EQ2EMu/DB/updates
Emagi 13b1837623 Fix #384 group encounter mob loot
Adding a new column to the spawn table:
alter table spawn add column loot_drop_type int(10) unsigned not null default 0;

- loot_drop_type of 0 means spawn will when part of an encounter transfer its loot to the next alive spawn.
- loot_drop_type of 1 means the spawn will drop its own loot when it dies (like a named mob ideally).
- These changes do not change body drops which remain on the spawn/npc that dies, not transferred.
- loot and chest drops have been expanded beyond NPC's which means potential PVP support or even other types of spawns can drop loot/chests (probably expand loot_drop_type at a later time for more options in this area).  Need lua interface support (when player dies and all that) issue #436 opened for it.
- some additional mutex lock protections on spawn loot
- SetLootTier(loot_tier) and GetLootTier(), SetLootDropType(drop_type) and GetLootDropType() added to lua
2022-06-18 09:51:38 -04:00
..
additionfields_mar6_2021.sql DB Updates 2021-03-06 17:33:10 -05:00
canbind_jun14_2022.sql Rd 1 of setting up bind location checks. Run SQL Update. 2022-06-14 23:39:04 -07:00
cangate_june16_2022.sql Added ability to disable gate from specific zones. Update SQL. 2022-06-16 17:50:39 -07:00
character_house_history.sql History tab inside house now functioning for Paid Upkeep 2020-06-19 22:45:35 -04:00
characters_table_update_groupid_aug21_2020.sql Group fixes/support - requires characters table update 2020-08-21 23:38:15 -04:00
characterspells_mar6_2021.sql lua_file set to not include default value since mysql is picky 2021-03-10 08:37:23 -05:00
chest_traps_tableandsamples.txt Rest of Chest Traps and Disarm Chest Traps implementation 2020-03-16 13:23:38 -04:00
findspawn_command.sql Added /findspawn searchstring/regex 2020-07-25 14:18:01 -04:00
fixed_emotes_table.sql Fixed emote visual state ids for classic/DoF client 2020-07-25 08:24:05 -04:00
holiday_flag_updates.sql add holiday_flag to spawn and transporters table 2020-07-09 22:49:06 -04:00
house_deposits.sql Deposit tab in the house supports deposits, track deposit history and escrow balance 2020-06-19 08:45:12 -04:00
items_body_drop_dec31_2020.sql allow body drops with body_drop item db entry 2020-12-31 17:57:53 -05:00
items_redesign_apr3_2021.rar DB Update for items 2021-04-03 23:48:40 -04:00
items_table_update_aug22_2020.sql items table update flags_16384 -> no_transmute, flags2_256 -> no_salvage 2020-08-22 18:05:55 -04:00
le_farjourneyfreeport_updates_sep21.sql SQL Updates for changes to Far Journey Freeport -- only supported for NEW characters after this update sourced 2020-09-21 07:14:23 -04:00
login_updates.sql Cleanup logging behavior 2020-06-26 22:09:16 -04:00
loot_drop_type_june_2021.sql Fix #384 group encounter mob loot 2022-06-18 09:51:38 -04:00
lootdrop_update_june23_2021.sql Create lootdrop_update_june23_2021.sql 2021-06-23 16:47:18 -04:00
ls_table_update_mar21_2021.sql Exe Updates 2021-03-21 08:25:37 -04:00
mentor_commands_apr1_2021.sql DB update for mentor and unmentor commands 2021-04-01 00:11:10 -04:00
merchant_levelranges.sql spawn table merchant_min_level and merchant_max_level issue #67 2020-06-25 22:59:35 -04:00
mood_command_may_2022.sql Update to /mood 2022-05-17 10:10:08 -07:00
movecharacter_command_dec27_2020.sql Support for /movecharacter 2020-12-27 16:13:26 -05:00
opcodes_for_283_and_546.sql Fixed merchants and examine hang 2020-07-25 23:58:02 -04:00
reload_command_additions.sql reload commands added 2020-07-12 23:09:34 -04:00
reloadregionscripts_command_nov22_2020.sql Create reloadregionscripts_command_nov22_2020.sql 2020-11-22 15:31:07 -05:00
ruinsvarsoon_door_fixes.sql ruins of varsoon door fixes 2020-03-27 12:13:46 -04:00
spawn_location_placement-5-7-22.sql SQL to go with f599ed8603 2022-05-07 20:59:45 -07:00
spawn_location_placement-5-9-22.sql SQL Update to go with f52e5f59db 2022-05-09 23:35:21 -07:00
spawntable_update_jul27_2021.sql Create spawntable_update_jul27_2021.sql 2021-07-27 23:01:53 -04:00
spell_errors_and_commands_10_21_2020.sql added /waypoint command 2020-10-21 21:21:45 -04:00
spells_update_feb24_2021.sql Spell stacking restrictions integrated using linked_timer_id and a new field, type_group_spell_id 2021-02-24 12:15:10 -05:00
spells_update_feb28_2021.sql DB Update 2021-02-28 07:57:41 -05:00
spells_update_sep_27_2020.sql Glowpaths/waypoints added 2020-10-21 20:12:06 -04:00
spiritshards_xpdebt_feb7_2021.sql Spirit Shards, Group and Solo EXP Debt (PVE/PVP), new lua functions, rules included 2021-02-07 22:19:03 -05:00
starting_lang.sql Adds a starting_languages table, and a rule (R_World, StartingZoneLanguages). 2022-04-23 05:11:20 +00:00
starting_rule_nov_29_2020.sql starting zone db updates 2020-11-29 22:51:29 -05:00
starting_zones_nov_29_2020.sql starting zone db updates 2020-11-29 22:51:29 -05:00
stormhold_door_fixes.sql stormhold door updates 2020-03-27 12:13:39 -04:00
titles_updates_dec12_2020.sql Titles DB update to fix commands and increase available title options 2020-12-12 08:08:55 -05:00
transporters_flight_path.sql Flight path support for transport maps issue #143 2020-06-26 09:16:05 -04:00
transporters_table_updates.sql Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) 2020-06-24 22:19:25 -04:00