
2002-03-03 02:32:17 +00:00 |
|
johns
|
209c4f8087
|
Disable pause after game end.
|
2002-03-03 01:56:07 +00:00 |
|
johns
|
176a537172
|
Use both voice slots.
|
2002-03-03 01:49:30 +00:00 |
|
johns
|
5530e9e42f
|
First version of triggers.
|
2002-03-03 01:21:07 +00:00 |
|
johns
|
99e1b58f77
|
Fixed use of wrong variable.
|
2002-03-03 00:36:54 +00:00 |
|
johns
|
ec441e62f3
|
Prepared triggers.
|
2002-03-02 03:16:54 +00:00 |
|
johns
|
2d324366bb
|
CD player support with SDL. (from Nehal)
|
2002-03-02 03:15:40 +00:00 |
|
johns
|
1a8e64ffce
|
CD player support with SDL. (from Nehal)
|
2002-03-02 02:38:53 +00:00 |
|
johns
|
350cae68d8
|
Documentation fixes from ender.
|
2002-03-02 02:00:36 +00:00 |
|
johns
|
efc9cea376
|
Documentation fixes from ender.
|
2002-03-02 01:30:59 +00:00 |
|
johns
|
ba879431da
|
First version of campaigns.
|
2002-03-02 01:10:28 +00:00 |
|
johns
|
0c0b771f06
|
Fixed intro on larger resolutions.
|
2002-03-01 21:43:31 +00:00 |
|
johns
|
06daa93593
|
Fixed warning, not sure if correct.
|
2002-03-01 21:24:06 +00:00 |
|
johns
|
9a52fa7161
|
FIXME added for memory leak in CleanUnitTypes.
|
2002-03-01 01:47:07 +00:00 |
|
johns
|
1884468963
|
Clear screen before menu.
|
2002-03-01 00:58:51 +00:00 |
|
johns
|
e977922ee2
|
Fixed bug: ) missing.
|
2002-03-01 00:04:06 +00:00 |
|
stephanr
|
84c409d200
|
Futher support for -DNEW_DECODRAW, drawing the map-tiles+units..
Although still not perfect and too slow..
|
2002-02-28 02:03:27 +00:00 |
|
johns
|
2ae4479707
|
Memory leaks fixed.
|
2002-02-27 02:01:35 +00:00 |
|
cade
|
e3d8941412
|
fixed Renevue display
|
2002-02-27 01:51:17 +00:00 |
|
cade
|
06dc4189f8
|
Revenue is shown and in Shipyard, OilRafinery and LumberMill...
|
2002-02-27 00:49:03 +00:00 |
|
cade
|
13cf738e89
|
Player::Revenue added, click on TownHall to see...
|
2002-02-27 00:39:46 +00:00 |
|
johns
|
01b42a5464
|
Memory allocation cleanups (incomplete).
|
2002-02-26 23:51:23 +00:00 |
|
johns
|
ecec9caf2e
|
Removed old missile code.
|
2002-02-26 22:20:37 +00:00 |
|
johns
|
ed201442c6
|
Campaign module added.
|
2002-02-25 23:50:30 +00:00 |
|
ariclone
|
83a176bd0d
|
Campain Menues Part 2
|
2002-02-25 20:38:35 +00:00 |
|
ariclone
|
5ec4ee5830
|
Campain Menues part 2
|
2002-02-25 20:38:17 +00:00 |
|
ariclone
|
b8e5ff132f
|
First Campain Menu part
|
2002-02-25 19:54:05 +00:00 |
|
johns
|
66f07dd641
|
MapDrawTile only local used.
|
2002-02-25 18:12:16 +00:00 |
|
johns
|
a39cd7aa82
|
Improved documentation.
|
2002-02-25 16:40:20 +00:00 |
|
johns
|
c23ec3bf44
|
For a new level, you didn't must leave freecraft. (Attention memory loose.)
|
2002-02-25 01:29:16 +00:00 |
|
johns
|
03468be250
|
CleanAi must be global.
|
2002-02-25 01:27:59 +00:00 |
|
johns
|
d4f4dc202a
|
Fixed memory corruption.
|
2002-02-25 01:07:09 +00:00 |
|
johns
|
a46f4f0dfb
|
Cleanup the AI, but still memory loose here.
|
2002-02-25 01:06:56 +00:00 |
|
johns
|
413d671265
|
Tileset::TitleTypeTable is currently unused.
|
2002-02-25 01:05:40 +00:00 |
|
johns
|
1fa39ef57a
|
Prepared menu loop.
|
2002-02-24 22:37:45 +00:00 |
|
johns
|
950d45df3f
|
Loop as long the game is running.
|
2002-02-24 22:36:48 +00:00 |
|
johns
|
b2ea566e21
|
Reset SynRandSeed and call to update stats added.
|
2002-02-24 22:34:37 +00:00 |
|
johns
|
92becb2f4e
|
Exit and Quit corrected, initialized UnitTypes before loading a map.
|
2002-02-24 22:33:55 +00:00 |
|
johns
|
c6bd804640
|
Call CleanPud from CleanMap.
|
2002-02-24 22:32:22 +00:00 |
|
johns
|
c5d8ff0dee
|
Message and FIXME for saving the unit stats added.
|
2002-02-24 22:32:02 +00:00 |
|