EQ2EMu/EQ2
Image 4663fa36c9 Spell stacking restrictions integrated using linked_timer_id and a new field, type_group_spell_id
Fix #267 - spell stacking restrictions in place

min_class_skill_req is now pulled from the database
sint32 type_group_spell_id added to spells, can use this to distinguish spells of different classes not competing (eg. wards of templar/inquisitor dont stack)
GetSpellData and SetSpellData support min_class_skill_req and type_group_spell_id
2021-02-24 12:15:10 -05:00
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devtools ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized 2021-01-12 08:07:56 -05:00
docs Base 2020-02-28 09:17:24 -05:00
source Spell stacking restrictions integrated using linked_timer_id and a new field, type_group_spell_id 2021-02-24 12:15:10 -05:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win eq2world project update for LUA + debug mode (better tracing) 2020-12-20 17:47:32 -05:00