Prepared triggers.
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parent
2d324366bb
commit
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5 changed files with 130 additions and 4 deletions
src
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@ -30,7 +30,7 @@ include $(TOPDIR)/$(RULESFILE)
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MODULE = game
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SRCS = campaign.c intro.c game.c savegame.c loadgame.c
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SRCS = campaign.c trigger.c intro.c game.c savegame.c loadgame.c
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OBJS = $(addprefix $(OBJDIR), $(SRCS:.c=.$(OE)))
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75
src/game/trigger.cpp
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75
src/game/trigger.cpp
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@ -0,0 +1,75 @@
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// ___________ _________ _____ __
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// \_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
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// | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\
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// | \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
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// \___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
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// \/ \/ \/ \/ \/
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// ______________________ ______________________
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// T H E W A R B E G I N S
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// FreeCraft - A free fantasy real time strategy game engine
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//
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/**@name trigger.c - The trigger handling. */
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//
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// (c) Copyright 2002 by Lutz Sammer
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//
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// FreeCraft is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published
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// by the Free Software Foundation; only version 2 of the License.
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//
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// FreeCraft is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// $Id$
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//@{
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/*----------------------------------------------------------------------------
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-- Includes
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----------------------------------------------------------------------------*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "freecraft.h"
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#include "trigger.h"
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/*----------------------------------------------------------------------------
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-- Declarations
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Variables
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Functions
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----------------------------------------------------------------------------*/
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/**
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** Register CCL features for triggers.
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*/
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global void TriggerCclRegister(void)
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{
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}
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/**
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** Save the trigger module.
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*/
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global void SaveTrigger(FILE* file)
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{
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fprintf(file,"\n;;; -----------------------------------------\n");
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fprintf(file,";;; MODULE: trigger $Id$\n\n");
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fprintf(file,";;; FIXME: Save not written\n\n");
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}
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/**
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** Clean up the trigger module.
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*/
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global void CleanTrigger(void)
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{
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DebugLevel0Fn("FIXME: Cleaning trigger not written\n");
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}
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//@}
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@ -43,7 +43,7 @@ HDRS = actions.h ai.h ccl.h freecraft.h construct.h cursor.h font.h icons.h \
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ccl_sound.h sound.h sound_id.h unitsound.h wav.h sound_server.h \
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video.h network.h commands.h goal.h ui.h menus.h spells.h \
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siod.h siodp.h iolib.h depend.h settings.h myendian.h net_lowlevel.h \
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netconnect.h rdtsc.h campaign.h \
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netconnect.h rdtsc.h campaign.h trigger.h \
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etlib/generic.h etlib/xmalloc.h etlib/hash.h etlib/dllist.h \
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all:
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@ -48,8 +48,8 @@ enum _game_goal_ {
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-- Functions
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----------------------------------------------------------------------------*/
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global void SetGlobalGoal(int goal); /// set global game goal
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global void CheckGoals(void); /// test if goals reached
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extern void SetGlobalGoal(int goal); /// set global game goal
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extern void CheckGoals(void); /// test if goals reached
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//@}
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51
src/include/trigger.h
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51
src/include/trigger.h
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@ -0,0 +1,51 @@
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// ___________ _________ _____ __
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// \_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
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// | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\
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// | \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
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// \___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
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// \/ \/ \/ \/ \/
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// ______________________ ______________________
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// T H E W A R B E G I N S
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// FreeCraft - A free fantasy real time strategy game engine
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//
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/**@name trigger.h - The game trigger headerfile. */
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//
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// (c) Copyright 2002 by Lutz Sammer
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//
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// FreeCraft is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published
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// by the Free Software Foundation; only version 2 of the License.
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//
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// FreeCraft is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// $Id$
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#ifndef __TRIGGER_H__
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#define __TRIGGER_H__
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//@{
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/*----------------------------------------------------------------------------
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-- Declarations
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Variables
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Functions
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----------------------------------------------------------------------------*/
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extern void CheckTriggers(void); /// test all triggers
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extern void TriggerCclRegister(void); /// Register ccl features
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extern void SaveTrigger(FILE*); /// Save the trigger module
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extern void CleanTrigger(void); /// Cleanup the trigger module
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//@}
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#endif // !__TRIGGER_H__
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